Date/Time: March 10, 2022 (2-3PM ET / 11AM-12PM PT) As public pressure for action to tackle climate change grows, companies are increasingly expected to set and execute on emissions targets aligned with science. However, the landscape of corporate climate action can be difficult to navigate, while the implementation of net-zero commitments across a business is a complex endeavor. In this one-hour webcast, speakers from renewable energy company Ørsted, the Science Based Targets Initiative and Oxford Net Zero will discuss how companies of all sizes can take credible climate action. The speakers will consider questions including: What is the current state of play in corporate climate action? What constitutes credible corporate climate action and why? What are the key steps for starting work towards a target? How can companies balance what is necessary and what is feasible? Moderator: Jim Giles, Vice President, Net Zero, GreenBiz Group Speakers: Rasmus Skov, Senior Director, Global Public Affairs & Sustainability Solutions, Ørsted Kate Cullen, Net Zero Researcher, University of Oxford PhD Student, Energy and Resources, University of California, Berkeley Andres Chang, Research Manager, Science Based Targets initiatives / CDP If you can't tune in live, please register and we will email you a link to access the archived webcast footage and resources, available to you on-demand after the webcast.
To some extent, Sony had set expectations for what the night would bring. This was an event which focused on third-party announcements, almost exclusively from Japan. But what we expected (Final Fantasy!) was not quite what we got (The DioField Chronicle!) and what we initially thought we were seeing (Dino Crisis!) turned out to be something else entirely (Exoprimal, which looks a bit like Anthem).
Ahead of yesterday's State of Play broadcast, everyone was trying to predict the games that Sony would show. Despite PlayStation telling everyone that the event would focus on Japanese publishers, Stray was a name that we saw being banded around social media and various forums (it even popped up amongst us editors!).
The PS5 and PS4 cat sim has been promoted by Sony in the past, and so a State of Play presence always seems like a possibility — but it obviously didn't show up, and publisher Annapurna Interactive actually confirmed that it wouldn't be there just hours before the broadcast.
Square Enix has uploaded a massive selection of tracks from its various games onto a new YouTube Music channel, totaling over 5,500 songs. Across 62 albums, you'll be able to officially listen to music from Chrono Trigger, Nier: Automata, and many Final Fantasy games. Or you can just leave Jecht's certified banger of a heavy metal theme on a loop, which still rocks even though it's more than two decades old.
In addition to this, Square Enix has also started a new YouTube channel called Square Enix Music, which contains playlist links to all of its albums. Still in its infancy, Square Enix plans to populate this video channel with more videos detailing the creation of the music for its games, music videos, and interviews with the composers behind some of these iconic tracks.
Square Enix's move to provide fans with an avenue to listen to the music of its classic games has been something that fans have been requesting for years from the publisher, as well as other video game companies with a rich history in music. Nintendo is one such brand that fans have called on to release its video game soundtracks online, but the company has been in the news for aggressively protecting its intellectual property.
Earlier this year, Nintendo issued over 4,000 copyright strikes to one user who hosted and uploaded music from its games, which eventually resulted in the closure of the GilvaSunner channel.