Developer Mediatonic has released the mid-season update for Season 6 of Fall Guys. Amongst other smaller changes, the big news is that Fall Guys‘ PC and PlayStation communities can now play together thanks to the introduction of cross-play. In the announcement blog post, the developer credits Epic Games’ “swanky tech,” for making this possible.
Previously, cross-play was only available in Custom Shows. But as of today’s update, all playlists support it. This includes all team-based game modes, like Squads Show and Squads Duos. Furthermore, the post hints that similar support may be following for both Switch and Xbox by describing this as a “first step.”
Fall Guys players wanting to take advantage of cross-play will have to have a linked Epic Games account. Those who haven’t done this yet will be prompted to the first time they launch Fall Guys after downloading this update. Once that’s done players can freely add and invit...
Say it with me, and say it with heart: Hallelujah.
“We're saying goodbye to the Bethesda.net Launcher this year,” Bethesda's announcement states. “Starting in early April you'll be able to migrate your games and Wallet to your Steam account.”
The post goes into details about how the transition will happen, from purchases to game saves to virtual currency balances. The migration begins in April, and the Bethesda launcher will shutter for good in May. Hopefully the news doesn't affect many of you—but you shouldn't have been using the Bethesda launcher anyway. It's terrible.
The Bethesda launcher debuted in 2018, at a time when every major game publisher wanted to get off Steam and roll their own platforms. The Bethesda launcher was the exclusive platform for Fallout 76's early days. Far from being a dynamic duo, the launcher couldn't even get the basics right, and the game was just as terrible as the launcher itself.
Fallout 76 refused to work on many people's PCs. There was no way to uninstall the space-hogging beta once it ended. Creating a new account was a byzantine hassle. Buying games required being booted out of the launcher, onto Bethesda's website, then having to close and reopen the launcher so it could see your purchase. There was no client-wide friends list, and actually becoming friends with someone was a hassle (that had to be redone for every game you wanted to play in). And despite all the jank, Bethesda did not allow refunds on its nascent launcher.
The Bethesda launcher at Fallout 76‘s release. It sucked.
Hayden Dingman/IDG
“If publishers don't want to put their games on Steam, that's fine—but they'd better make sure their replacement launcher reaches a baseline level of quality,” we said in a scathing evaluation of the then-new Bethesda launcher. “If you're going to shoot at the king, you'd better not miss—and right now, Bethesda couldn't come near the crown even with V.A.T.S. active.”
Did it ever get better? Honestly, who knows. Fallout 76 launching in such a dire state on such a dire platform meant I never touched the Bethesda launcher again (though Fallout 76 improved). Bethesda kept publishing its games on Steam, and eventually Xbox Game Pass after the Microsoft acquisition, and those were significantly better places to play Bethesda's compelling arsenal of games, like Doom, Elder Scrolls, Dishonored, Fallout, Deathloop, and others.
Soon, you'll mercifully have no choice but to buy Bethesda games from one of those storefronts. You should've done that already anyway. EA itself recently began publishing its games on Steam again and working with Xbox Game Pass despite being the publisher who kicked off the whole splintered-off-platform craze with Origin. Now that Valve, Microsoft, and Epic are engaged in a fierce battle for the attention of PC gamers (not to mention killer offshoot options like Itch.io and GOG), here's hoping the era of publisher-specific PC storefronts is drawing to a bloody and long-overdue close.
Good riddance, Bethesda launcher. You won't be missed. Don't let the door hit you in the ass on the way out.
There’s nothing more frustrating than playing your favorite game online and endlessly waiting for the next session to start. Either it’s that last person who hasn’t hit ‘ready’ or there aren’t enough people to start a game in the first place – it can really ruin the fun. In Grid Legends, we’ve looked to make […]
A plan to bring undeath to the dragons across Faerûn and beyond. Familiar enemies banding together to rain destruction upon Neverwinter. An alliance of the great factions. And Grappling Hooks. The newest module, Dragonbone Vale, will once again ask adventurers of the Forgotten Realms to swing into action and put a stop to the dangers […]
Discord allows users the ability to link their PlayStation Network account to the service, which in turn lets others on the platform view what games they're playing on their PlayStation 4 or PlayStation 5. In addition, players can choose whether or not to display their PSN ID to help others find and add them to a friends list on their respective PlayStation devices.
Getting your Discord and PlayStation accounts linked is a breeze, and it uses the exact same method as linking other services like Xbox, Spotify, and Twitter. Let's walk you through this quick process so you can get your accounts linked.
How to link your PSN and Discord accounts:
Open the Discord app on your PC or mobile device.
Navigate to User Settings > Connections > Add.
You'll be greeted by plenty of icons for different services. You're looking to find and click the PlayStation logo.
You'll be prompted to sign in to your PlayStation Network account and confirm that you want to connect itto your Discord account.
Keep in mind that once you've linked your PlayStation and Discord accounts, you can visit User Settings > Connections at any time to toggle whether to share what games you're playing on PlayStation and whether to display your PSN ID on your profile.
U.S. Patent No. 8,869,044: Relocating a user’s online presence across virtual rooms, servers, and worlds based on locations of friends and characters Issued October 21, 2014 to Disney Enterprises Inc. […]