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Tag: Gender pay gap

Women’s Critical Role, Impact, and Empowerment in AI

Women in AI | Feb 21, 2024 Image: FreepikBridging the Gender Gap in Artificial IntelligenceA recent TechCrunch article titled "The women in AI making...

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Beating the Odds: 3 Challenges Women Face in the Cybersecurity Industry

Globally, about a quarter of cybersecurity jobs belong to women, which unfortunately doesn't quite correlate with the worldwide female population of 49.58%. We're not...

Gender pay gap reporting: UK and US snapshots of a slowly improving landscape

WTR data analysis considers the slow rate of progress when it comes to narrowing the gender pay gap on either side of the AtlanticData...

Here are the 10 best (and worst) cities for women in real estate

Women in real estate in Toledo make 136 percent of the earnings of men in real estate in the city — the fourth highest...

Appetite growing for embedded finance in mobility sector – Solaris

Research conducted by Solaris and the Handelsblatt Research Institute explores how embedded finance opportunities are opening up in the European mobility sector. ...

Fighting Gender Pay Inequality in Procurement and Supply Chain

Despite the progress women have made in the workforce during the past few decades, gender biases persist. The situation within the procurement and supply...

Companies flooded Twitter on International Women’s Day. Then Gender Pay Gap Bot exposed the truth

Fortune | Sophie Mellor | Mar 9, 2022 Many corporations marked International Women’s Day on March 8 by tweeting photographs of woman colleagues alongside positive statements that celebrated the proud and equal work they do. They did not mention this meant equal in everything but pay, however. But that omission was quickly fixed, at least

The post Companies flooded Twitter on International Women’s Day. Then Gender Pay Gap Bot exposed the truth first appeared on National Crowdfunding & Fintech Association of Canada.

Women in the World of Data

When it comes to Data Science, many people affiliate the career path as being ‘nerdy’. An industry for men, smart men; pushing women further and further away from the career. What can be done about this, and why is it important?

‘Soft-Spoken Blackmail’: Lego Star Wars: The Skywalker Saga Devs Reportedly Forced to Crunch

A new report from Polygon details the issues within TT Games, sharing the accounts of over 30 current and former employees, many of whom say calls for change within the studio have been mostly ignored.

Report: LEGO Star Wars developers have endured years of crunch

Published right alongside the new gameplay overview trailer and release date announcement for LEGO Star Wars: The Skywalker Saga, Polygon has a report with both current and former employees saying that TT Games has suffered years of extensive crunch, ever since the start of the popular franchise in 2005. Change has come in recent years, but has been slow and not addressed some of the fundamental issues with long working hours at the studio. The issue stems from the original workplace culture under co-founder Jon Burton who would reportedly “yell at staff to return to their desks if they tried to leave work on time, and that he regularly expected employees to put in extra hours.” Those expectations continued after he was replaced in the day-to-day by studio manager David Dootson (2013-18) and Paul Flanagan (2018-20), both “maintaining an atmosphere where overtime was expected.” While overtime was presented as being voluntary, employees were split into overtime and flexitime. While the former could exchange for extra pay or time off, flexitime could only be exchanged for late starts or holidays, and came with a 40-hour cap that meant those who were led to working more time were not rewarded for their efforts. When low morale was a concern in late 2017, and following meetings in which staff could air their complaints freely, new contracts were offered to give more holiday time and larger bonuses. Sadly, both current and former employees say that little else complained. Some sources highlight that TT Games has been a hostile workplace for women, who would endure bullying, derogatory comments and lacked opportunities for promotions. In a 2020 report on gender pay gap, women have only 2.4% of the highest-paid employee pay quarter and 8.7% in upper-middle pay quarter. Former managing director Tom Stone organised the staff feedback meetings, but asserts that he never heard complaints of bullying or harassment. Management changes came in 2020, when former Sony Worldwide Studios VP Michael Denny came in as studio head. Opinions on his leadership are split, with some sources saying he is addressing issues regarding excessive crunch and lack of diversity, while others point to his hiring of former Sony colleagues Eric Matthews and Mark Green to senior roles as cronyism. Their positions as director of game development and head of game were not widely advertised internally. In general, The Skywalker Saga has suffered from choices made by upper management. This includes choosing to go with the internally developed and incomplete NTT game engine instead of switching to Unreal Engine – this led to instability for development tools, unfamiliarity for new hires and a lot of lost time as work had to be restarted – and feature creep as management coined the phrase “strive for 85” to try and get a metacritic rating of 85 for the first time. This has actively fed into the gameplay overhaul for The Skywalker Saga, hoping to address common complaints from reviews regarding the camera, online co-op and platforming. “Let’s add a God of War-style combat tree! 5-year-olds will love it,” one former developer said. You can hear their eyes rolling. There was also the baffling decision in early 2020 to move staff from this game to another project, leaving Skywalker Saga seriously short of staff and potentially exacerbating delays. A spokesperson for TT Games provided Polygon with the following statement about its current work culture: “TT Games is committed to creating a respectful, fair and inclusive workplace for every employee. There have been many efforts in recent years, with new studio leadership and the support of Warner Bros. Games, to nurture a collaborative culture and work-life balance our employees can be proud of. Our legacy of delighting fans with the games we have created over the years is very important to us. We recognize our continued and future success relies on sustaining the momentum of the positive changes we have made to date, ensuring every employee feels supported, appreciated and experiences a true sense of belonging.” Thankfully it does sound as though some things will improve following the release of The Skywalker Saga. Sources say that TT Games will no longer use NTT on future games and will switch to Unreal Engine, and the company has started to be more aware of and limit the amount of overtime that staff can work. Source: Polygon

From reduced hours to unemployment, the Mother Tax

Posted on Oct 6, 2021 Even though the gender pay gap among full-time employees fell from 9.0% in 2019 to 7.4% in 2020,...

Most British workers likely to underestimate their employer’s gender pay gap

Posted on Sep 30, 2021 Despite most British workers (96%) agreeing that the UK has a gender pay gap, as many as 57%...

Women Returners and Innovate Finance Establish Cross-Company Return Program for Fintech Professionals

Women Returners and Innovate Finance have teamed up to establish a cross-company returner program, which aims to encourage professionals to try re-entering the...

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