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Fortnite is better without the forts

By dropping its most famous feature, Fortnite is better than ever.

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New Smite Update, Heavenly Light, Brings Queen of Cards Izanami

Smite’s newest ultimate skin reward – Izanami, Queen of Cards – makes its way onto Xbox today with a mixture of misdirection and panache. This is no ordinary skin – it’s what we call a “Tier 5” skin, representing the pinnacle of Smite skin design and serving as the final reward for our new Heavenly […]

Cyberpunk 2077’s 1.52 patch fixes quest bugs and gameplay issues

Cyberpunk 2077 Patch 1.52It’s been just over a month since Cyberpunk 2077‘s previous 1.5 patch was released. It fixed a lot of problems while adding in purchasable apartments and new weapons. The patch also managed to deal with some of issues that held the game back for a lot of players. However, there’s still a lot that needs to be done, and luckily CD Projekt Red knows this. So, now we have Cyberpunk 2077‘s 1.52 patch to delve into, and there’s some good stuff here. The latest patch for Cyberpunk 2077 is much smaller than the previous 1.5 update. In fact, it looks like the 1.52 patch mostly squashes a few of the smaller bugs that still plague the game, from quests not working properly to various issues affecting gameplay. It may not be as exciting as the last patch, but updates like these are just as important as the bigger ones.   Despite the problems addressed in Cyberpunk 2077‘s 1.52 patch seeming quite small, any fixes are more than welcome. Smaller gameplay is...

Cyberpunk 2077 Patch 1.52 Continues Smoothing Out The Game’s Rough Edges

After a substantial overhaul in February, Cyberpunk 2077 has received a new update that continues to tweak several lingering issues inside of the game. While it's not as massive as the previous update, there are a significant number of improvements that have been added to the sci-fi sandbox according to the patch notes.

In the gameplay department, issues related to missing loot, broken animations, and teleporting wrecked cars have been fixed. Console-specific fixes include addressing corrupted saves being imported from PS4 to PS5, Xbox Series X|S controller disconnects will no longer result in a player being stuck, and wet roads should have an accurate amount of reflection on the PS5 version that's comparable to the PC edition of the game.

Bugs in quests such as Automatic Love, Epistrophy, and Path of Glory have also been cleaned up, and your vehicle should spawn closer to V when it's summoned. You can see the full list below of all the fixes. While Cyberpunk 2077 and its saucy Johnny Silverhand content are in a better state currently, developer CD Projekt Red is looking to the future by revisiting its past. The studio announced this week that a new Witcher game is in development and will be built using Unreal Engine 5, but it won't be exclusive to the Epic Games Store on PC.

Cyberpunk 2077 won't be making a graphical engine switch either, as CDPR will continue to use REDEngine for the game's upcoming expansion.

Cyberpunk 2077 Update 1.52 Patch Notes


  • Fixed an issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast.
  • Fixed an issue where first equip animation could be played repeatedly after recovering a throwing knife.
  • The Laminate-armor Media Ballistic Vest can now be found as loot in Japantown.
  • Fixed an issue where the recon grenade highlighted non-hostile crowd NPCs.
  • Fixed an issue where after using the Take Control quick-hack on a device, the camera axis was inverted when zoomed in.


  • Player won't be able to purchase again an apartment makeover they already own anymore.
  • Added the showering interaction to the Nomad Camp.
  • It won't be possible to hack the Northside apartment before completing Act 1 anymore.
  • Fixed an issue where Open World combat events and some scenes could remain disabled after visiting Afterlife until the player fast traveled within Watson.
  • Automatic Love - Walking into a wall in the elevator in Megabuilding H8 will no longer cause instant death.
  • Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.
  • Cyberpsycho Sighting: Demons of War - Fixed an issue where it wasn't possible to progress past the "Search the area to collect information" objective.
  • Epistrophy - Fixed an issue where the quest could reappear in the Journal instead of being marked as failed after player failed to retrieve any of the cabs.
  • I Fought the Law - Fixed an issue where River could drive out of the market area erratically and push V out of world bounds.
  • Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.
  • Path of Glory - Optional objective "Get dressed" will no longer be incompletable if player collected the clothes before it appeared.
  • The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.
  • The Ride - Fixed an issue where Dex's car was swerving left and right when driving away.
  • With a Little Help from My Friends - Fixed an issue where holocalls and text messages could be blocked if player told Saul about Panam's plan while the Nomads were driving away.

Open World

  • Fixed an issue where summoned vehicles could be spawned far away from the player.
  • Suicidal Corpos in Corpo Plaza will no longer stand up after the fall.
  • Fixed an issue where an Assault in Progress in Arroyo wasn't visible on the map, hindering progress in The Jungle achievement.
  • Gig: Goodbye, Night City - Fixed an issue where the quest didn't trigger after approaching the area.
  • Gig: No Fixers - Fixed an issue where the "Park Iris' car in the garage" optional objective didn't complete if player stopped in front of the garage.
  • Gig: Playing for Keeps - Fixed an issue where all the enemies in the casino were set to Friendly.
  • Murk Man Returns Again Once More Forever - Fixed an issue where the Rayfield Caliburn didn't spawn.

User Interface

  • Added a quest tag to fixer rewards when they're first found in the stash.
  • Opening menus while reading a shard will no longer block the game.
  • It won't be possible to change the position of the marker when a time skip is in progress anymore.
  • Fixed an issue where the loot UI could flicker and change before picking up the item.
  • Fixed an issue where the English text "A Favor for a Friend" would be displayed regardless of the language version instead of the correct quest name for some tracked quests.


  • Fixed animations and missing or displaced objects in various scenes.
  • Fixed some issues with animation occurring when performing an aerial takedown using the Hidden Dragon perk.
  • Fixed an issue where sandstorms could appear in scenes they weren't supposed to.
  • Fixed an issue where foliage was not affected by different weather conditions.
  • Polycarbonate Sport Sunglasses will no longer be visible when switching between Third Person Mode and First Person Mode while driving.


  • Memory improvements and crash fixes on next-gen consoles.
  • Minor UI optimizations.
  • [PlayStation 5] Importing a save while not connected to the PlayStation Network will no longer block the option to continue the game.
  • [PlayStation 5] Fixed an issue where a corrupted save was created when player tried to import a PlayStation 4 save when no saves were exported.
  • [PlayStation] Fixed an issue where the "Press [Options Button] To Continue" screen registered pressing the button with a delay.
  • [PlayStation 5] Wet roads will now be as reflective as on the PC version.
  • [PlayStation 5/Xbox Series X] Changing the preset in Video settings will no longer set all the Graphics options to ON automatically.
  • [Xbox One/Xbox Series X] Disconnecting the controller and entering the pause menu at the same time will no longer result in player being stuck.


  • Enabled aggressive crowds on Stadia.

‘Dragalia Lost’ Main Campaign Scheduled To End in July, Game Shutting Down at a Later Date

Nintendo just announced that Dragalia Lost (Free) will be getting its main campaign conclusion this July with the game shutting …

Check Out What’s New in Fortnite Battle Royale Chapter 3 – Season 2: Resistance

It’s time to put all you’ve learned to practice quelling the Imagined Order. Take on your opponents in the ultimate battle for the Zero Point in Fortnite Chapter 3 – Season 2: Resistance! Overshield Has Your Back Building has been disabled, so it’s time to unleash a new defense: the Overshield. This new line of […]

5 Things I’m Most Excited for in LEGO Star Wars: The Skywalker Saga

A giant LEGO set of Mos Eisley Cantina has remained unopened in my garage, gathering dust for over a year now. I’ll get around to it someday, but in the meantime I’ll be more than happy playing with my favorite LEGO Star Wars minifigures in the ridiculously epic LEGO Star Wars: The Skywalker Saga when […]
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Fortnite Season 2 Week 1 Challenges: IO Airships, Siege Cannons, And More

Fortnite Season 2 has arrived. And while that means a whole heck of a lot of new stuff is now in the game, it also means reliable weekly challenges are here to grant you a bundle of XP in a hurry. The debut seasonal quests include using new features like tactical sprinting, spending good old-fashioned gold bars, and opening chests on IO airships. Here we'll guide you through how to complete all of the Week 1 Fortnite challenges.

Fortnite Season 2 Week 1 challenges

There are seven weekly (seasonal) quests in Week 1. Each is worth 20,000 XP for a total of 140,000 XP, a slight decrease compared to last season's weekly gains. However, daily quests award a bit more than before too. Of the nine challenges listed below, the bottom two will not be used in-game unless others prove to be glitched. Epic uses them as hot-swaps for broken quests.

  • Spend gold bars (500) - 20,000 XP
  • Collect a Drum Shotgun and a Combat SMG in a single match (2) - 20,000 XP
  • Mantle onto a ledge within three seconds of sprinting (3) - 20,000 XP
  • Use a Repair Torch to fix a vehicle (200) - 20,000 XP
  • Search chests on IO airships (3) - 20,000 XP
  • Deal damage to IO forces (500) - 20,000 XP
  • Launch yourself 150 meters from a Siege Cannon (150) - 20,000 XP
  • Search chests or ammo boxes at named locations (10) - 20,000 XP
  • Damage opponents with a shotgun or SMG (1000)
IO airships hover over all IO-controlled regions.

As soon as you drop in, look for a place to sprint and mantle three times. Your reach is pretty athletic and there's no shortage of qualifying locations. I completed this one around Chonker's Speedway by jumping to rock ledges, for what it's worth.

You can spend gold bars the same way you always would: Collect them by completing bounties and searching in beds and couches, then buy items from upgrade stations, NPCs, or vending machines. Collecting a Drum Gun and an SMG is simple luck of the draw, but you can speed up the process by searching chests, which are usually packed with a few weapons each. Do so within named locations and you'll work toward that related challenge too. Deal damage with either to work toward the last challenge in the list shown above.

Searching chests should also get you a Repair Torch eventually, and despite what the challenge says, you can actually use it on cars that have taken no damage, so find a nearby car or truck and "fix" it the same way you'd fill it with gas. IO forces are stationed all over the island, including Doctor Slone and some cronies south of Logjam Lumberyard, but if you drop onto one of the baddies' airships, you can deal 500 damage to the henchmen while also opening chests for two separate challenges. These airships also contain Siege Cannons, making the related launch distance challenge trivially easy.

In all, this week's challenges are pretty straightforward once you learn where all the new toys are located. For more on Fortnite Season 2, check out our weapons guide, battle pass overview, and map changes breakdown.

Zenith Dev Raises $35 Million, Studio To Double

Ramen VR, developers of VR MMO Zenith, raised $35 million as part of a recently-closed Series B funding round, with plans to double the size of the studio.

Marvel’s Avengers Will Rework War Table in PS5, PS4 Patch Next Week

Command centre.

Marvel’s Avengers is not dead… Well, not yet. Crystal Dynamics has committed a new patch for the PlayStation 5 and PS4 brawler, which is due out on 24th March. This was previously communicated, and will revise the way the War Table works. For those of you unfamiliar with the superhero game, the War Table is what you use to launch missions and tackle quests, but it can be a bit confusing.

The latest update will make changes to the way information is displayed on the War Table: biomes will have recommended Power Levels, missions will no longer rotate every 15 minutes, while Villain Sectors will be accessible without needing to visit Faction terminals. All of this should, in theory, help to improve the flow of the release.

Read the full article on pushsquare.com

Multi-Chain Shooter Game Epic War Welcomes Players to the Epic Metaverse – “Epicverse”

Tag Template - News Hub PROThe first-person shooter (FPS) genre is a staple of the video game industry, accounting for over one-fifth of all sales. ...


Elden Ring Gets a Major Patch to Fix Issues, Add Quest Phases, and Drop a New NPC

Elden Ring has received a major patch across all platforms, which fixes a number of bugs and even adds new content (or perhaps finishes some previously unfinished content).
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