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Starcraft II 5.0.9 PTR Patch Notes (Balance)

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InfCereal

Canada1674 Posts

https://news.blizzard.com/en-us/starcraft2/23774006/starctaft-ii-5-0-9-ptr-patch-notes

En Taro Adun,
We are releasing a Balance Patch which was put together by our very own SC2 community. Over the past couple months, we have been working with various members of the community and tournament organizers to create a balance update for the game. We would like to recognize and acknowledge the members of the group for the upcoming changes you see below.

Shield Battery
Starting Energy reduced from 100 to 50 outside of the nexus field

Dark Templar
Now have a 0.75s attack delay after blink

Void Ray
Build time increased from 37 to 43
Mineral cost increased from 200 to 250

Queen
Can no longer transfuse off creep

Widow Mine
Reduce the effectiveness of drilling claws by from 0.71 seconds to 1.07 seconds

Lurker
Reducing the effectiveness of adaptive talon from 0.71 seconds to 1.07 seconds

Nydus Worm
Increased starting creep by 1 unit in each direction around the worm once it spawns

Cereal :: AllThingsZerg.com :: SC2Overwatch.com

The_Red_Viper

18854 Posts

lol

IU | SoHyang | BLΛƆKPIИK in your area || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |

Legan

Finland246 Posts

This is nice surprise.

The nydus change may seem odd but it is clearly connected to Queen change as it allows transfusing targeted nydus.

Edit: They probably should have done more but if changes are done through community figures, getting people to agree on bigger changes and direction changes is most likely too hard.

InfCereal

Canada1674 Posts

On March 09 2022 04:17 Legan wrote:
This is nice surprise.

The nydus change may seem odd but it is clearly connected to Queen change as it allows transfusing targeted nydus.

Nathanias mentioned that without the change, queens would exit the nydus off creep. They wouldn’t be able to transfuse the nydus.

Cereal :: AllThingsZerg.com :: SC2Overwatch.com

Legan

Finland246 Posts

On March 09 2022 04:19 InfCereal wrote:

Show nested quote +

On March 09 2022 04:17 Legan wrote:
This is nice surprise.

The nydus change may seem odd but it is clearly connected to Queen change as it allows transfusing targeted nydus.

Nathanias mentioned that without the change, queens would exit the nydus off creep. They wouldn’t be able to transfuse the nydus.

I wasn’t sure if that was the case or not.

angry_maia

130 Posts

is this for real? like actually happening?
Nakajin

Canada7680 Posts

The intern did it!!!
91matt

United Kingdom147 Posts

Just encourages skytoss even more, since there no queen walk. No one wants to play 40min-1hr games all the time. If anything zvp is going to be even worse to play
InfCereal

Canada1674 Posts

On March 09 2022 04:27 91matt wrote:
Just encourages skytoss even more, since there no queen walk. No one wants to play 40min-1hr games all the time. If anything zvp is going to be even worse to play

I dunno, it’s going to take a full 36 extra seconds, and 300 more minerals to get the 6 void hit squad off a 2sg void opener.

From the zerg’s AA preparation perspective, that’s eons. Plus, it’s going to delay the protoss third.

Cereal :: AllThingsZerg.com :: SC2Overwatch.com

91matt

United Kingdom147 Posts

On March 09 2022 04:28 InfCereal wrote:

Show nested quote +

On March 09 2022 04:27 91matt wrote:
Just encourages skytoss even more, since there no queen walk. No one wants to play 40min-1hr games all the time. If anything zvp is going to be even worse to play

I dunno, it’s going to take a full 36 extra seconds, and 300 more minerals to get the 6 void hit squad off a 2sg void opener.

From the zerg’s AA preparation perspective, that’s eons. Plus, it’s going to delay the protoss third.

You can’t do anything aggressive except queen walk vs skytoss, It doesn’t discourage it at all. Also delaying the third by 6 seconds is hardly going to change the meta.

Queen walk should go, but so should making voids and skytoss behind it and dragging the game out all the time. Patch just makes it even easier to play the lamest style in the game.

vyzion

286 Posts

On March 09 2022 04:31 91matt wrote:

Show nested quote +

On March 09 2022 04:28 InfCereal wrote:

On March 09 2022 04:27 91matt wrote:
Just encourages skytoss even more, since there no queen walk. No one wants to play 40min-1hr games all the time. If anything zvp is going to be even worse to play

I dunno, it’s going to take a full 36 extra seconds, and 300 more minerals to get the 6 void hit squad off a 2sg void opener.

From the zerg’s AA preparation perspective, that’s eons. Plus, it’s going to delay the protoss third.

You can’t do anything aggressive except queen walk vs skytoss, It doesn’t discourage it at all. Also delaying the third by 6 seconds is hardly going to change the meta.

Queen walk should go, but so should making voids and skytoss behind it and dragging the game out all the time. Patch just makes it even easier to play the lamest style in the game.

I recall Lambo or Showtime saying that the main reason skytoss is common is because lurkers are too strong against ground. perhaps the lurker burrow delay will shift it slightly towards ground armies

I could be completely misquoting them, so I apologize if i am.

Overall, these sound like pretty solid changes to me. The community is also very passionate/anal and if they’ve been involved for months, I have confidence it should play out with a net positive

Waxangel

United States30683 Posts

Interested to see how this plays out!

Honestly, I think it’s just really hard to rigorously test anything on PTR—you kinda just gotta let it into the wild and let it play out in true competitive settings over thousands of games to find out the TRUE ramifications.

AdministratorHey HP can you redo everything youve ever done because i have a small complaint?

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vyzion

286 Posts

On March 09 2022 04:45 Waxangel wrote:
Interested to see how this plays out!

Honestly, I think it’s just really hard to rigorously test anything on PTR—you kinda just gotta let it into the wild and let it play out in true competitive settings over thousands of games to find out the TRUE ramifications.

Exactly this, well said!

Nakajin

Canada7680 Posts

On March 09 2022 04:45 Waxangel wrote:
Interested to see how this plays out!

Honestly, I think it’s just really hard to rigorously test anything on PTR—you kinda just gotta let it into the wild and let it play out in true competitive settings over thousands of games to find out the TRUE ramifications.

The (Z)TRUE ramifications is that it lead to ling flood.

Poopi

France10876 Posts

Wow this is actually for real?
Seems like PvZ is the heavy focus but maybe new maps and the lurker nerf alone + widow mine nerf will allow nice TvZ

Biggest Maru fanboy? Twitter: @poopi_sc

Vindicare605

United States14090 Posts

I love these changes personally. Nerfs all of the things that players hated the most. and the only “buff” (which not surprisingly went to Zerg alone) is to the Nydus Worm and only to its creep spread.

For the people complaining about Protoss, I still have a question that no one wants to actually answer. How do you buff Protoss so that it starts winning Championships without making its 50% of GM domination even worse?

Conundrum that doesn’t have any good answers that can be fixed with a minor balance patch. There’s nothing wrong with Protoss except that at the top level it sucks. It dominates every level below that including lower pro level, semi pro, GM and the rest of the ladder.

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geokilla

Canada7929 Posts

THE GAME IS ALIVE!

On March 09 2022 04:53 Vindicare605 wrote:
I love these changes personally. Nerfs all of the things that players hated the most. and the only “buff” (which not surprisingly went to Zerg alone) is to the Nydus Worm and only to its creep spread.

For the people complaining about Protoss, I still have a question that no one wants to actually answer. How do you buff Protoss so that it starts winning Championships without making its 50% of GM domination even worse?

Conundrum that doesn’t have any good answers that can be fixed with a minor balance patch. There’s nothing wrong with Protoss except that at the top level it sucks. It dominates every level below that including lower pro level, semi pro, GM and the rest of the ladder.

Protoss isn’t going to win championships because all the top Protoss players are gone. Only one left is Showtime I think?

Zambrah

United States6318 Posts

Mmmmmm… not looking thrilled, but I guess we’ll see how this pans out.

Incremental change is the Democrat version of Trickle Down economics.

BisuDagger

Bisutopia18203 Posts

Were people complaining about DT blink attack?

ModeratorOfiicial Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2

Durnuu

12417 Posts

Can’t wait to confirm that these change absolutely nothing to Protoss issues in PvZ.

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