Crytek has confirmed that Crysis 4 is in development. The news comes via a rather abstract teaser trailer, which ends with a big '4' and the words 'Join the journey. Become the hero.' Crazy to think that it's been nine years since Crysis 3 landed on PlayStation 3.
Beyond that, we don't really have any details. In the official press release, Crytek says it's a shooter (gasp!), and that it's "in the early stages of development". It's going to be quite some time until we see this thing in action, then. No release window or platforms have been specified.
While Facebook, Deadmau5, and Walmart have plans to get in on the ground floor of the Metaverse market, PlayStation inventor Ken Kutaragi isn't a fan of it or the virtual reality hardware that would be needed to interact with that proposed space.
"Being in the real world is very important, but the metaverse is about making quasi-real in the virtual world, and I can't see the point o doing it," Kutaragi said to Bloomberg. "You would rather be a polished avatar instead of your real self? That's essentially no different from anonymous messageboard sites."
VR headsets have also landed on Kutaragi's list, as the chief executive officer of Tokyo-based artificial intelligence startup Ascent Robotics labeled the gear as an annoyance. "Headsets would isolate you from the real world, and I can't agree with that," he said. "Headsets are simply annoying."
Kutaragi's current goal with Ascent Robotics is to combine the real world with online spaces in a more seamless manner by developing robotic systems that will help transform real-world objects into computer-readable data. Think the holograms from Star Wars, for a rough idea of the company's goals. The research will also accelerate the development of a robotics platform that includes software, sensors and machines, all of which has been designed in-house by Kutaragi's team.
For a more candid look at Kutaragi's ambitious project, you can check out an interview he did last year in Tekken producer Katsuhiro Harada's bar. The first episode of Harada's Bar saw the former Sony Computer Entertainment chairman the tavern, and reminisce about the early days of PlayStation and Tekken. Alternatively, there's a short biopic on Kutaragi's life, but it's not exactly the most accurate dive into his career and his work on creating the original PlayStation console.
There were a lot of questions following yesterday’s announcement that Microsoft was acquiring Activision Blizzard for the tune of a cool $68.7 billion USD. Namely, the thought that plagued many players minds was: will Diablo and Call of Duty be exclusive to Xbox and PC? Newly crowned Microsoft Gaming CEO Phil Spencer did say the company was planning on bringing AB franchises to Game Pass. However, would that mean Call of Duty fans on PlayStation need to migrate? In another statement by Spencer, this probably isn’t the case: Activision Blizzard games won’t be exclusive to Xbox and PC.
“I’ll just say to players out there who are playing Activision Blizzard games on Sony’s platform: It’s not our intent to pull communities away from that platform and we remained committed to that,” Spencer said in an interview with Bloomberg. From the sound of things, if you enjoy Call of Duty on your PlayStation console, you won’t need to worry about migrating elsewhere.
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The big news of this week is Microsoft’s acquisition of Activision Blizzard. Microsoft announced today plans to acquire the gaming company Activision Blizzard for $68.7 billion. The recent acquisition will make Microsoft the world’s third-largest gaming company by revenue, following Tencent and Sony. The recent acquisition topples Microsoft’s Bethesda acquisition for over $7.5 billion last […]
Microsoft’s $68.7 billion acquisition of Activision Blizzard doesn’t give the maker of Xbox and the home of Halo control of everything significant in...
In a move that will shake the gaming industry to its core, Microsoft is on course to buy Activision Blizzard for a reported figure of $68 billion. This means that incredibly popular properties such as Call of Duty, World of Warcraft, Diablo, and Overwatch, would be owned by Microsoft. You could argue that those last two franchises aren't a huge pull on PlayStation — and obviously World of Warcraft is a PC gig — but there's no getting away from the fact that millions of gamers buy consoles for little more than their yearly Call of Duty escapade.
There's also no getting around the fact that this deal is a huge blow to Sony (and not just because Crash Bandicoot is now an Xbox mascot). First with the acquisition of Bethesda in 2020, and now with the all-but-approved buying of Activision, it could be argued that Microsoft is monopolising the industry as we know it — and Sony simply doesn't have the cash to compete on that front.