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Tag: exploration

New Art Exhibit in Makati to Feature NFT on the Tezos Blockchain

“Jopet Arias's NFT work included in the exhibit points to his interest in the fusion of traditional and digital art and the boundless reality of the metaverse,” a statement noted.

The post New Art Exhibit in Makati to Feature NFT on the Tezos Blockchain appeared first on BitPinas.

How big is crypto? Comparing the market to traditional asset classes

2021 was a record-breaking year for crypto, with the global market cap surpassing $2 trillion for the first time.

The post How big is crypto? Comparing the market to traditional asset classes appeared first on CryptoSlate.

See Final Fantasy 7 Remake with the original’s fixed camera

There are lots of similarities.

Going Alone: Delving into The Legend of Zelda Second Quest

I grew up in a house with an NES and two significantly older brothers, which means that I have had the map from The Legend of Zelda imprinted on me since before my long-term memories even begin. From the time I was old enough to hold a controller, I’ve known which tree to burn down to get an easy heart container, where to obtain the cheapest shield, and which dungeons to buy food before attempting. I don’t know where they learned it all – I have almost no clear memories of watching them play – but I was the beneficiary of whatever combination of trial and error and knowledge gleaned from old Nintendo Power magazines and playground word of mouth. Game & Watch: The Legend of Zelda Review I can’t draw the dungeons from memory, but upon entering and seeing that particular level’s colour palette I’d find that more often than not I know which direction to go. All this was still true the last time I played The Legend of Zelda, occupying the long, slow pandemic days with my three-year-old by making our way through the series in 20-minute bursts. But it wasn’t until we tried the series’ original entry shortly after savouring the slow-build exploration of Breath of the Wild that I realised I had been doing it wrong my entire life. For a game that’s about discovery – that was ostensibly inspired by Shigeru Miyamoto’s expeditions into the forests and caves near his childhood home – playing it with this internal GPS felt for the first time like cheating. So, I attempted something I had been putting off my whole life: playing The Legend of Zelda’s Second Quest, the rearranged, far more difficult adventure. Included as a secret bonus on the cartridge, I always put it off, saying I’d come back another time. I think I was scared of it, that it would expose me as some kind of fraud, dependent on the home field advantage my mental map gave me. What would happen if I tried it and shattered the illusion that I was any good at this? What I did know about Second Quest only fuelled these fears; I must have watched one of my siblings try it at least once. I remembered that one of the dungeons continued past the point where you got the Triforce. I remembered a dungeon that was accessed by bombing a wall across a river, but not which one or exactly where. I knew enough to anticipate rooms swarming with Darknuts and Wizzrobes. I was ready for everything to be different, that I would know next to nothing. Instead of navigating via turn-by-turn directions, what I had to go on was the diary Indiana Jones’ dad leaves behind in The Last Crusade, all scattered clues and cryptic secrets. Still, I hadn’t expected it to be so surreal, like visiting your hometown and discovering all its landmarks had been rearranged. Something was off. This was wrong. The first dungeon may have been in the same place, but all the nooks and crannies I’d stop by on the way to it were gone. Even being prepared for differences didn’t stop me from bombing the same spot on the rock or trying to set fire to the same tree multiple times, looking for the old standbys. As I progressed through Second Quest, this disorientation grew more deep-seated, an assault on some base level of my memories akin to Proust pulling his hand from his mouth and finding he was really nibbling on a Dorito. This was a sensation of a ruined world far greater than those provided by The Legend of Zelda: Ocarina of Time or Final Fantasy VI because it was happening entirely in my head. Starting the Second Quest collapsed all the times I had played the First into one another. It felt as though I had been gone for decades, and the changes I was finding were something that had happened in the interim. It felt as though the ownership I had once claimed had been taken away. And I wanted it back. I wanted to be from there again. We drew a map, because my kid loves maps and because I couldn’t find the sixth or the seventh or the eighth dungeon levels. We charted a grid and marked which square contained which secret, looking for empty quarters in which the next one might be found, as if we were firing ranging shots in a game of Battleship. I scoured the map looking for the letter that would allow me to buy health-refilling potions. I stumbled upon the final level before I had found the fourth one. I climbed every mountain, forded every stream, bombed every cliff face, burned every tree. I was determined not to look at a guide, but the one concession to the cheats of modern technology was to rewind after my failed attempts at carpet bombing an entire screen’s worth of rock wall so I didn’t have to go harvest more bombs from the blue Moblins each time. I grew obsessive with filling in the gaps in my knowledge. My kid grew bored, even if he appreciated that my obsession led to us playing far beyond the agreed upon time limits. I don’t think I would have reacted so strongly if you had rearranged everything in the place where I grew up. That’s already happened; everything has moved, and I can recognise it only because I go back every year or two to visit my parents. But I never felt this kind of ownership over that map. As a kid, it was something I was spirited through, sitting in the back seat reading those same Nintendo Powers as they were passed down to me. My hometown was a constellation of destinations, while the Hyrule of The Legend of Zelda was a web of possible paths and journeys. Even as a child, it was something I had agency, even a kind of mastery, over. Is it any surprise that this fictional place lodged itself more deeply in my psyche than the real world? Is it any surprise that I wanted to reclaim that feeling? More from The Legend of Zelda Nintendo, it’s time to remake the Zelda Oracle series on Switch The Legend of Zelda: Skyward Sword HD Switch Review It’s time for The Legend of Zelda to give us a Female Link When I did, it wasn’t how I expected. Somewhere in the course of my wanderings, scouring dungeons I had already completed looking for an item that might allow me to proceed, I got good. I developed an intuition for which walls were going to be bomb-able and which held invisible passages into the next room. I could chart a path through swirling eddies of enemies as if they were a bunkered defence for Link to dribble through, and if I had to defeat them all to open the next door, then the process would just take a little longer than running did. The knowledge I had always brought to the First Quest had been a crutch, because I anticipated every dangerous situation and entered well-equipped to tackle them. Here I had to improvise, to get into trouble and play my way out of it. It was hard, until it wasn’t. It took an inordinate amount of time for me to find the simple secret to opening Level 6, but when I did, I yelped for joy. The jolt of finally getting unstuck, the lifting of that frustration, gave me the momentum to sail through the endgame. Attempted discovery no longer felt like a chore. The map paid off big time. With all the practice I already had, the remaining dungeons, their bosses, even Ganon himself proved relatively easy. The grind of exploration I had always missed out on made me, for the first time, play The Legend of Zelda as an adult would. It took me beyond nostalgia, to a place where I could make the game my own.

Pokemon Legends: Arceus gets a new overview trailer with more gameplay

The intriguing new style of Pokemon game is right around the corner The launch of Pokemon Legends: Arceus is weeks away at this point....

The post Pokemon Legends: Arceus gets a new overview trailer with more gameplay appeared first on Destructoid.

MyMD Pharmaceuticals Announces Issuance of New U.S. Patent Covering MYMD-1 in a Method of Treating Sarcopenia

BALTIMORE–(BUSINESS WIRE)–MyMD Pharmaceuticals, Inc. (Nasdaq: MYMD) (“MyMD” or “the Company”), a clinical stage pharmaceutical company committed to extending healthy lifespan ... Read More

VNTANA Partners With JOOR for B2B E-Commerce

An introduction to VNTANA and Joor, a look at their partnership, and an exploration of the context of that partnership in the world of XR e-commerce.

You Can Create Quests for Resources in Horizon Forbidden West on PS5, PS4

Machine hunter.

A big emphasis in Horizon Forbidden West will see you hunting mechanical wildlife for parts and components in order to upgrade your gear. More than the past game, you’ll need to destroy specific species in order to get the items you want. Guerrilla Games has streamlined this aspect by allowing you to create custom, on-the-fly jobs directing you to the machines you need so you don’t have to rely on random exploration.

Obviously you can explore the world freely if you wish, but when you’re looking for a very specific thing it can feel frustrating to just run around in circles until you stumble upon what you’re searching for. “In this game, we tried to bring the machines and the encounters with the machines more into play, so a lot of the upgrades also cost specific machine resources. You have to go out and hunt specific machines,” director Mathijs de Jonge told Game Informer.

Read the full article on pushsquare.com

10 Most Watched Blockchain YouTube Videos for 2022

The top blockchain videos have millions of views, showing just how popular this new technology is.

The post 10 Most Watched Blockchain YouTube Videos for 2022 appeared first on Bitcoin Market Journal.

Space debris expert warns U.S. ‘woefully behind’ in efforts to clean up junk in orbit

The United States is a space superpower but is not doing as much as other nations to solve the problem of orbital debris, an industry expert said Jan. 6. 

SpaceNews

NiftyAgenda Final Lineup Includes 20 Demos, NFT Gallery Showing and Press Conference on Underdogs and Female Empowerment Featuring NFT Platform Banned from CES

LAS VEGAS - January 6, 2022 - CoinAgenda (www.coinagenda.com), the premier global conference series connecting blockchain and cryptocurrency investors with startups since 2014, today is launching its newest NFT-focused event, NiftyAgenda, with an exclusive launch party on January 6 from 5-11 pm in Las Vegas, following CES®, the largest Consumer Electronics Show in the world. All NFT creators, innovators, buyers, and media are invited. 


NFT mainstream popularity exploded in 2021, starting in Q1 when Beeple's Everydays: The First 5000s, sold in auction for $69 million, bringing rise for artists to take digital ownership and compensation over their art. With the sales of NFTs expected to exceed $20 billion by the end of 2021, NiftyAgenda will kick off with presentations and a meet-and-greet from the leaders behind the hottest upcoming NFT drops. 


Presenters include: 

Hot Drops, the first inclusive adult NFT marketplace disrupting how creators and fans connect with next-gen content.

Fearless Girl, the iconic statue on Wall Street, which is issuing a series of NFTs to fight lawsuit by a big bank to seize control of her copyrights.

Starter Capital, the leading launchpad, incubator, and investor network for Polygon, Ethereum, Fantom, Avalanche, BSC, which is partnering with the OpenDao initiative to decentralize OpenSea.

NFTY, a blockchain studio and incubator for the next generation of NFT technology.

SDG Exchange, a global sustainability marketplace dedicated to reversing climate change one transaction at a time.

Echo Labs, a space for artists of all kinds to get their voices heard and their distinct point of view and missions noticed.

Icecap, a Blockchain-Based Diamond NFT Marketplace.

RAIR TECH, a blockchain-based digital rights management platform that uses NFTs to gate access to streaming content.

Tradery Capital, an AI-powered asset manager for Coinbase customers.

Pixel Bird, a NFT collection of pixelated birds, the result of the evolution of a group of dinosaurs that lived hundreds of years ago.

Frogland, a hand-drawn series of 10,000 generative NFTs, with each frog being entitled to a LillyPAD, or Personal Access Domain, with Frogland, the central most founding district of the metaverse.

On1 Force, a collection of 7,777 generative side-profile characters with over 100 hand-drawn features fighting for their existence. 

A List Apes, a NFT project featuring a unified community that represents each unique person and makes them feel comfortable with their individuality of character, appearance, and principles.



Following presentations by NFT creators and analysts will be an immersive digital gallery showcasing the NFT creators' newest drops and a concert by Think:X, featuring legendary Pink Floyd sax player, and NFT creator Scott Page, and Jane's Addiction drummer, Stephen Perkins. This all-star line up will perform “Beyond the Wall,” an exploration of the music of Pink Floyd, for a Think Floyd experience. The concert will simultaneously happen with NFT demonstrations and videos in the background, a full bar and heavy hors d'oeuvres. NiftyAgenda is being held at two iconic former celebrity estates ten minutes from the Strip; location details will be given with ticket purchase. Space is limited.


NiftyAgenda tickets are available for $299 and include the meet-and-greet segment, NFT gallery showcase, and Think:X concert. CES accredited media will be allowed in at no cost upon independent verification of credentials.

For more information, please contact contact@coinagenda.com.


ABOUT NIFTYAGENDA

NiftyAgenda brings together NFT creators, innovators, buyers and media. NiftyAgenda is the newest conference from CoinAgenda, which has been producing high-end crypto investor events globally since 2014.


ABOUT COINAGENDA

Now in its eighth year, CoinAgenda is the leading global conference series connecting professional investors, traders, family offices and digital currency funds with top entrepreneurs in the blockchain and cryptocurrency sectors. CoinAgenda is an experience that allows all attendees to meet, mingle, and get to know the leading thought leaders, entrepreneurs and investors in the sector, including memorable parties at unique locations. 


Disclaimer: Consumer Electronics Show”, "CES,” “CES®” and “International CES®” are registered trademarks of the Consumer Electronics Association. NiftyAgenda at CES 2022 is not affiliated with or endorsed by CES or the Consumer Electronics Association.

The Best-Looking Games on PS5

Got your hands on Sony's latest console and want to see what it's capable of? Here are the best-looking games you can get on PS5 right now.

The post The Best-Looking Games on PS5 appeared first on GameSpew.

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