Zephyrnet Logo

Tag: worked

MLB The Show 22: Everything you need to know about baseball’s next big game

Fans are already looking ahead at what next year could bring

Unlike BTC and ETH, ‘investor favorite’ Solana registers another week of inflows

The cryptocurrency industry has had a rough beginning in 2022 as much of it has remained on a downward spiral for the past few weeks. Its global market cap was sitting at $2.1 trillion at the time of writing, having shed off over 3% of its valuation in the past day. Much of this can […]

Inside VR Design: The Clever Weapons, Locomotion, & Open-world of ‘Stormland’

In Inside VR Design we examine specific examples of great VR design. Today we’re looking at the clever design of Stormland’s weapons, locomotion, and open-world. You can find the complete video below, or continue reading for an adapted text version. Stormland is an open-world action-adventure game with co-op support from Insomniac Games. It’s available on Oculus […]

The post Inside VR Design: The Clever Weapons, Locomotion, & Open-world of ‘Stormland’ appeared first on Road to VR.

Sims 4 devs show how fully customisable pronouns will work

The devs behind The Sims 4 announced plans to introduce non-binary and gender neutral pronouns last year, and as part of a new devstream, they've unveiled how the feature will work. Or, rather, they've unveiled how the feature may work. It's all still work-in-progress, but as it stands now, the pronoun selection feature would let you select pronouns, including non-binary ones, independently of your sim's sex, and set custom pronouns, too. The new Create-A-Sim screen (which, again, is a work in progress) now opens with the line "hello, my name and pronouns are". You can open the usual name interface, where you'll find a new drop-down menu for pronouns, including 'they/them/their', 'she/her/hers', 'he/him/his', and 'custom'. The 'custom' option will allow you to set all three grammatical forms of your pronouns. The devs also say that in-game filters, like the existing profanity filter, will help prevent custom pronouns from being abused. There's still no word on exactly when this feature will launch, but the first iteration will be for the English version of the sandbox game. The Sims 4 is available in 18 different languages, many of which have rules about how gendered pronouns work. That means additional development work beyond that required for the English implementation.

CoreLogic acquires Prospects Software following long partnership

More than 500,000 real estate pros across more than 300 markets have access to Prospects' mobile multiple listing service and customer relationship management tools.

Commodity and Cryptos: Oil breaks out, Gold hovers, Cryptos lower

Oil The best trade on Wall Street for many traders is the rally in crude prices and energy stocks. A lot of fundamentals just flipped to bullish and that could have oil prices continue to push higher. The Houthi drone attack on the UAE reignited worries about potential supply disruptions in the region. OPEC+ is […]

US Close: Stocks selloff as bond yields soar, Empire Survey plunges, NAHB edges lower, Goldman shows employees the money

The stocks market is selling off after disappointing earnings from Goldman Sachs, the Empire State manufacturing survey showed growth stalled in January, and as surging yields have investors abandoning rate-sensitive sectors such as technology. The emergence of skyrocketing expenses for Wall Street banks has many investors worried that wage inflation may have been broadly underpriced […]

28 grams of game from Berner’s inspiring rise to the top

Quick hits of wisdom from the Cookies CEO’s incredible come-up

The post 28 grams of game from Berner’s inspiring rise to the top appeared first on Leafly.

Former Zillow, eXp executive joins consulting firm T3 Sixty

Mitch Robinson also previously worked at Expedia and Tomo. At T3 Sixty, he'll lead a new to-be-announced business unit.

The Great Migration from Mainstream to Cannabis Jobs

Legal cannabis sales in the United States surpassed $17.5 billion in 2020, growing 45 percent over 2019’s total. Market research firm BDSA expects revenues to grow another 38 percent in […]

What does Microsoft buying Activision Blizzard mean for gamers?

Microsoft have gone and done it again, announcing the intended acquisition of Activision Blizzard in a move that will have a potentially huge impact on the future of the games industry. What does this really mean though? Will Call of Duty now be an Xbox exclusive? The Deal of the Century? First things first, the deal itself is huge. Microsoft and Activision Blizzard’s respective boards have agreed to a sale worth a whopping $68.7 billion. That’s just stupid money. That’s the kind of money that we used to only really see with the fundamentals of everyday life, when mobile phone companies merge or separate, when energy companies combine, when car manufacturers or pharmaceuticals unite. That thinking is old hat now. The tech and entertainment companies are coming and they want to own… stuff. Just all the stuff, please. Yeah, more stuff. Who doesn’t love having loads and loads of stuff? Disney certainly likes having stuff, having picked up Marvel on the cheap and turned its properties into a never-ending stream of films and TV shows, then snagged Star Wars for a now laughably small $4 billion, and eventually setting its sights on beefing up its new streaming service by acquiring media rival 21st Century Fox for $71.3 billion in 2018. In the realms of video games, we have widespread investment from Chinese conglomerates, we have Embracer Group buying up everything in sight, and Sony and Microsoft both seeking to expand their first party studios. $68.7 billion might feel like a huge sum for Activision Blizzard, but it’s actually a good deal for Microsoft. ABK has exploded in value over the past decade, making it a part of the S&P 500 index which charts the 500 biggest companies in the US. This time last year, Activision Blizzard’s market cap was about to hit an all-time high of $80 billion on 12th February 2021, though typically hovering around $70 billion for the first half of the year. It hasn’t stayed that way, though. Something happened around the middle of 2021 that saw the company’s valuation slide from that $70 billion mark to under $50 billion. Part of that is purely financial – delays to game releases from Blizzard amongst them – but another part is the scandal that has surrounded the company like someone filled Bobby Kotick’s pockets with rotten eggs. How can Microsoft make this money back? Simply put, they don’t need to. Activision’s 2020 revenue was $8 billion, but their operating income was $2.7 billion. At that rate, it would take 25 years to make the money back… but that’s really beside the point for Microsoft. This is about key, strategic content that gives them a further competitive advantage in a growing market. Oh, and Microsoft had $120 billion in the bank in 2020 and an operating income of $70 billion in 2021. They have plenty left over… Will he stay or will he go? Microsoft’s willingness to acquire Activision Blizzard means that they’re prepared to take on the job of cleaning up its reputation. For the time being, the company will continue to be run as normal by CEO Bobby Kotick and his team as they navigate lawsuits, striking workers and unionisation efforts. They have to carry on business as usual until the deal is approved. While the company has taken steps, ousting over 40 individuals in recent months for transgression, declaring a zero tolerance policy, and promising to make contracted workers full time, there’s still more work to be done. Kotick himself is a part of the problem, having previously drawn criticism for cutting the company’s workforce despite record profits in 2018, and also having allegedly been aware of allegations and done nothing to address them. The wording of the deal’s announcement states that Kotick will carry on, though certainly leaves the door open for him to leave as soon as the purchase is approved and completed or after a transition period. His position and reputation don’t feel tenable as a part of Microsoft and reports suggest that he is to leave after any deal is concluded. I’m sure some will be hoping the door hits him on the arse on the way out. Will everything go Xbox exclusive? Maybe? We just don’t know at this point, with Phil Spencer’s only comments so far being that he hopes to bring as much of Activision’s back catalogue into Xbox Game Pass as soon as possible. However, we can look at the company’s track record here. For one thing, Xbox has allowed recent acquisitions to see out their various contracts and obligations, from Psychonauts 2 coming to PS4 and Deathloop being a timed PS5 exclusive. Additionally, existing game releases have also been allowed to continue on, so Minecraft is available on every platform imaginable. However, exclusive content drives attachment, and that’s why Bethesda’s Starfield will be exclusive. Looking at Activision’s portfolio, we can speculate that they’d pick and choose different approaches depending on the game and franchise. Call of Duty: Warzone is a free-to-play offshoot that needs to reach as many people as possible, but that could go hand in hand with future paid games in the franchise becoming Xbox exclusive. Similarly, Overwatch 2’s unusual release plan as a semi-expansion to Overwatch could get the blue light to come to PlayStation, as it’s building on an already released game. Diablo IV, though? Bet on that being an Xbox exclusive if the release comes after the finalised acquisition. The one thing we can definitively say is that everything will be thrown into Xbox Game Pass. Will we get the “old” Blizzard back? And what about Activision? In a word, no, but first I have to explain the question. Many fans have become disillusioned with some of the decisions that Blizzard have made over the past decade. There’s a feeling that the company has become too corporate and lost touch with its fans when announcing things like the mobile-only Diablo Immortal, the disappointing rushed release of Warcraft III: Reforged, and subsequent disbanding of the team that worked on it. There’s no putting a genie like that back in the bottle, and considering some of the rot that was revealed last year, I don’t think we want that genie back. Blizzard will still remain a part of Activision Blizzard, which will be a separate division under Xbox, but there might not be the same push to hit release targets that could help restore some of the “when it’s ready” ethos that led to them striking gold with World of Warcraft and Overwatch. Similarly, the pressure could be lifted on Activision’s Call of Duty content mill. Needing a new COD every single year means that Activision now has pretty much every one of their studios making content for this franchise. That’s a crying shame when Toys for Bob has just shown what they can do with Crash Bandicoot 4, and Vicarious Visions (now a part of Blizzard) revived Tony Hawk’s Pro Skater 1+2 to great acclaim. Microsoft’s acquisitions so far have been to secure a diverse portfolio, and on the Activision side of the company, that’s not currently what’s happening. Will the acquisition be approved? This is the big question, and while there is increasing scrutiny over tech companies making huge purchases like this, I can’t see it being blocked by the European Commission or the US Securities and Exchange Commission that will be looking into the impact that this will have on the games industry. In particular, they’ll be looking at the rulings they received when acquiring Bethesda. Yes, the deal is almost ten times the size and the revenue that Activision Blizzard generates is much greater, but the argument will be that this does little to nothing to harming the diversity of games on offer across the industry and across competing platforms, and that Microsoft aren’t buying an erstwhile competitor. PlayStation will likely remain the dominant platform for the foreseeable future… though if Call of Duty goes X box exclusive, who could say what the future holds?

Demystifying Bad Science

Rigorous science is challenging and any study can be questioned. Deception is part of human nature and scientists are human, as are journalists and policymakers. We are too and must be careful not to trust a study just because we find it exciting, or because it comforts us or conforms to our beliefs.

Latest Intelligence

spot_img
spot_img