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Inworld GDC 2024 Projects Detailed

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At GDC 2024, Inworld detailed the different ways they are working with AAA publishers and independent developers.

Working with a small R&D team at Ubisoft’s Paris studio, in collaboration with Nvidia’s Audio2Face application, Inworld is implementing a Large Language Model (LLM) with their NEO NPC. Using GenAI, this will determine how players interact with non-playable characters, all while keeping authenticity in each scenario.

Senior Vice President of Production Technology, Guillemette Picard, said the following:

“The way we worked on this project, is always with our players and our developers in mind. With the player in mind, we know that developers and their creativity must still drive our projects. Generative AI is only of value if it has value for them.”

Guillemette Picard

Also making its debut in GDC is Covert Protocol. This tech demo brings together NVIDIA and Inworld to utilize social simulation game mechanics that use AI Digital Humans.

See it for yourself with the trailer below:

NVIDIA ACE | NVIDIA x Inworld AI – Pushing the Boundaries of Game Characters in Covert Protocol

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For those attending GDC 2024 in San Francisco this week, the indie developers behind Eternium, Get Slapped, Avalon, Cloudborn, and Aria One will showcase their projects at Inworld GDC Expo Booth P1615.

Source: Press Release

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