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Tag: dynasty warriors

Dynasty Warriors 9 Empires Review

Conquest is the aim of the game in Dynasty Warriors 9 Empires, but bland visuals and tick box objectives sully the experience.

The post Dynasty Warriors 9 Empires Review appeared first on GameSpew.

Review: Dynasty Warriors 9: Empires (PS5) – Fun Empires Formula Can’t Hide Lasting Dynasty Warriors 9 Damage

Fallen empires.

After the disappointment of Dynasty Warriors 9 and its cardboard open world, we desperately wanted Dynasty Warriors 9: Empires to be good — to finally get Koei Tecmo's flaship franchise back on track. And while Empires is easily a better game than its predecessor, it still suffers from many of the issues that Dynasty Warriors 9 introduced.

Reversing the series' fortunes was always going to be a tall order when Empires is built on the same foundations as Dynasty Warriors 9 — both in terms of gameplay and technical performance. Empires' injection of slightly strategic warfare can only paper over the cracks so much, and it isn't long until you're reminded of why 9 was such a stinker.

Read the full article on pushsquare.com

Next Week on Xbox: February 14 to 18

Welcome to Next Week on Xbox! In this weekly feature, we cover all the new games coming soon to Xbox Series X|S, Xbox One, and Windows PC as well as upcoming Xbox Game Pass and soon-to-be released ID@Xbox games! You can get more details on these games below and click their profiles for pre-order details […]

Mapping the musou empire

In the 30 years since Akihiro Suzuki started at Koei, he's spent 20 of them overseeing Dynasty Warriors - progenitor of the musou genre, one of gaming's longest-running series, and one whose every entry bar the fifth Suzuki has been involved in. It's a success that the team could never really have anticipated - how could they, given how the series had its start in a different genre entirely.

Released on the original PlayStation back in 1997, the first Dynasty Warriors was a Soul Calibur-like one-on-one fighting game and was met with positive reviews - so much so that Omega Force, the division within Koei Tecmo that Suzuki was a part of, stuck with the genre with its next project Destrega. "Within the team we all thought it was really good, but it didn't really sell well," says Suzuki.

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