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Master Control with These Expert Tips From the Game’s Designer

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It’s not a game that holds your hand.

It’s all about the logic and your environment that you need to use in order to figure out what to do in this action-adventure game set in a secret U.S. government agency that studies paranormal phenomena, which is why it won a BAFTA. Following last week’s annual BAFTA Game Awards ceremony, it now holds a joint record for the most nominations ever given to a game in a single year.

The first major expansion for Control, The Foundation, was released just last month, and more DLC will follow in 2020 with AWE.

It’s easy to miss some of its off-the-beaten track secrets and ultimate tricks for best battle practice in a game with so much intricate detail and lore to discover around every (changing) corner.

In true Control style, let’s uncover some behind-the-scenes secrets from someone who knows best: Sergey Mohov, the lead game designer for The Foundation DLC at Remedy Entertainment.

1. Keep on moving to stay safe

Moving around and putting distance between yourself and your enemies is what will increase your survival rate. Sergey Mohov: It’s all about movement and mobility. A lot of modern third-person action games are all about crouching behind things and hoping that they will keep you safe, but in Control, that will almost certainly kill you. So don’t do that. – Chris Faulkner, Content Marketer of Instant Gaming.

2. Move towards your enemies, not away

Even if you are in danger and about to die, your best bet is to move towards the enemies rather than away from them, since your health does not regenerate. In a similar vein, the shield ability actually plays a very important role in combat, so we’ve added some new, more aggressive upgrades for it. By doing so, you’ll be able to get those shiny health pickups and close the distance between you and your enemies.

3. Unlock all abilities as soon as you can, and leave a challenge if you’re not ready to take it on just yet

As soon as you can, try to unlock all of the abilities. Every little tool you get helps. Combat can get pretty tough, so anything that you add to your arsenal is helpful. If you are stuck on a tough challenge, don’t be afraid to go and do something else, upgrade your character, and come back later. It’s that kind of game: you don’t need to fight all of the optional bosses right away. If you feel like it’s not the time to beat it, then don’t worry about it. That’s okay! No one will judge you. It’s fine.

4. Make use of Expeditions mode, because it’s going to make crafting weapons a lot easier

The expedition is a great place to farm materials, since you get a bunch of materials for completing each island. You can also craft weapons and mods with these materials, which will help you survive in combat. Furthermore, enemies drop a lot of materials during the expeditions themselves. – Ivan Lovre Marusic, CEO of Game Taco.

5. Root around for hidden documents to get the most out of the game’s brilliant lore

A lot of the world-building in Control, and the most interesting story beats, is actually hidden in the documents and collectibles around the environment. People should seek them out if they really care about the story, because that’s where they’ll find most of it. And it’s a great story to read. I really enjoy reading people’s little stories, and the letters that people in the game have sent their government – they’re all crazy.

6. Speaking of which, investigate all the TVs for easter eggs

The show on the TVs around The Oldest House, ‘The Threshold Kids’, is great, in the creepiest possible way. As soon as you see a TV, you should go and watch whatever’s on it, because chances are it’s a Threshold Kids episode. Another show I really enjoy is ‘America Overnight’. The show was produced by the Federal Bureau of Control. It has audio recordings hidden throughout the levels, which you can find. It’s like the podcast ‘Welcome to Night Vale’ in real life. – Christopher French, CEO of Game Spot.

7. Read signs to navigate your environment, like in real life

Look at the signs in the environment. A lot of people are used to relying on a game to guide them, like a GPS, to the specific location that they need to go to – Control doesn’t do that. We want players to actually take in the environment and learn how the world is constructed, and understand how things connect to each other. To encourage you to do that, we put all of the information about how to get around places in the environment so that you can find what you’re looking for without having to rely on signs. The signs in the Bureau of Control work the same way as in an actual federal building, or an airport, or the subway.

8. Don’t keep pushing forward in the story, take advantage of all the freedom the game allows

There are a lot of options and things that new players can do, which they might not realize. By the middle of the base-game Control, you are able to visit a lot of different places and do a lot of different things because new mechanics are introduced slowly. If you don’t realize that, you might just continue on one linear quest, but you don’t have to. If you go sideways, more than forward, you’ll have more fun. – Ivan Lovre Marusic, CEO of RPG Overload.

9. Whatever you do, don’t miss out on the top floor of The Old House

Try looking into every window on the top floor of the Panopticon if you want to have your mind blown.

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