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100T, XSET, Sentinels, and Envy have qualified for the NA VCT Challengers Playoffs

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After an impressive showing from North America at VALORANT Champions Tour (VCT) Masters Two Reykjavík, the region on the rise will have more representation in the next Masters event in Berlin, with three slots instead of two. The first open qualifier showed just how deep the region has become, with a handful of “top” teams getting upset, and others surviving close calls.

The first NA Challengers main event of Stage Three has been just as exciting, with more upsets, insane performances and highlights from the stars, and even an iconic blooper. While the bracket continues and the remaining teams fight for seeding and prize money, four teams have already secured their spot at the Challengers Playoffs in August, where they will fight for three spots in Berlin.

100 Thieves

Screengrab via [VALORANT Esports](https://www.youtube.com/watch?v=S6mW1usPhfg&t=125s)

100T retains their place at the big kids’ table of North American VALORANT for now. Aside from the teams that went to Reykjavik, 100T had the highest expectations of any other team in the region.

Outside of the first VCT qualifier they played without new dad nitr0, 100T has yet to fall in an open qualifier. After a couple of last-second stumbles during Stage One, they appeared locked in during Stage Two after a first place finish at Challengers One. But on their path to Iceland, they were frozen in place at the NA Challengers Finals, dropping out after back-to-back losses against Sentinels and Envy on the same day.

Like the rest of the absolute top North American teams, 100 Thieves kept their starting roster intact. Given their stature and earlier results, this meant they would be under the most scrutiny had they failed. They survived potential open qualifier upsets against both SoaR and Noble, then put on their best performances in the main event with two 2-0 upper bracket wins over Version1 and Envy. Asuna set a VCT record for most kills in a map when he dropped 48 on V1 in their overtime thriller on Icebox. Their spot is secured, but the job isn’t done yet for 100 Thieves just yet.

XSET

Image via XSET

A familiar face in the first two stages of Challengers events, XSET had no trouble making it through qualifiers during VCT, but were consistently denied that landmark win.

Throughout Stage One and Stage Two, XSET successfully made it through every open qualifier they played in, and at the Challengers main events, they would do just enough to qualify for the next event until they got to the final North American event for each stage. They were the first ones bounced from Masters One, following two 2-0 losses to FaZe and Gen.G, and were knocked out first again after losing to NRG and Envy, but at least took a map off Envy.

But while it’s only the first Challengers main event of Stage Three, XSET have notched arguably their biggest win yet, defeating reigning Masters champions Sentinels in three maps just weeks after bringing in dephh and just days after signing the young zekken. XSET finally gets their first win over Sentinels after going 0-2 in two previous tries, and hand Sentinels their first loss since late April. XSET has arrived, and now their next step is the elusive deep run at the end of the stage.

Sentinels

Image via Sentinels

All that for a drop of blood? The loss to XSET came as a surprise to Sentinels supporters, especially considering one of the map losses came on Haven. But the loss served as just a detour instead of a complete derailment.

Sentinels have been on an absolute tear after adding TenZ at the last minute before Masters One. In the 28 series they’ve played, they’ve only lost three: to Built By Gamers, Andbox, and now XSET. They’ve also won both the NA-only Masters One and as the first international VALORANT LAN in Masters Two, and only dropped one map across both of those in the very first series versus Luminosity.

To celebrate their win in Reykjavík, they completed the seven-figure buyout for TenZ from Cloud9 to permanently add him to the team. After the loss to XSET, they faced an underdog squad in the qualifier surprise Kansas City Pioneers. Sentinels reasserted their dominance on Haven, and then wiped out the Pioneers on their own pick of Bind to secure their Challengers Playoffs spot. TenZ had 47 kills over the two maps.

Team Envy

Screengrab via [Team Envy](https://www.youtube.com/watch?v=b8vzTSomAfk)

Team Envy reached their goal of qualifying for the Challengers Playoffs, in spite of unexpected circumstances. To move up, the team had to recover after a disastrous (but kind of hilarious) loss to 100 Thieves.

Like the other qualified teams, Envy have been a consistent presence and threat during the first two stages of NA VCT Challengers events. But like 100T and XSET, they’ve come up just short at the biggest tournaments, although they’ve gotten considerably closer with fourth place finishes at both Masters One and the NA Challengers Finals. Looking to inject some new energy into their roster before Stage Three, they signed Marved on loan from FaZe Clan and moved kaboose to the bench. Their open qualifier run went well, capped off with an impressive comeback versus T1. Envy got the luck of the draw by getting to play Kansas City Pioneers in the first round, which they won easily. Their lucky streak ended after an unfortunate situation agains 100T, which pretty much set the tone for the whole series.

Marved gets the half defuse and leaves after he seemingly through Victor would finish the action. It was the end of the first half of the map, so letting go of the spike wasn’t for the purposes of grabbing weapons or getting ultimate points. The blunder gave 100T a 7-5 lead at half-time. 100T would win the map 13-9 and the series 2-0, and thankfully for the Envy players, they recovered with a 2-0 win over Gen.G to secure their Playoffs spot. That mistake would look so much worse in hindsight had they not qualified.


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Source: https://dotesports.com/valorant/news/4-na-valorant-teams-going-to-vct-stage-3-na-challengers-playoffs

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FPX stomp OMG in Crisp’s return, climb to second place in 2021 LPL Summer Split

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FunPlus Phoenix picked up a dominant 2-0 series win over Oh My God today in Crisp’s return to the starting roster in the seventh week of the 2021 LPL Summer Split.

The MVP votes for today’s series went to the carries of FPX, Doinb and Lwx. FPX’s mid laner dominated the first match with a ludicrous Sylas performance. Doinb picked up back-to-back triple kills in the mid game and rolled over his opponents, finishing the match deathless with a KDA of 9/0/6. Lwx secured his MVP vote after picking Vayne in the second game, moving swiftly in teamfights and delivering huge amounts of damage before ending with a KDA of 10/0/9.

In both matches of today’s League of Legends series, there was a clear difference between the skill and mechanics of the FPX and OMG players. While OMG played reactively and tried to adapt to the situations in front of them, FPX went for a lot of early-game plays to create a lead and snowball the match. With no room left for errors, FPX picked up two quick 20-minute wins to round out today’s match and move into their next series with a lot of confidence.

loves a classic whether it’s slots

Related: Here are the 2021 LPL Summer Split standings

FPX (9-3) will be back on the Rift on Friday, July 23 with a match against Suning (7-5) at 6am CT. The 2020 Worlds finalists have been looking strong but they shouldn’t be too difficult of a challenge for the 2019 world champions if FPX continue to play as they have been.


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Source: https://dotesports.com/league-of-legends/news/fpx-stomp-omg-in-crisps-return-climb-to-second-place-in-2021-lpl-summer-split

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Esports

FPX stomp OMG in Crisp’s return, climb to second place in 2021 LPL Summer Split

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on

FunPlus Phoenix picked up a dominant 2-0 series win over Oh My God today in Crisp’s return to the starting roster in the seventh week of the 2021 LPL Summer Split.

The MVP votes for today’s series went to the carries of FPX, Doinb and Lwx. FPX’s mid laner dominated the first match with a ludicrous Sylas performance. Doinb picked up back-to-back triple kills in the mid game and rolled over his opponents, finishing the match deathless with a KDA of 9/0/6. Lwx secured his MVP vote after picking Vayne in the second game, moving swiftly in teamfights and delivering huge amounts of damage before ending with a KDA of 10/0/9.

In both matches of today’s League of Legends series, there was a clear difference between the skill and mechanics of the FPX and OMG players. While OMG played reactively and tried to adapt to the situations in front of them, FPX went for a lot of early-game plays to create a lead and snowball the match. With no room left for errors, FPX picked up two quick 20-minute wins to round out today’s match and move into their next series with a lot of confidence.

Related: Here are the 2021 LPL Summer Split standings

FPX (9-3) will be back on the Rift on Friday, July 23 with a match against Suning (7-5) at 6am CT. The 2020 Worlds finalists have been looking strong but they shouldn’t be too difficult of a challenge for the 2019 world champions if FPX continue to play as they have been.


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Source: https://dotesports.com/league-of-legends/news/fpx-stomp-omg-in-crisps-return-climb-to-second-place-in-2021-lpl-summer-split

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Damage stats for all weapons in Apex Legends

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Apex Legends, despite primarily being a character-based shooter, puts a large emphasis on weaponry and gunplay.

There are over 20 weapons to choose from in the battle royale, each with its own individual strength and unique set of stats. There are assault rifles, submachine guns, light machine guns, sniper rifles, shotguns, and pistols, along with a selection of ammo types and attachments.

Here are the damage stats for all of the weapons in Apex.

Assault rifle stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
HAVOC Rifle Energy 18 32 14 20 Auto 3.2s/3.2s
VK-47 Flatline Heavy 19 33 14 24 Auto
single
2.4s/3.1s
Hemlok Burst AR Heavy 20 35 15 18 Burst (3) Single 2.4s/2.85s
R-301 Carbine Light 14 28 11 18 Auto
Single
2.4s/3.2s

Submachine gun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Alternator SMG Light 16 24 13 19 Auto 1.9s/2.23s
Prowler Burst PDW Heavy 15 23 12 35 Burst (5)
Auto
2.0s/2.6s
R-99 SMG Light 11 17 9 20 Auto 1.8s/2.45s
Volt SMG Energy 15 23 12 19 Auto 1.6s/2.25s

Light machine gun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Devotion LMG Energy 16 32 14 36 Auto 2.8s/3.63s
M600 Spitfire Heavy 18 36 14 35 Auto 3.2s/3.8s
L-STAR EMG Energy 18 36 14 23 Auto 1.15s/2.45s

Marksman stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
30-30 Repeater Heavy 42 74 36 6 Single 0.6s/bullet
Bocek Bow Arrows 60 105 54 N/A Single N/A
G7 Scout Light 34 60 26 10 Single 2.4s/3.0s
Triple Take Unique 69 138 63 9 Single 2.6s/3.4s

Sniper rifle stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Charge Rifle Sniper 45 56 45 8 Single (2) 3.6s/3.6s
Longbow DMR Sniper 69 129 48 6 Single 2.66s/3.66s
Kraber .50-Cal Sniper Sniper 145 435 116 4 Single 3.2s/4.3s
Sentinel Sniper 70 140 63 4 Single 2.5s/3.6s

Shotgun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
EVA-8 Auto Shotgun 63 99 63 8 Auto, Burst (2) 2.75s/3.0s
Mastiff Shotgun Shotgun 88 112 88 5 Single 1.03s/1.7s
Mozambique Shotgun Shotgun 45 69 42 6 Auto 2.1s/2.6s
Peacekeeper Shotgun 99 129 79 5 Single 2.5s/3.5s

Pistol stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
RE-45 Auto Light 12 18 11 16 Auto 1.5s/1.95s
P2020 Light 12 27 16 14 Single 1.25s/1.25s
Wingman Heavy 45 97 41 6 Single 2.1s/2.1s


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Source: https://dotesports.com/apex-legends/news/apex-legends-weapon-damage-stats-list

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PES has been rebranded to eFootball, will be fully free-to-play

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Konami has officially renamed its soccer game franchise Pro Evolution Soccer (PES) to eFootball, which will come out this Autumn as an only-digital, free-to-play title for PS5, PS4, Xbox Series X/S, Xbox One, and PC, with a mobile version for Android and iOS coming later.

All versions of the game will feature cross-play, but mobile players will need a controller to play against PC and console users.

It’s a huge rebrand for the game that has been called PES in the West and Winning Eleven in Japan for years. EFootball switches from the traditional annual paid releases that it has been using for years alongside its competitor EA Sports’ FIFA and will focus on providing yearly updates for the seasons instead.

The game will launch with friendly matches and apparently, a selection of nine clubs to play with—Barcelona, Manchester United, Bayern Munich, Juventus, Arsenal, Corinthians, Flamengo, São Paulo, and River Plate—and will subsequently sell the other game modes as optional DLCs.

Image via Konami

It’s unclear at the moment how new teams will be added to the game and if Konami will charge players who want to have a broader selection of soccer clubs to play. Konami is yet to reveal its strategy for eFootball My Club, which is the equivalent of FIFA Ultimate Team, and the series’ long-running career mode, Master League, but said that the game is designed to be “fair and balanced” for all players.

IGN has confirmed that eFootball will continue featuring the Option Files, which allows players to customise much of the game, including unlicensed teams, and share those files with friends or the community. The support for Option Files, though, will be added post-launch. The game will no longer run on Konami’s FOX Engine and will use a custom engine based on Unreal 4 instead.

The move to a new engine allowed eFootball to add a new Motion Matching animation system, which Konami says allows for four times as many animations as previous PES games. Motion Matching will be applied to all versions of the game, even on mobile.

It seems that Konami will be a true competitor to EA Sports this year, especially because eFootball will be free-to-play and will allow cross-play between all platforms, a feature that FIFA is yet to implement on any level. These changes have everything to attract the casual player base of FIFA, who is seemingly tired of paying for annual releases and watch EA put most of its effort in the Ultimate Team series, instead of focusing on the career mode, for example.

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Source: https://dotesports.com/general/news/pes-has-been-rebranded-to-efootball-will-be-fully-free-to-play

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