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Grounded update 0.1.1 patch notes squashes bugs

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Players should expect an easier time joining friends in Grounded, as well as less omniscient Wolf Spiders.

Grounded is days away from receiving an update to version 0.1.1. The developers over at Obsidian Entertainment have given players a look into what’s in store for this update, which focuses entirely on bug fixes. Though Grounded has been a lot of fun to play, it’s still very clearly in early access, so these improvements are bound to be well-received.


Grounded update 0.1.1 patch notes

The following patch notes for Grounded come from the official Grounded site. While players are no doubt looking forward to more content, this update is all about fixing problems players have encountered. One of the biggest problems is the disappearance of BURG.L and the locking of the Oak Lab. Players that experienced these issues should find them resolved after the update goes live.

In terms of when new content is coming, a tweet by Adam Brennecke via the Grounded Twitter account reveals that Grounded will have monthly updates, the first of which is scheduled for August 27th. Whether Update 0.1.1 is August’s update remains to be seen.

grounded upate 0.1.1
Grounded upate 0.1.1 will make Wolf Spiders less likely to creep on players.

MAJOR ISSUES

  • Made changes to make finding, joining, and hosting games with friends more reliable.
  • We adjusted the handling of joining game failure (the game is full, the game no longer exists, etc.).
  • Added a way to allow players to resolve the issue of the game logging the player into the wrong Xbox Live account on PC.
  • Fixed issues with Windows 7 and Windows 8 users crashing when attempting to login. Those users should be able to load into the game after updating.
  • Fixed crash when saving or loading and the “Autosave Count” number in the options is set to 0.
  • We have implemented a fix for players who were getting stuck on the welcome popup screen and unable to move past it.
  • Fixed characters not being saved occasionally in save games. NOT RETROACTIVE: Unfortunately we are not able to bring back lost items, but hopefully this fix will prevent this from occurring in the future. If you still experience this after the update, please contact us directly at support@obsidian.net so we can gather information to continue our investigation.

GAME

  • Players will no longer be permanently stuck in spider webs after destroying them.
  • Fixed BURG.L disappearing in some games if you attacked him and saved and loaded. RETROACTIVE: BURG.L will appear in the games he disappeared from, allowing players to interact with him again.
  • Restoring save games that have lost progression state (ex. Oak Tree Lab doors no longer opening for players, Mysterious Machine not allowing players to hit buttons to finish the quest, time being frozen, etc.) RETROACTIVE: After updating the game, players should be able to load into their game and continue to progress. Should this issue happen again, logging out of the save and then loading back in should resolve the issue and allow you to continue playing.
  • Fixed an issue with endless larva spawning over time. Larva were also spawning each time a spike trap was built. This update will not remove the larva that has already spawned into games, but the larva respawn rate has been fixed.
  • Fixed issue where all item durability in your inventory incorrectly shows “full” when loading back into a game as a client.
  • We implemented a fix for an issue where games that were saved before Raw Science started spawning prevented Raw Science from appearing later. It also included an update for a problem with Raw Science spawning after analyzing and having additional players collecting it on join. Due to this, players may notice that the starting Raw Science they previously collected has respawned.
  • Fixed crashes when loading a saved game dealing with ant colonies.
  • Removed kill Mosquito Burg.L quest NOT RETROACTIVE: Players will need to speak with BURG.L to abandon this quest. Then, during the next in-game day, you will be able to talk to BURG.L again to accept a new quest.
  • Found the cause behind the issue where attempting to cook/dry an item slot with no item in it would crash the game.
  • Found a fix for the occasional crash caused by dew drops that have items stuck in them. It also included a fix for dew drops exploding and causing a major FPS drops on clients.
  • Fixed issue where clients dragging items from one slot in a storage basket to another would not reflect on the host causing item desync.
  • Disabled storage baskets and smoothie stations from being able to be interacted with by multiple players at the same time until other desync issues we are working on are resolved.
  • Block Tutorial now only plays once.
  • Tuned Wolf Spider hearing and investigation AI to creep on the player less frequently.

UI

  • UI changes made to the SCA.B OS screen.
  • Fixed trail markers not showing up on the map, and an additional fix added to prevent the game crashing if you tried to navigate them in the legend.
  • Reduced screen edge shimmer on Xbox One and Xbox One S under load.

Update 0.1.1 for Grounded will be live “within a day or two” according to the patch notes. While you wait for that day to arrive, take some time to look over the Shacknews Grounded page for some helpful guides.

Hailing from the land down under, Sam Chandler is relatively new to the industry, getting his start a few years ago as a writer-for-hire. After bouncing round a few universities, securing a bachelor degree, and finding his feet, he’s found his new family here at Shacknews as a Guides Editor. There’s nothing he loves more than crafting a guide that will help someone. If you need help with a guide, or notice something not quite right, you can Tweet him: @SamuelChandler 

Source: https://www.shacknews.com/article/119664/grounded-update-011-patch-notes-squashes-bugs

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Seagate’s 1TB Game Drive for Xbox Series X, Series S costs $220

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Ever since Microsoft announced the details of that Velocity Drive storage architecture in its new Xbox Series family, we knew it wouldn’t be cheap to add some extra storage for your new console. Now Twitter deal-hunter Wario64 points out a Best Buy listing for Seagate’s 1TB expansion SSD, confirming earlier leaks with its $220 price.

While that compares well to speedy SSDs that use PCIe and usually cost around $200, it is worth considering whether you’re buying a $499 Xbox Series X or $299 Xbox Series S. According to Microsoft, while you can play older games and store newer ones on USB-connected drives, new-generation games have to be installed on either the internal SSD or one of the officially-licensed add-ons so they can maintain the performance while playing. If you’re buying a PS5, Sony’s Mark Cerny said in March that it will support “certified” M.2 NVMe SSDs that you can install internally, with a list of compatible hardware released “a bit past” the system’s launch.

At this price (and with no other sizes or manufacturers available so far) adding storage to the cheaper console costs two-thirds of the system’s price. If you’d like to have some extra space to install those launch-day games, then you can pre-order the 1TB Game Drive for Xbox Series X and Series S right now and have it ship on November 10th.

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Nintendo just surprised Switch owners by releasing ‘Kirby Fighters 2’

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Nintendo has officially launched a new Kirby brawler for the Switch that it never officially confirmed until now. Kirby Fighters 2 is now available as a digital download for $20, and as the trailer’s voiceover says, it’s a Kirby vs. Kirby vs. Kirby vs. Kirby affair. Nintendo accidentally revealed the title on the eShop earlier today before pulling it down prior to its official launch.

The game is a follow-up to the original Super Smash Bros.—style fighting spinoff that was part of the Kirby Triple Deluxe compilation for the 3DS released back in 2014. It lets you choose your fighter from a cast of the character’s most iconic copy abilities, including Sword, Beam, Artist and the brand-new Wrestler option.

You also have a couple of modes to choose from: a Single-Handed mode that challenges you to take out enemies as fast as you can and a Story mode where you can work with a friend or an AI to beat the game. If you want to play with more friends, you can either play local with up to four players who each have their own Switch or battle online. You can also just get matched randomly for online battles if you don’t know a lot of Kirby fans.

In this article: Nintendo, Kirby Fighters 2, news, gaming
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‘Among Us’ developers cancel sequel plans, focus on their new/old smash hit

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Back in 2018, Innersloth released Among Us, a simple Mafia-style party game that requires teamwork from its players, but also tasks one of them as an imposter whose job is to undermine the group’s efforts. Until about August of this year it hadn’t attracted much attention, which is when the game suddenly exploded in popularity with Twitch players featuring it constantly and drawing more interest, as well as crossplay for iOS and Android that let people easily join in the games.

Just a month ago the developers announced Among Us 2, noting that “It’s been crazy to see how much more popular Among Us could be than we ever imagined.” Now, the folks at Innersloth have changed course again, as the strong support for their $5 game has pushed the developers to cancel the sequel “and instead put all our focus into improving Among Us 1.”

The good news for players is that all the content they’d planned for Among Us 2 will be released, but for the existing game. Right now, the team is focused on dealing with server issues, adding colorblind support, a proper friends/account system and a new stage.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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