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How Long Does it Take to Grow Weed?

Growing weed takes time. Depending on your strain, you need considerable time and effort to turn cannabis seeds into smokable buds.  But how long does it take to grow a weed plant? Read on for when and how to speed up the process. Basic Cannabis Cultivation Timeline If you are wondering how long does it ...

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The post How Long Does it Take to Grow Weed? appeared first on I Love Growing Marijuana.

How ARitize Holograms App Makes Hologram Creation More Accessible

Modern technology has now made it easier for users to create and access human holograms, which play a role in the growth of the digital economy.

3 Tips For Investors Looking To Deal Source In Europe

U.S. investors are increasingly stepping in to make big deals in Europe. But deep pockets alone won't win over European startups—investors need to consider cultural nuances too.

How to Find a Good Roommate in a New City

Finding a great roommate takes work. Giving yourself ample time to find one means you’ll likely end up with a peaceful living environment. Read on to learn how to find a roommate in a new city.

The post How to Find a Good Roommate in a New City appeared first on Redfin | Real Estate Tips for Home Buying, Selling & More.

What is a Solarium vs Sunroom?

A solarium is a room made entirely out of glass, giving picturesque views of the outdoors. Find out how a solarium differs from a sunroom and the pros and cons of each.

The post What is a Solarium vs Sunroom? appeared first on Redfin | Real Estate Tips for Home Buying, Selling & More.

Why a Sewer Scope Inspection is Essential for Homebuyers

If you’re buying a home built over 20 years ago, it’s crucial to invest in a sewer scope inspection. Find out how a sewer inspection helps detect damaged sewer lines and prevent structural issues.

The post Why a Sewer Scope Inspection is Essential for Homebuyers appeared first on Redfin | Real Estate Tips for Home Buying, Selling & More.

Dying Light 2: Stay Human Patch 1.2 Fixes Some Of The Game’s Biggest Bugs

Dying Light 2: Stay Human has just rolled out a brand-new patch, adding a number of player-requested features and fixing many of the game's worst bugs--including lingering issues with "deathloops." The patch is live now for PC, and will be coming to console soon, according to developer Techland.

The patch includes a number of quality-of-life improvements, including better ragdoll physics, performance upgrades for older PCs, and what Techland describes as "more immersive details in melee combat." Digging into the patch notes for update 1.2, these details include tweaks that take into account the weight of blunt melee weapons being used, a buff for the Biter, and changes to sharp weapons that allow more gory slicing, dicing, and general bloodshed.

In terms of fixes, the patch has cleaned up the remaining known instances of what have been referred to as "deathloops," where players find themselves dying over and over in certain circumstances. The patch also adds a number of fixes to story quests where progression could potentially be blocked.

Some work has also gone into stability issues with Dying Light 2, with fixes for known crashes and black screen scenarios. The full patch notes, included below, have a number of big fixes and tweaks designed to give players a better experience in Dying Light 2's open world.

Given Techland's pre-launch advertising for Dying Light 2 often focused on the sheer size and scale of the game, it's not surprising so many bugs have cropped up, and the developer has been hard at work issuing hotfixes and post-release patches. Techland has committed to supporting the game for five years post-release, including not just fixes but new content including new locations, story DLC, characters, and more.

Dying Light 2 Patch 1.2

  • Story Progression Fixes

    • All known cases with “Deathloops” eliminated.
    • Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
    • Solved problems with safe zones (in-game clock stops, can’t sleep).
  • Co-op Fixes

    • Stability issues fixed: crashes or black screens in certain situations
    • Numerous story progress blocks fixed
    • Fixed issues with accepting invites
    • Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled
    • Fixed co-op parties spawning in distant places
    • Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues
    • Fixed enemies and players falling through the ground in certain situations
    • Several performance drops fixed
  • Nightrunner Tools Fixes

    • Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.
    • PK Crossbow reward is correctly given to players in cooperative mode. This fix will prevent new cases from appearing.
    • Important Combat Improvements
      • Improved Biter behavior during the day. The enemy latches onto the players more frequently which diversifies enemy encounters.
      • Performance of blunt weapons improved to reflect the sense of weight.
      • Improved enemy reaction depending on the type of weapon – to better reflect the weight of the weapon.
      • Human opponents can now block players’ attacks during light hit reaction time.
      • Light hit reactions for human enemies have been shortened.
  • New Ragdoll Behaviors

    • Opponents enter ragdolls more often.
    • Ragdoll works more naturally.
    • Ragdoll behaves differently depending on the used weapon type.
    • Appropriate forces are applied when falling from a height and when hitting different parts of the body while maintaining the force given from the direction of the blow.
    • When a ragdoll collides with its surroundings – the appropriate sound and FXs are played depending on the surface the body falls on.
    • Improved spikes detection. The enemy is now always stamped on the spikes after a hit. Additionally spikes audio feedback is now improved and new FXs were added (displayed based on the body’s physical momentum).
  • Night Improvements and Balance

    • Howler’s senses range increased.
    • Increased the Howler resistance to range weapons.
    • The chase is triggered when a Howler is hit by a ranged weapon and is still alive.
    • Volatiles come out of hiding spots faster during the chase.
    • Level 4 of the chase is now more difficult.
  • UI/UX Improvements

    • Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions.
    • Improvements to the Options Menu information architecture incl. a dedicated Accessibility Tab.
    • Added feature to show, hide or dynamically display Player Health Bar, Item Selector, and Time of Day Indicator.
    • The dynamic setting for Player Health Bar is the new default and hides the bar when the player is at 100% health.
    • The dynamic setting for Item Selector is the new default. The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad.
    • The dynamic setting for the Time of Day Indicator is the new default setting. The Time of Day Indicator becomes visible during day-night transitional periods.
    • All of the widgets that are set Hidden or Dynamic become visible in Extended HUD.
    • Visual Improvements to Player HP and Stamina bars. These elements are lighter and their colors are more neutral.
    • Visual Improvements to the enemies’ stance meter to more clearly indicate its connection to blunt weapons.
  • Improvements to the Final Boss Fight

    • Fixed an issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during CO-OP play.
    • Alternate opponent behaviors in Phase 2 during CO-OP play.
    • Opponent performs area attacks more frequently during CO-OP sessions.
    • Shortening the narrative scenes between the phases in a boss fight.
    • Boss fight pacing improvements.
  • Outro Improvements

    • Improvements of the game endings sequences. Additional end-of-game scenes have been added to better align gameplay and outro scenes.
  • Balance Tweaks

    • Higher Rank Bows are now more easily accessible at Merchants and in the world.
    • Banshees and Chargers are now more easily spotted in the Infected hordes during the night.
  • Technical Improvements

    • Introduced high-performance preset that optimizes the displayed graphics which allows you to play Dying Light 2 on older computers and laptops.
    • PC DX12 cache-related improvements. The game now works smoother upon the first launch.
    • AVX technology is no longer used in the game, improving issues related to a game crashing on the launch.
    • Improvements in outdoor lightin g.
    • Improvements to sun shadows.
    • Improvements to spotlight shadows.
    • Improvements to Motion Blur – added intensity and distance blur customization.
  • Brutality Pack

    • Player hits with sharp weapons are now more precise and allow Players to chop off body parts of opponents and cut them in half more easily (vertically and horizontally).
    • Reworked audio for enemy hit response – different sounds are played depending on the strength of the hit and the damage the player deals.
    • Blood splats on the ground appear when Player hits the opponent.
    • If a player is close to the enemy during the attacks, the opponent’s blood will splash on the screen.
    • Improved blood effects on enemy bodies after hits.
    • A dead enemy is now interactive and reacts accurately to blows and injuries.
    • A new effect of bloodstains on the enemies’ bodies after hit.
    • New blood FXs have been added

… and numerous additional bug fixes and quality improvements.

How Intel’s Mobileye IPO Can Supercharge Both Companies

The autonomous vehicle company could be valued at up to $50 billion

Bud Porn – New Cannabis Marketing Strategy or Just a Nice Picture of Marijuana Buds?

Bud Porn is a term used to describe cannabis images. A similar trend hit the cannabis industry years ago called bong porn. A quick search of "bud porn" on Pinterest will bring up hundreds of cannabis photographs that focus on the unique features of the plants. Beautiful plants grown in amazing surroundings or gorgeous strains either wrapped or placed in containers. Each picture will let you feast your eyes on the vivid shades of the cannabis leaves and their sexy trichomes.

Essentials to keep your AirBnB booked and successful in the long run

In recent years, subletting your house or apartment to be used as an AirBnB has become increasingly popular. However, there are some locations that...

Penske Logistics Truck Driver PJ Singh Selected to 2022-2023 American Trucking Associations Road Team



Penske Logistics professional truck driver PJ Singh was named a member of the prestigious 2022-2023 American Trucking Associations (ATA) America’s Road Team. Singh is the fourth ATA Road Team Captain in the company’s history. Based in Stockton, California, he services regional food and beverage accounts.


“I feel fantastic, and this is a very big achievement for me,” Singh stated, when reached by cell phone on Wednesday morning. “The selection process was very tough.”

That process has taken him to both Virginia and Washington, D.C. The group visited the White House on Sunday. Singh and the other new team members participated in an induction ceremony this morning. Later today, there is a photo shoot, training and a jacket ceremony. Tomorrow, they will be in Capitol Hill.

For the next two years, Singh and the 21 other drivers will represent their organizations by attending industry events, speaking at schools, and meeting policymakers, while maintaining full-time status with their respective companies.

Penske Logistics professional truck driver PJ Singh was named a member of the 2022-2023 American Trucking Associations America's Road Team. Penske Logistics professional truck driver PJ Singh was named a member of the 2022-2023 American Trucking Associations America's Road Team. Image courtesy of ATA

The drivers were judged on their ability to express their knowledge of the industry, their skills in effective communication about safety and transportation, and their overall safe-driving record. The panel of judges included trucking executives and trade press.

This year’s class includes drivers from 13 companies, 17 states and drivers with more than 564 years of experience and 45,774,455 miles of accident-free driving, according to the ATA.

Singh himself has accumulated more than 1.5 million accident-free miles across nearly 21 years of being on the road as a driver. One key piece of advice that he has for his fellow drivers: Take your time and always be aware of your surroundings. He is a Smith System trainer for Penske.

“These Captains have dedicated their lives to spreading the message of safe driving,” said Elisabeth Barna, ATA executive vice president of industry affairs. “They are leaders in their communities, role models in their companies, and are dedicated to and passionate about the industry.”

During his time as a Road Team Captain, Singh has a few goals. He will advocate for tougher standards to earn a commercial driver’s license (CDL), more training for professional truck drivers, and for scholastic schools to place a stronger emphasis on truck driving as a career, and for it to gain more visibility alongside other vocational careers.

Jeff Jackson, Penske Logistics executive vice president dedicated contract carriage: “A hearty congratulations to PJ for becoming our next ATA Road Team Captain. I am proud of him, and I know he will represent Penske Logistics well during his tenure.”

By Alen Beljin

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