Asking "How is everyone?" at the beginning of every meeting isn't always the best way to encourage team bonding. Sometimes, having a fun ice breaker can aid in that connection.
The US National Reconnaissance Office (NRO) has confirmed that its next spy satellite is scheduled to launch on a SpaceX Falcon 9 rocket on the same day the company is planning to launch four NASA and ESA astronauts. Following SpaceX’s flawless NROL-87 spy satellite launch last month, the NRO has announced that the company is […]
When I eventually mustered enough courage to go to an acting class several years ago, and began to rekindle a passion long left dormant, I learnt a powerful lesson which still stays with me today. It's not theatrical, it's something I apply across my entire life, and it's not a hack for getting ahead. It's simple and honest.
It is... complimenting people, and learning to take a compliment by saying "thank you" in return. Gah! You wouldn't believe the mental turmoil I went through revealing that, as if it were some great secret. There on the page it looks faintly ridiculous. Complimenting people and saying thank you - what are you on, Bertie?
Ten years ago today, on the 13th March 2012, a little game called Journey went a long way in changing our perception of 'smaller' video games. At the time, when it originally launched on PlayStation 3, Journey was met with a tidal wave of praise from both critics and players. It was and still is a uniquely fulfilling title — only a couple of hours in length, but a brilliantly realised slice of interactive art.
One of the things that set Journey apart was its anonymous online co-op. You could be paired up with anyone at any time, and you'd continue the journey together — your only means of communication being the little chirps of your robed character. Simple but incredibly effective.
Journey's brilliant and at the time completely novel social system was conceived out of creator Jenova Chen's spirit of rebellion against then-current gaming trends.
Tesla employees from Ukraine who have been asked to return to their country to fight in the ongoing war against Russia will keep their employment and be paid their salary for three months. Following the three months, Tesla would reassess the conflict in the region and their employees’ situation to decide what should be done […]
On a day of broad-based strength among gaming equities, Caesars Entertainment (NASDAQ:CZR) is one of the leaders of the resurgence. That’s on news that CEO Tom Reeg bought shares in the casino operator, and as the stock earns some kudos from analysts. In late trading, shares of the Harrah’s operator are higher by more than […]