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Tag: head-mounted displays

The Role of Augmented Reality in Eсommerce: Benefits and Applications

Augmented reality, mixing virtual elements with the real world, is getting into ecommerce to bring new possibilities and change how customers interact with products and make purchase decisions.By 2025, Statista...

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Samsung to Acquire eMagin, a Company Specializing in OLED Microdisplays for XR Technology

Samsung, the South Korean multinational conglomerate, has announced its plans to acquire eMagin, a company specializing in OLED microdisplays for XR technology. The acquisition...

Design And Security Challenges for VR

Virtual reality is no longer just for gamers, and as this technology is deployed in everything from health care to industrial training, the requirements...

A Quarter of All People Will Spend an Hour a Day In The Metaverse In Four Years

New research finds that by 2026, 25% of everyone will spend at least one hour per day in the metaverse for work, shopping, education, social and/or entertainment. According to a new report from data insights firm Gartner, a burgeoning metaverse will develop with a fully operational virtual economy enabled by digital currencies and non-fungible tokens […]

The post A Quarter of All People Will Spend an Hour a Day In The Metaverse In Four Years appeared first on Coin Bureau.

Inside the AREA Requirements Committee with Brian Kononchik

The work of the AREA is largely driven by its member committees: Research, Interoperability & Standards, Safety, Human Factors, Requirements, Marketing, and Security. Each of these groups is focused on activities that contribute to the development of knowledge about the adoption of enterprise AR and the practical implementation of AR use cases. For AREA members,...

The post Inside the AREA Requirements Committee with Brian Kononchik appeared first on AREA.

PSVR2 Specs: How it Stacks Up Against the Original PSVR, Oculus Quest 2, and Valve Index

Sony has finally shared more information, specifically the specs that will be featured in its PSVR2 headset. But how does is stack up against other headsets like the Meta Quest 2?

Odeon Theatrical announces program to integrate Augmetned Reality visuals into live theatrical performances

In Augmented Reality News  September 20, 2021 – Odeon Theatrical, a project that is integrating modern theatrics with extended reality (XR) technology, has recently...

The Virtual Arena: The Virtual Game Space

Covering all aspects of the Out-of-Home entertainment landscape, industry specialist Kevin Williams, in his latest Virtual Arena column is one of the first...

Cambridge-based VividQ announces €12.8 million to bring holographic display to the world

Deeptech company VividQ, a leading software and IP developer for holography, has announced a seed extension round of around €12.8 million. The Cambridge...

HTX Labs awarded SBIR Phase II contract with US Navy to deliver immersive training to student pilots

In Virtual Reality News June 24, 2021 – HTX Labs, a provider of immersive training and simulation programs, has recently announced that it has...

The Virtual Arena: HTC Vive’s Influence in Enterprise VR – Part 2

In this second of a two-part feature in his latest Virtual Arena column, industry specialist Kevin Williams marks the six-year anniversary of HTC’s...

NVIDIA announces updates to its CloudXR platform with the upcoming release of CloudXR 2.1

In Augmented Reality, Virtual Reality and Mixed Reality News April 16, 2021 – This week at GPU Technology Conference (GTC) NVIDIA announced several updates...

New Valve HMD Patent Indicates Standalone & Wireless Designs

Valve has been a prominent player in the virtual reality (VR) industry, from its SteamVR tracking system to its current Valve Index headset...

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