Zephyrnet Logo

Tag: controllers

My Cranfield MSc: Robotics MSc – my group project experience

Hello! My name is Angelos Dimakos, and I am from Greece. I am currently studying for an MSc in Robotics at Cranfield University. I am also the Course Representative for this course. During this blog, post I’d like to take you through my group project experience on the Robotics MSc. The group design project element ...

The post My Cranfield MSc: Robotics MSc – my group project experience appeared first on Cranfield University Blogs.

PlayStation gives first look at VR controllers; Facebook unveils AR wristband



The unique design of Sony's controllers uses an “orb” shape that allows gamers to hold the controller naturally, while playing with a high degree of freedom.

It uses adaptive trigger buttons that can increase their tension depending on what’s happening on screen; advanced haptic feedback to try and make sensations in the game world more impactful, and finger touch detection which can detect a user’s fingers without any pressing.

The controller is also tracked by Sony’s new VR headset through a tracking ring across the bottom of the controller.

In a blog post, Sony said it would start supplying prototypes to game developers soon, although it did not give exact dates for when a refreshed PlayStation VR system might be released to consumers.

PlayStation’s senior vice president for platform, Hideaki Nishino, said the new hardware had been made “from the ground up” with the aim of making a “huge leap from current-gen VR gaming”.

Microsoft has also been in the spotlight this week after gamers reported error messages appearing on their Xbox consoles that mentioned VR headsets. However, the firm denied it was developing VR for the platform, attributing the messages to a “localisation bug”.

Meanwhile, Facebook has announced it is developing a wristband which has been designed to control augmented reality (AR) glasses, which are expected to launch later this year.

Wearers of the band would be able to interact with the virtual world with their finger movements, the company said in a blog post.

Contextually aware AI is being developed which will be able to understand a users’ commands and actions as well as the context and environment around them.

It will make inferences about what information a user might need or commands they might want to carry out depending on the context.

The wristband input is designed to make selecting a choice effortless by letting users interact with virtual, always-available buttons through slight finger movements.

This marks an escalation of Facebook’s interest in a hotly contested race among tech giants including Apple, Amazon and Google to develop AR devices that could eventually replace smart phones.

In September 2020, Facebook said it was about five to 10 years away from being able to bring “true” augmented reality glasses to the market.

Important Info on the Aphria and Tilray Cannabis Merger

LEAMINGTON, ON and NANAIMO, BC, Feb. 23, 2021/PRNewswire/ – Aphria Inc. (“Aphria”) (TSX: APHA andNASDAQ: APHA), a main worldwide cannabis-way of life purchaser bundled products organization motivating and enabling the overall local area to carry on with their absolute best life, and Tilray, Inc. (“Tilray”) (NASDAQ: TLRY), a worldwide pioneer in cannabis research, development, creation, […]

The post Important Info on the Aphria and Tilray Cannabis Merger appeared first on The Cannabis Business Directory.

How a Solo Indie Developer Built the Best Rated Game on Oculus Quest

Recently released on the Quest store, Cubism is a spatial puzzle game with a slick minimal presentation. Designed by a solo indie developer Thomas Van Bouwel as a side project, the game impressively holds the highest user rating among all Quest apps with more than 100 reviews, according to our latest ranking. We reached to Van Bouwel to […]

The post How a Solo Indie Developer Built the Best Rated Game on Oculus Quest appeared first on Road to VR.

10 Socially Distant Fundraising Ideas to Connect Virtually

Fundraising isn’t just about raising money. It’s also about connecting with your community and spreading awareness of your cause–much easier said than done when fundraising during COVID-19. But, when well-equipped with some fun AND socially distant fundraising ideas, you can engage your supporters and get some funds for your favorite cause at the same time. […]

The post 10 Socially Distant Fundraising Ideas to Connect Virtually appeared first on GroupRaise.

Vigilant Aerospace CEO Discussing Future of Drone Sensors, Chips and Artificial Intelligence for BVLOS Flights at InterDrone 2018

Vigilant Aerospace’s CEO will be discussing emerging sensor and processing technologies and artificial intelligence for beyond visual line-of-sight and autonomous drones on two different panels at the upcoming InterDrone 2018 conference. InterDrone is North America’s largest unmanned aircraft industry conference and takes place September 5th to 7th, 2018 in Las Vegas, NV. “The emergence of […]

The post Vigilant Aerospace CEO Discussing Future of Drone Sensors, Chips and Artificial Intelligence for BVLOS Flights at InterDrone 2018 appeared first on Vigilant Aerospace Systems, Inc..

New Global UAV Sense-and-Avoid Systems Report Names Vigilant Aerospace a Key Vendor and Forecasts Market at $3.6Bn by 2022

A new market intelligence report from BIS Research forecasts the market for UAV sense-and-avoid systems to reach $3.6Bn by 2022 and names Vigilant Aerospace Systems as a key player in the rising market. The study, titled “Global UAV Sense and Avoid Systems Market, Analysis & Forecast, 2017 – 2022,” was published April 17, 2108 and covers the […]

The post New Global UAV Sense-and-Avoid Systems Report Names Vigilant Aerospace a Key Vendor and Forecasts Market at $3.6Bn by 2022 appeared first on Vigilant Aerospace Systems, Inc..

Latest Intelligence

spot_img
spot_img