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Latest Sony VR Headset Patent Has Haptic Feedback & Wear Sensors

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The launch of Sony Interactive Entertainment’s (SIE) PlayStation 5 is dominating the industry at the moment, even in terms of virtual reality (VR) thanks to the PlayStation Camera Adaptor. Yet where the company goes from here VR wise is a bit of a mystery, even when new patents like this one appear, showcasing designs featuring haptic feedback and sensors which help with comfort.

Spotted by Lets Go Digital, the publication of a patent filing this week showcases a design built around ensuring players are wearing the headset properly so as not to cause discomfort during use.

The description notes: “A sensor generates signals representing whether a computer game headset is being worn properly so that the wearer may be advised. The sensor may be a pressure sensor or motion sensor or stretch sensor on the headset, or it may be a camera that images the wearer and uses image recognition to determine if the headset is on correctly.”

That would certainly be a unique feature and particularly useful for new owners or when used in a public event. How practical it would be to have all these sensors when it comes to weight or useability is another matter, especially if signals indicating the fit come through mid gameplay.

The other interesting part of the patent suggests haptic feedback directly in the headset itself. We’re all used to haptics in controllers or by way of vests yet having a VR headset rumble would be rather unusual. “One or more haptic feedback generators may be mounted on the headset for purposes to be shortly disclosed,” the patent reads.

Now before you hope this is a PlayStation VR 2, it’s worth noting the patent was filed by SIE back in September 2016, shortly before the launch in PlayStation VR. In that time various patents have been published indicating what a new PlayStation VR could feature. Whilst Sony’s R&D is working on a new device, what it’ll look like and how it’ll operate remain to be seen.

This doesn’t help VR developers trying to build cross-platform content as Aldin Dynamics recently noted. For further updates on SIE’s latest VR offerings, keep reading VRFocus.

Source: https://www.vrfocus.com/2020/11/latest-sony-vr-headset-patent-has-haptic-feedback-wear-sensors/

AR/VR

Wallace & Gromit’s AR Adventure ‘The Big Fix Up’ Out Now

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Last year Aardman Animations and Fictioneers announced that beloved duo Wallace & Gromit would be making their way into augmented reality (AR). Today, Wallace & Gromit: The Big Fix Up has arrived for mobile devices so that players can help fix up the duo’s home town of Bristol, UK.

Providing a narrative-driven experience with AR gameplay, Wallace & Gromit: The Big Fix Up is their first new adventure in a decade. The iconic characters have started a new business venture, Spick & Spanners, and you’re the company’s new employee.

Wallace & Gromit: The Big Fix Up is voiced by award-winning British actors including Miriam Margolyes and Jim Carter with Ben Whitehead playing Wallace. The AR app can be used both at home or outside to aid the pair, with in-character phone calls, extended reality (XR) portals, and comic strips all part of the experience.

“We are really excited to launch The Big Fix Up, the first release from our new Fictioneers studio. We believe it’s a first-of-its-kind experience, part of our vision to harness multiple technologies, media types and formats to tell enhanced, collaborative and immersive stories in real-time,” said Scott Ewings, Venture Lead at Potato and co-founder of Fictioneers in a statement. “With The Big Fix Up, we have created a new, rich and multi-layered experience, where, for the first time ever, YOU can become part of Wallace & Gromit’s story. This will be the first of many releases using the Fictioneers platform.”

Wallace & Gromit have innovation, gadgets, and technology at the comedic heart of their world. Working with Fictioneers to create The Big Fix Up has been a perfect fit, allowing us to bring the duo’s fantastic fictional contraptions right into our audiences homes using the latest real technology,” adds Merlin Crossingham, Creative Director of Wallace & Gromit at Aardman.

Fictioneers is a collaboration between Potato, Sugar Creative and Tiny Rebel Games. The group used 3D mapping platform Fantasmo to bring Bristol’s city centre to life as well as Unity’s AR Foundation toolkit.

Wallace & Gromit: The Big Fix Up is freely available now on iOS and Android devices in the UK, US and Canada. For further updates from Fictioneers about its latest immersive content, keep reading VRFocus.

Source: https://vrarnews.com/details/wallace-and-gromits-ar-adventure-the-big-fix-up-out-now-600583dd212dcd866d9212b8?s=rss

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Crimedoor: A New Augmented Reality App that Allows People to Help Unravel the “Delphi Murder” Case

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There is a sensational new app that lets people into some of the most baffling cold cases of the country. Crimedoor—the leading augmented reality app now recreates crime scenes that allow people to solve unsolved murder cases.

The app recently announced its collaboration with Kelsi German, the sister of the Delphi murder case victim Libby German. Libby, along with her friend Abby Williams, was murdered tragically in Delphi, Indiana in the year 2017. However, the case remained unresolved. Crimedoor, through their new partnership with Kelsi German, launches the Delphi Murder Crimedoor on their platform that lets users get into the crime scene via augmented reality. It is hoped that the venture will shed some new light on some unanswered questions related to the case.

The Delphi Murders

The Delphi Murders are one of the most notorious cold cases in the history of the nation. Despite the extensive efforts from law enforcement and over 26,000 tips received from the public, the case still remains unsolved. Even the cops retrieved a voice recording of the prime suspect and released it to the public, but with no luck. This is where Crimedoor comes into the picture. The augmented reality app developed by the husband and wife duo Lauren and Neil Mandt gives its users the opportunity to virtually enter the crime scene and investigate.

Solve the crime

The developers categorically stated that Crimedoor is not about celebrating killers. Rather, it is a platform to give a voice to the victims and their families. Their prime concern is to solve the crime. To this end, the developers give the utmost effort to recreate the crime scene with every possible detail. They hope that the technology of augmented reality will be pivotal in this regard.

Crimedoor: A New Augmented Reality App that Allows People to Help Unravel the “Delphi Murder” Case

Renewed attention

In their mission, Crimedoor has also partnered with Paul Holes, the famous cold-case detective who helped solve cases like Golden State Killer, Zodiac, and Jaycee Dugard cases. He said that his present purpose is to give the victims’ families a chance to attract renewed attention to their cases and bring closure. He hopes that the AR technology will become instrumental and may enable someone to identify the killer.

Unrestricted acces

Through Crimedoor, police, journalists, and the public alike will get unrestricted access to the crime scene with the help of the AR recreations of the photo evidence of the places. Detective Holes states that the AR technology will help revisit the crime scenes, and the spatial presence will be instrumental in gaining new leads. He also believes that AR technology will become instrumental in solving criminal cases in the future. He describes the value of the technology in solving cold cases as critical as the introduction of DNA.

Relevant evidence

Along with the augmented reality doors, the augmented reality app Crimedoor has included geo-location tags to identify cold cases across the world. Additionally, all of the profiles feature relevant evidence and supporting materials, including articles, videos, podcasts, images, and more—all stored in one place.

 

Source: https://immersive-technology.com/latestnews/crimedoor-a-new-augmented-reality-app-that-allows-people-to-help-unravel-the-delphi-murder-case/

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Microsoft Hololens 2 preview brings Microsoft Edge, Swipe Keyboard

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Although the likes of Facebook Oculus and HTC Vive take the lion’s share of the attention of consumers and mainstream media, their technologies are still mostly seen to lean more towards entertainment and gaming. In contrast, Microsoft’s HoloLens platform was designed primarily to be an extension of the company’s productivity ecosystem. That nature is being emphasized even more in the … Continue reading

Source: https://vrarnews.com/details/microsoft-hololens-2-preview-brings-microsoft-edge-swipe-keyboard-60050d4025fbf92e4a26acd7?s=rss

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Grapple Tournament Championship Features Legendary Content Creators

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Grapple Tournament is an exciting VR arcade shooter featuring vertical movement through the use of grappling hooks and an assortment of weapons to eliminate the enemy. Today many of the world’s legendary VR content creators will battle for glory today in the Grapple Tournament Championship hosted by Between Realities VR Podcast.

Continue reading on VR Fitness Insider.

Source: https://vrarnews.com/details/grapple-tournament-championship-features-legendary-content-creators-60049cb19c37accf2641aa76?s=rss

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