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When does Pokémon Go Fest 2021 start?

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Pokémon Go Fest 2021 marks the return of the biggest event for players around the world, bringing new content, bonuses, and other enticing reasons to get out, or stay in, and catch some Pokémon. 

Go Fest itself will run on July 17 and 18, with players needing to purchase a $4.99 event ticket through the in-game shop to gain access to all of the event-exclusive content that will only be available to ticketed players. Certain content will also be available to players who don’t want to buy a ticket, however.

Just like with other Go Fests, Go Fest 2021 will be split into distinct portions, with day one focusing on catching Pokémon and completing a set of event-exclusive Special Research that focuses around Mythical Pokémon and music. Day two will be a raid-centric day, featuring almost every Legendary Pokémon that has already been available in Pokémon Go

For players, Go Fest will run both days from 10am to 6pm local time. All of the event-exclusive content for each day will be available during that period before being removed, barring a few overarching bonuses that are also live for non-ticketed players. 

Related: Niantic confirms potential in-app purchase delays days ahead of Pokémon Go Fest 2021

Along with the normal Go Fest dates, Niantic is also bringing back the Ultra Unlock challenge. The Ultra Unlock bonus could result in up to three weeks of extra content and events for all players in Pokémon Go. These additional bonuses can only be achieved if players participating in Go Fest 2021 complete a specific amount of global challenges in the Global Challenge Arena. 

This year, there will be a total of 24 global challenges laid out for all trainers to work together and complete in order to unlock those three additional weeks of content, witch will run between July 23 and Aug. 31.

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Source: https://dotesports.com/news/when-does-pokemon-go-fest-2021-start

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Los Angeles Thieves stun OpTic Chicago, complete reverse sweep to cap Stage V group play

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The Los Angeles Thieves pulled off one of the most unlikely wins the Call of Duty League will see all season, coming down from a 2-0 deficit against OpTic Chicago to win 3-2 today and break OpTic’s four-match winning streak.

Chicago looked untouchable in the first two maps of the series, winning Moscow Hardpoint 250-72 and Express Search and Destroy 6-1. But from that point on, the series was all Thieves.

L.A. flipped a switch and started to pop off on every map. Kenny had himself a series, posting a 1.13 K/D over the series’ five games, including a dominant performance in map three. Kenny went 31-19 on Checkmate Control leading the Thieves to a 3-1 win in a map that L.A. had to have. 

“We knew that map three would be the swing map to at least get back in the series and make it close,” Kenny said after the series. “They were just dominating us one and two, so going into map three, like I said, we just went in confident, just played our game, and just said ‘play like we play in practice.’”

For OpTic, there’s no sugarcoating that this was a brutal collapse. Chicago were on the precipice of finishing Stage Five group play undefeated with a 5-0 record and heading into the final two events of the CDL season with a ton of momentum. Instead, they let a shaky Thieves team reverse sweep them to end their win streak. 

This loss isn’t the end of the world for OpTic, but they’ll need to regain heading into next week’s Stage Five Major. Chicago is a team that feeds on positive momentum, so they’ll need to ensure that this loss doesn’t carry over to their next set of matches. But not all is lost for OpTic. The team locked up the first seed in Group A for the Stage Five Major and will begin the event in the winners bracket. 

Both Chicago and L.A. will be back in action at the CDL Stage Five Major in Arlington, Texas starting on July 29.


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Source: https://dotesports.com/call-of-duty/news/la-thieves-stun-optic-chicago-reverse-sweep-cdl-stage-5-group-play

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Best Greninja build in Pokémon UNITE

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Pokémon UNITE feels like a game that heavily depends on offensive Pokémon to set the tone for every match, mostly because the games are meant to last 10 minutes and the gameplay needs to ensure that players can keep a solid pace. 

Greninja is one of those offensive options, but the Water-type feels like it can flex into many roles, whether that be a laner, jungler, or even playing some hybrid form of support despite being labeled an Attacker type. 

Most players will run Greninja as a standard, hit-and-run attacker that can slot into either lane or a jungle role, though the latter probably isn’t optimal outside of solo queuing in standard games. With all of the options the Ninja Pokémon has at its disposal, you can shift your build to fit any style you like. 

To unlock the expert-level ranged Attacker, players can simply wait until they receive him as a free gift through the “14 Day Welcome” event, or, purchase the Greninja Unite License from the shop for a whopping 10,000 Aeos Coins or 575 Aeos Gems. 

So if you like playing a flexible attacker and want to pull off some sweet mixups, here is the best build you can default to for Greninja.

Held Items

Shell Bell

Greninja might be a physical attacker, but all of its moves come out very quickly and, with the Shell Bell, provide you a nice way to get some HP back by cleaning out some wild Pokémon or just landing a few hits on an opponent. 

You could swap this out pretty easily with another physical attack-boosting item or Leftovers if you don’t like the way the Shell Bell plays on your build. 

Float Stone

Similar to Pikachu, Greninja is already faster than most non-Speedster-type Pokémon, but the Float Stone just gives it another level when running around outside of combat. It is even better for the Water-type because it also gives an Attack boost too, making it a perfect option regardless of which position you play. 

Muscle Band

The tried and true Muscle Band is great for Greninja because it gives the player an attack boost and speeds up Basic Attacks while giving them a small boost based on the opposing Pokémon’s HP. Paired with the Shell Bell, this means your standard attacks will do more and generate health too. 

Battle Items

Eject Button

Since most players opt to use some offensive boosting Held Items, the Eject Button is the go-to Battle Item for Greninja. It gives players yet another burst of speed to escape from attackers, pursue enemies, or simply keep in their back pocket for some extra utility. 

If you don’t really care about having that extra option, you can always opt to use a Potion, X Attack, or X Speed depending on what you think fits your playstyle best. 

Moves

Level One: Bubble

The standard fair is present for Grenninja too. There is no reason to choose Substitute over Bubble at the start of a game because you will be getting it anyway and it won’t help you take out the wild Pokémon necessary to level up alongside your teammates when heading into the lane. 

Level Five: Surf

Greninja is one of several Pokémon in the game that doesn’t really have a bad option when it comes to their Special Moves. Surf is probably most player’s preferred method to get closer to opponents and burst them down, especially since its cooldown resets if you knock out a Pokémon with it. 

Water Shuriken is also solid, and both restore HP when they deal damage. 

Upgrade (Level 11): Increases the amount of HP restored.

Level 7: Smokescreen

Double Team has its uses but is more situational than Smokescreen because it is mostly a battle trick rather than a utility move. Smokescreen lets the player dash in any direction they want while throwing down smoke, becoming invisible for a short period, and giving the next Basic Attack thrown out after use a boost. 

This can lead to some sneaky scoring, great flanks, or as a way to escape from approaching enemies. 

Upgrade (Level 13): Increases Attack for a short period when the user stops sneaking. 

Level Nine: Waterburst Shuriken 

Compared to other offensive Unite Moves, Waterburst Shuriken is good, but nothing great unless you can line up a nice hit. This might be the biggest weakness in Greninja’s game, but paired with its other options, you can’t really complain about a potential teamfight finisher or initiator.

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Source: https://dotesports.com/news/best-greninja-build-in-pokemon-unite

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Immortals introduce Evil Geniuses to the “League of Draven” with victory in week 8 of 2021 LCS Summer Split

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Evil Geniuses have been on the rise in the LCS thanks to their newly-formed roster consisting of both new and veteran talent. Out of the top three teams to start week 8 of the 2021 Summer Split, they were the only one to walk away with a victory on day one. On day two, however, they were the first to suffer an upset loss.

Immortals walked away with the surprising victory against the EG squad in a slugfest of a game. Though they struggled to maintain a gold lead throughout most of the game, IMT’s focus on building up their carries ended up being the defining factor.

The IMT squad have shown consistently throughout the split that they possess the team synergy to reach the top of the standings, yet have struggled to showcase that teamwork until just recently. According to Oracle’s Elixir, both Destiny and Xerxe sit near the top of the highest kill participation of all players in the LCS at 75.5-percent each, only boosting that score with their performance today.

While the beginning of the game started slow, the focus quickly shifted to the ADC matchup between Danny and Raes. Danny’s mispositioning in the early game made him a prime target for Destiny’s Thresh, leading to a quick gold lead for Raes’s Draven and the surprise purchase of a Prowler’s Claw. But once Raes came online, he could not be stopped—even going as far as to two-shot IgNar’s tanky Tahm Kench. Raes walked away with a large sum of 19,400 gold—the most in the game—thanks to those hefty bounties picked up by Draven.

Despite EG’s gold and objective lead throughout almost the entire game, a poor fight near Baron handed over the possibility of victory to IMT, rewarding them with their second win of the weekend and 19th win of the year. Destiny secured the player of the game award with an impressive performance on Thresh, ending with an 0/0/12 KDA.

With this victory, IMT officially lock themselves into the Summer Playoffs. Following the conclusion of tonight’s matches, other teams are likely to follow suit with qualification. IMT will finish off week 8 of the 2021 LCS Summer Split with a battle against first-place 100 Thieves tomorrow.


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Source: https://dotesports.com/league-of-legends/news/immortals-introduce-evil-geniuses-to-the-league-of-draven-with-victory-in-week-8-of-2021-lcs-summer-split

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Minnesota RØKKR finish Stage 5 group play with dominant win over Florida Mutineers

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Minnesota RØKKR beat the Florida Mutineers with a swift 3-0 series sweep and a dominant performance in today’s Call of Duty League Stage Five group play finale. Minnesota finished Stage Five with a 3-2 record ahead of next week’s major and clinched a spot in the winner’s bracket.

Despite the winning record, Minnesota haven’t played at their best this stage. Before today’s match with Florida, the RØKKR lost both series against the top teams in their group, Dallas Empire and Toronto Ultra, by a total map count of 6-2.

Today’s match took a different turn, and Minnesota looked like they could make a run for both the upcoming major and the CDL Playoffs. Minnesota outslayed Florida by 36 kills throughout the series, led by MajorManiak and Priestahh, who posted 1.53 and 1.63 K/Ds in the series’ three games.

“That win was the most important match of the year for us,” MajorManiak said in the post-game interview. “With Florida behind us in CDL points, and 100 Thieves, winning that match was very, very critical. Not only did it put us in winner’s bracket, but it puts Florida in loser’s [bracket].”

Florida finished Stage Five with a 3-2 record and close out their group play run with a disappointing performance. The Mutineers came into the final weekend of group play with a 3-0 record but dropped their last two series with a map count of 6-1. Florida still have plenty of reason for optimism heading into the major and playoffs, but getting back to the form they showed earlier in the stage will still take some work. 

Both Florida and Minnesota are done with group play and will be back in action during the Stage Five Major in Arlington, Texas, starting on July 29.


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Source: https://dotesports.com/call-of-duty/news/minnesota-rokkr-finish-stage-5-group-play-with-dominant-win-over-florida-mutineers

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