Monster Hunter Rise is kind of weird when placed directly beside Monster Hunter World. There’s more variety to the monsters, but the game doesn’t demand nearly as much of your time. It’s also a port of a Switch game, so it doesn’t look as good as the previous in certain ways. People have been playing World game on PC for a while now, and may find the visual differences jarring. The game itself also feels lighter and breezier, with plenty of new mechanics and lots of the trademark action the series is known for. Rise is also a great port, all things considered. Let’s get hunting.
Right off the bat, the aesthetic of Monster Hunter Rise is decidedly Japanese (even more so than usual). You create your hunter and are dropped into Kamura Village. A horde of monsters, led by a single super-strong monster that strengthens itself by eating its members, is periodically attacking the village. It’s up to you and, well, everyone else playing the game, to figh...