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Rumored Resident Evil 4 Remake will reportedly go for a scarier tone

Turn out the lights A remake of Resident Evil 4 has been going around the rumor mill for a little while now....

The post Rumored Resident Evil 4 Remake will reportedly go for a scarier tone appeared first on Destructoid.

Extract ServiceNow data using AWS Glue Studio in an Amazon S3 data lake and analyze using Amazon Athena

Many different cloud-based software as a service (SaaS) offerings are available in AWS. ServiceNow is one of the common cloud-based workflow automation platforms widely used by AWS customers. In the past few years, we saw a lot of customers who wanted to extract and integrate data from IT service management (ITSM) tools like ServiceNow for […]

Call of Duty: Vanguard Patch Notes Fixes Broken Bundles And Adds Game Improvements

Call of Duty: Vanguard's Season 2 update is already available for download, and while the seasonal content doesn't go live until February 14, the patch notes detail some gameplay improvements and bug fixes have already been implemented with the new update.

Multiplayer updates

According to the patch notes from Sledgehammer Games, improvements have been made to Call of Duty: Vanguard that should result in better connectivity and lower crash rates. These changes include several improvements to player textures and animations that resulted in packet burst spikes, and a bug fix for an issue that previously resulted in players disconnecting during MVP Highlight Animations. The time to connect to online services should also be reduced.

A few killstreak bugs were also squashed ahead of Season 2. The developer says it fixed a bug that resulted in graphical corruption when attack dogs were killed by a Glide Bomb killstreak, and another bug that resulted in the flare and smoke VFX from a previously called-in Mortar Barrage killstreak to temporarily reappear. Additionally, deploying the Mortar Barrage will no longer force the player's weapon to switch.

Not all of Call of Duty's cosmetic weapons bundles have been working as intended, but the patch notes show several fixes for broken weapon tracers or missing items. Sledgehammer Games says that players who purchased the Year of the Tiger bundle but did not receive the Tiger Blueprint, should now have the item. Tracers for the Red Reactor Mastercraft should now be displayed on weapons as intended, and the Ashed tracers for the Graveyard Shift Mastercraft will now display correctly when applied to the Ore Sniper Rifle.

Zombies updates

For Zombies, a few changes were made to Artifacts. The Energy Mine now triggers the Splatterfest Covenant, while Frost Blast Tier I now freezes Sturmkriegers. The patch notes also addressed an issue where players weren't being ignored by zombies after activating Aether Shroud immediately following a Self-Revive.

Players should hopefully notice that Zombies mode runs smoother now. The update mentions fixes for various stability issues related to Covenants, objectives, perks, Power-Ups, and equipment, as well as corrections for various UI issues related to Challenges.

Additionally, players can now unlock Season 1's Cooper Carbine assault rifle and Gorenko Anti-Tank Rifle sniper through in-game challenges for Zombies mode.

Here are all the details for Call of Duty Season 2 for both Vanguard and Warzone. The recent cinematic trailer reveals a season themed around tanks and chemical warfare.

The full patches can be seen below, as shared by Sledgehammer Games.

MULTIPLAYER UPDATES

Stability

  • Made several improvements to player textures and animations that resulted in Packet Burst spikes.
  • Stability improvements should result in better connectivity and lower crash rates. The time to connect to Online Services should also be reduced.
  • Fixed a bug that resulted in disconnecting during MVP Highlight Animations.

Maps

  • General
    • A thorough pass on map environments has been completed to fix objects with unintended collision, issues with portaling through the ground, and to remove out-of-map exploits.
  • Champion Hill
    • There will no longer be two consecutive buy rounds at the beginning of every Champion Hill Duos 2v2 private match.
    • A bug has been resolved that resulted in players losing Perk and Field Upgrade functionality in Private Matches if they played a match in Champion Hill previously.
    • Spawn improvements have been made for teams of three.

Modes

  • Control
    • Fixed a bug that resulted in matches ending prematurely after a spectator disconnects.
    • Late match joiners are now able to spawn in when lives are available.
    • Swapping to spectate/different teams now consistently updates the lives left.
    • The last player alive warning now consistently appears.
  • Private Matches
    • Silent Plant Option now works in Search and Destroy Private matches (fixed Feb 3rd).

Progression

  • Seasonal Challenges
    • All players can now unlock Season 1 Mastery Cards after completing all challenges.
    • Field Specialist challenge is now tracking for all players.
    • Counter Measures challenges are now tracking consistently for all players.
  • Operator Challenges
    • The Diamond operator skins will now unlock for Barbarian and Shadow operators.
  • Welgun
    • Gold and Diamond camos are now unlockable after completing all weapon Challenges.
  • Launchers
    • Ground based Killlstreaks now count towards the 'Deadeye' camo.

Weapon Adjustments

  • Combat Shield
    • Fixed a bug that exposed player’s heads to damage above the shield.
  • Throwing Knife
    • Distortion VFX have been removed.

Equipment

  • Incendiary Grenade
    • Fixed a bug that caused additionally visuals to appear when Incendiary Grenades are used.
    • Number of Incendiary Grenade uses are now tracked in your combat record.

Perks

  • Dauntless
    • Suppression no longer applies to players with the Dauntless perk when the player is hit by shots.
  • Engineer
    • Players are no longer able to see an enemy Goliath’s diamond through walls without the Engineer perk.

Killstreaks

  • Glide Bomb
    • Fixed a bug that resulted in graphical corruption when Attack Dogs were killed by a Glide Bomb.
  • Mortar Barrage
    • Fixed a bug that resulted in the flare and smoke VFX from previously called-in Mortar Barrages temporarily re-appear.
    • Deploying the Mortar Barrage will no longer force-switch the player's weapon.
  • Flamenaut
    • Activating the killstreak and getting killed at the same time will now grant you the killstreak.

Field Upgrade

  • Fix a bug with Deployable Cover that resulted in constant screen shake.

Bundles & MTX

  • Attack on Titan
    • Fixed a bug that resulted in missing VFX on the Kar98k.
  • Year of the Tiger
    • Players who purchased this Bundle but did not receive the Tiger Blueprint, should now have the item.
  • Red Reactor Mastercraft
    • Tracers are now displayed on weapons as intended.
  • Graveyard Shift Mastercraft
    • “Ashed” tracers will now display correctly when applied to the Ore Sniper Rifle.
  • Animalistic
    • Fixed a lighting bug with the Aquatint SMG that cause unintended lighting effect.
  • Santa Slay
    • The Lucas Operator outfit, “Yarn Burner”, is no longer invisible for some players.

UI/UX

  • A bug has been fixed that stopped players being unable to select a weapon when editing Prestige weapon classes.
  • Prestige player progression is now viewable and tracking properly.
  • Watch preview is no longer missing from the Battle Pass menu.

Misc

  • A bug resulting in Play of the Game not playing or ending early has been fixed.
  • Quips no longer play after an Operator is dead.
  • Free Trial players should no longer encounter the error "This content is only available in the full game.

ZOMBIES PATCH NOTES

Maps

  • "Terra Maledicta"
    • New Zombies experience located in Egypt available on Feb. 14th.
  • Arenas
    • Three new Arenas available in "Terra Maledicta": Eastern Desert, Corrupted Lands, and Hall of Truth.

Story Quest

  • New Story Quest available in "Terra Maledicta" starting at 9AM PT / 12PM ET on Feb. 14th.

New Intel

  • New narrative intel available in "Terra Maledicta" to advance the Dark Aether story.

Wonder Weapons

  • Ray Gun
    • Ray Gun Wonder Weapon available via the Mystery Box and loot drops on Feb. 10th.
  • Decimator Shield
    • Available via the Story Quest in "Terra Maledicta."
    • Added to the Mystery Box once it has been obtained from the Story Quest.
    • Offers players superior protection and the unique Decimation Blast ability.

New Ally

  • Vercanna the Last
    • New Dark Aether entity available, featuring the Healing Aura ability via her Artifact, the Wand of the Wilds.

Enemies

  • Zaballa the Deceiver
    • New enemy type added to "Terra Maledicta" and "Der Anfang."

Objectives

  • Sacrifice
    • New Objective type available in "Terra Maledicta," and added to "Der Anfang" at a later date.
    • Keep the Syphoncores from feeding on undead essence to stop the hordes from being unleashed. Prevent zombies from filling all three Syphoncores to stop the dark ceremony and complete the Objective.
  • Void
    • Modified the way the Objective complete XP bonus is awarded when returning to Stalingrad after a Void Objective in "Der Anfang."
  • Harvest
    • Closed exploits related to the Sin Eater in "Der Anfang."

Artifacts

  • Healing Aura
    • New upgradable ability available via Vercanna the Last's Artifact.
    • Tiers:
      • Tier I - The Wand of the Wilds summons Vercanna's Life Energy to instantly heal yourself and allies to full health.
      • Tier II - Knock down normal enemies and stun Sturmkriegers near each player.
      • Tier III - Revive all downed allies.
      • Tier IV - Revived allies have their lost Perks returned.
      • Tier V - The Life Energy persists at each location for 10 seconds and continues to heal and revive players.
  • Energy Mine
    • Energy Mine now triggers the Splatterfest Covenant.
  • Frost Blast
    • Frost Blast Tier I now freezes Sturmkriegers.
  • Aether Shroud
    • Addressed an issue where players weren’t being ignored by zombies after activating Aether Shroud immediately following a Self-Revive.

Covenants

  • Artifact Ward
    • New ability with three rarities added to the Altar of Covenants on Feb. 10th.
    • Equip for a chance to trigger your Artifact for free when hit by a melee attack from the rear.
    • Rarities:
      • Rare: Being hit by a melee attack on the back has a chance to trigger your Artifact
      • Epic: Being hit by a melee attack on the back has a higher chance to trigger your Artifact.
      • Legendary: Being hit by a melee attack anywhere has a higher chance to trigger your Artifact.

Weapons

  • Season Two
    • KG M40 and Whitley available in Zombies loadouts once unlocked via the Season Two Battle Pass.
  • Unlock Challenges
    • New Weapon Unlock Challenges added to Zombies for the Cooper Carbine and Gorenko Anti-Tank Rifle.
  • Support
    • The Warmachine and Deathmachine can now be obtained from the Mystery Box, chests, and as loot drops from enemies.
    • Addressed an issue where critical damage was not being correctly displayed for the Warmachine.
  • General
    • Addressed various issues with attempting to swap out a melee weapon for a weapon from the ground.

Pack-a-Punch Camos

  • New Camos
    • Three new camos available at the Pack-a-Punch machine in "Terra Maledicta."
  • General
    • Pack-a-Punch Camos in "Der Anfang" are now animated.
    • Pack-a-Punch Camos now properly apply to Weapon Blueprints, weapons found in the Mystery Box, and weapons dropped by enemies.

Challenges

  • Season Challenges
    • New Season Challenges available at the start of Season Two.
    • Addressed an issue where the Season One Mastery Calling Card was not displayed correctly.
  • General
    • Addressed an issue where Launchers and the Combat Shield were not correctly contributing to certain Challenges.
    • Addressed various UI issues related to Challenges.

Stability

  • Fixed various stability issues related to Covenants, Objectives, Perks, Power-Ups, and Equipment

Bungie Details New Exotic Armor Arriving In Destiny 2 The Witch Queen

Destiny 2's weapons and gear trailer last week gave a quick preview of upcoming Exotics in The Witch Queen expansion, but some items shown in the trailer weren't given a description. The This Week At Bungie post gives a deeper look at the Exotic armor and its perks for Hunters, Warlocks, and Titans--each class will have two new Exotic armor pieces.

Hunter Exotic armor

The Hunter Exotic helmet, Blight Ranger Helm, comes with the perk Voltaic Mirror, which increases the amount of damage output when an attack is reflected by the Arcstrider's Arc Staff Super. This class is also getting the Renewal Grasps gauntlet which includes the Depths of Duskfield perk. The Stasis Duskfield grenades have a larger radius and reduce "incoming damage for allies within the Duskfield’s range."

Warlock Exotic armor

The Secant Filaments leg armor for Warlocks has a perk called Devouring Rift that buffs the Empowering Rift "allowing for damage from both allies and individual players the ability to disrupt foes," Bungie said. The Witch Queen ViDoc mentioned that this Exotic has a healing component as well. Warlocks are also getting new gauntlets called Osmiomancy Gauntlets with a perk called Fervid Coldsnap. This armor recharges Stasis Coldsnap grenades, but direct impact recharges it faster--it also has better tracking.

Titan Exotic armor

The Loreley Splendor Helm is a flaming Titan helmet with the Cauterizing Flame perk. Currently, Sunbreaker Titans use the Sun Warrior passive buff when standing in Sunspots to make abilities recharge quicker and increase the duration of their Super. Now, the Cauterizing Flame perk also allows the Sunspots to heal players.

In the trailer, a Titan using Hoarfrost-Z chest armor placed a large Stasis barricade--now we have a name for this perk. Glacial Fortification turns the Titan's Barricade into a huge barricade of Stasis crystals, which serve as a way to slow down nearby enemies. On top of all of that, this perk increases the Fireteam's reload speed, stability, and range.

So far, Bungie has mentioned 14 new Exotics arriving with The Witch Queen expansion on February 22. Players can also look forward to class-unique Exotic Glaives and exciting new Exotic weapons.

Horizon: Forbidden West Has Dozens of Accessibility Settings

Horizon: Forbidden West includes dozens of accessibility settings to "create an immersive and accessible experience that can be enjoyed by everyone," Guerrilla revealed in a PlayStation Blog post.

Grounded Reaches 10 Million Players and Goes Into the Wood with New Update

The Grounded team is proud to announce that over 10 million players have visited the Backyard! It has been great seeing so many players come to find out what it’s like to be shrunk down to the size of an ant. An even better feeling is seeing so many people playing before the game reaches […]

Elden Ring preview — Ringing in a new age

Elden Ring 01If there’s one thing I can easily state after six-ish hours of Elden Ring hands-on preview time on PC, it’s that the game is very definitely a ‘Soulsborne’ game. In fact, I can go one step further: it’s pretty much a Dark Souls game. Shields are useful. Combat is… well, not ponderous, but weightier than Sekiro or Bloodborne. Poise, staggering, and item weight are things of huge importance. In a lot of ways, Elden Ring feels like Dark Souls 4 with the names swapped out. I mean, the spell styles (Sorceries and Incantations) have different names and are mashed up a bit, but they’re effectively used the same way. Bonfires are Sites of Grace, and Souls are Runes, etc. But for all of that? If this is Dark Souls 4, then it’s had a lot more meaningful additions than we saw at any time between Souls and Souls 3.   Elden Ring: Previewing the Lands Between The biggest change is the shift to a mostly open-world format, and this happens nigh i...

Six hours with the terrifying freedom of From Software’s Elden Ring

Being told you have exactly six hours to explore a brand new and expansive build of Elden Ring is both an exciting and a terrifying prospect. You're immediately thinking about where to go, what to do, how to carefully spend your time to get the most information from the experience - it's a lot of pressure, but it's also an exhilarating undertaking that makes you feel like a true adventurer - setting off into unmapped territory with absolutely no idea what you might find around any given corner.

Unlike the Closed Network Test that allowed a number of lucky individuals to trial some early areas of the game back in November 2021 with five pre-selected and pre-buffed builds, this latest - and last - Elden Ring preview allowed us to choose from any of the ten starting builds that will likely be present in the final game. These are: Prisoner, Samurai, Prophet, Astrologer, Bandit, Hero, Warrior, Vagabond, Wretch and Confessor.

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HCS Anaheim 2022 Preview & Predictions

ESTNN predicts which team will triumph in each pool before selecting a tournament winner. This weekend, sixteen North American Halo…

The post HCS Anaheim 2022 Preview & Predictions appeared first on Esports News Network | ESTNN.

Critical Code Execution Flaws Patched in ‘PHP Everywhere’ WordPress Plugin

Thousands of WordPress websites were impacted by three remote code execution vulnerabilities that were identified in the PHP Everywhere plugin, the Wordfence team at WordPress security company Defiant warns.

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9 Ecwid Updates That Make Running an Online Store a Breeze

Here’s a fresh roundup of the latest Ecwid updates, including tools for managing your products, orders, subscriptions, taxes, and more.

The post 9 Ecwid Updates That Make Running an Online Store a Breeze first appeared on Ecwid | E-Commerce Shopping Cart.

Regional Finals preview: The Southeast Asia spectacle

Two days keep us apart from the culminating point of the Dota Pro Circuit first act, also called the Spring Tour.

Click here to read the full article.

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