Coinweb, a layer-2 blockchain interoperability protocol, announced today the addition of the Ethereum underlying chain to its expandable blockchain infrastructure. This integration lays the groundwork for protocol-level unification of the Bitcoin-derived chains and the Ethereum family of chains. Bitcoin and Ethereum hold the largest portions of capital in the cryptocurrency market. By integrating and unifying […]
LONDON –– March 24, 2022 –– vEmpire DDAO (https://v-empire.io/), the largest decentralized Metaverse, GameFi and NFT investment organization, has announced their second NFT series with all new NFT staking, that enables holders to earn passive income launching on March 24th.
The NFT series will have a total of over 3.7 million unique trait possibilities, but only 4,500 of these will ever be minted. Staked NFTs earn a share of 25% percent of the total game fees earned from “vEmpire: The Beginning” - vEmpire's debut play-to-earn game - paid in $VEMP. NFT holders will further have the opportunity to compound the rewards by staking $VEMP into the DDAO - vEmpire's Democratic Decentralized Autonomous Organization - enabling them to also receive fractional exposure to some of the Metaverse's most promising investment opportunities.
“Enabling our community to not only stake their $VEMP, but also their NFTs is something that we believe is groundbreaking. It opens up a completely new use case for Non-fungible Token technology which will expand vEmpire's ecosystem of investment instruments, once again contributing to lowering the barrier to entry for investment in the Metaverse,” said Dominic Ryder, Founder & CEO of vEmpire. “Investors can now own virtually-tangible assets that provide passive income possibilities, enabling them to receive $VEMP, essentially for free, that they can later compound by staking in the DDAO, while also receiving other incentivised benefits like exposure to the Metaverse's most attractive and lucrative investment opportunities. This changes everything.”
“The Plebeian Council'' consists of 4,500 unique and generative Roman-themed NFTs that are hosted on the BNB Chain (formerly known as the Binance Smart Chain). They are the principal assembly of the common people of vEmpire's Metaverse adaptation of ancient Rome, and they will act as their holder's identities and provide unique benefits for their holders within vEmpire's expanding Roman ecosystem. Each NFT will consist of eleven specific traits, which will be randomized to make generative artwork. Traits include background, skin, nose, facial hair, weapons, hands, headware, eyes, mouth, outfit and accessory, and will be minted at 0.5 BNB for xVEMP Holders (those who have staked VEMP on vEmpire's platform), 0.75 BNB for Whitelisters, and 1 BNB for the public.
About vEmpire: vEmpire DDAO is the largest decentralized Metaversal investment organization. They are the world's first application that enables investors to earn interest on their Metaverse cryptocurrency holdings, paying yields in both VEMP (vEmpire's native token) and the original token staked. Alongside this, vEmpire are also currently the largest decentralized virtual real estate owner and developer. vEmpire also operates in the GameFi and NFT sectors and incubates new Metaverse and GameFi projects, as well as hosts virtual events at their world class virtual real estate developments in some of the Metaverse's largest platforms.
The internal structure of the USDCAD currency pair indicates the formation of a bullish wave Ⓩ. This consists of sub-waves (W)-(X)-(Y) and is a double zigzag. Wave Ⓩ is also part of the global cycle correction b. Within the forming double zigzag, the intermediate sub-waves (W) and (X) have ended. Therefore, in the near future, […]
EDMONTON, Alberta – Aurora Cannabis Inc. (the “Company” or “Aurora”) (NASDAQ: ACB) (TSX: ACB), the Canadian company defining the future of cannabinoids worldwide, is pleased to announce today that the Company […]
LONG BEACH, Calif. and TORONTO – Glass House Brands Inc. (“Glass House” or the “Company”) (NEO: GLAS.A.U) (NEO: GLAS.WT.U) (OTCQX: GLASF) (OTCQX: GHBWF), one of the fastest- growing, vertically-integrated cannabis companies in the […]
Many customers already manage user identities through identity providers (IdPs) for single sign-on access. With an IdP such as Active Directory Federation Services (AD FS), you can set up federated access to Amazon Redshift clusters as a mechanism to control permissions for the database objects by business groups. This provides a seamless user experience, and centralizes the governance […]
USOIL suggests the development of a global upward impulse a pf the cycle degree that consists of primary sub-waves ①-②-③-④-⑤. After the end of the primary correction ④, which took the form of a double zigzag, we saw a price reversal and growth in an impulse. Most likely, the final part of the primary fifth […]
TOKYO, Mar 23, 2022 - (JCN Newswire) - Mitsubishi Heavy Industries Engine & Turbocharger, Ltd. (MHIET) of the Mitsubishi Heavy Industries, Ltd. (MHI) and Calik Enerji Sanayi ve Ticaret A.S. in the group of a comprehensive energy infrastructure affiliate of Calik Holding(1) have constructed a demo plant of their stand-alone Triple Hybrid Power Generation System "EBLOX"(2) in the Republic of Turkey. The plant was built in Malatya, in the factory of Calik Denim (Calik Denim Tekstil Sanayi ve Ticaret A.S.), a group company of Calik Holding. EBLOX optimizes the use of renewable power sources by combining them with a reciprocating engine generator and a battery. This allows for a stable power supply that meets the local electrical demand. We plan to use the demonstration to collect data for further improvement and to display EBLOX's ability to potential customers, partners, and government authorities who are involved in constructing microgrids around Africa and neighboring countries of Turkey.
The plant was built based on the collaboration that was signed in 2019 between MHIET and Calik Enerji Sanayi ve Ticaret A.S. with the goal of developing advanced structure for tailored based demand for Malatya Project and new expanding sales of EBLOX in Africa and neighboring countries of Turkey.(3) Renewable energy can be highly unstable due to changes in the environment and other factors, making it unreliable to power microgrids or minigrids. MHIET developed EBLOX as a solution to this problem, and Calik Enerji showed strong interest in the technology, offered assistance to develop EBLOX and to spread tailored solutions to Turkey, its neighboring countries and Africa etc.
The plant demonstrates how EBLOX can supply power to isolated microgrids, reduce fuel costs, and contribute to decarbonization using renewable energy, and consists of a 120kW solar power system, 150kW/167kWh storage battery, two 34kW gensets, a dummy load device of 300kW, and the control system "COORDY."
Many regions around the world located outside of the grid power network require simple and stand-alone microgrids. At the same time, stand-alone distributed power is increasingly being recognized as a power source in case of natural disasters such as earthquakes, storms, and floods. These factors, along with the worldwide trend toward decarbonization, make renewable energy critical in these areas.
With Calik Enerji's remarkable experience in the targeted regions and MHIET's expertise, both parties aim to promote EBLOX as a strategic solution for carbon neutrality.
Mitsubishi Heavy Industries (MHI) Group is one of the world's leading industrial groups, spanning energy, logistics & infrastructure, industrial machinery, aerospace and defense. MHI Group combines cutting-edge technology with deep experience to deliver innovative, integrated solutions that help to realize a carbon neutral world, improve the quality of life and ensure a safer world. For more information, please visit www.mhi.com or follow our insights and stories on spectra.mhi.com.
Copyright 2022 JCN Newswire. All rights reserved. www.jcnnewswire.comMitsubishi Heavy Industries Engine & Turbocharger, Ltd. (MHIET) of the Mitsubishi Heavy Industries, Ltd. (MHI) and Calik Enerji Sanayi ve Ticaret A.S. in the group of a comprehensive energy infrastructure affiliate of Calik Holding(1) have constructed a demo plant of their stand-alone Triple Hybrid Power Generation System "EBLOX"(2) in the Republic of Turkey.
Smite’s newest ultimate skin reward – Izanami, Queen of Cards – makes its way onto Xbox today with a mixture of misdirection and panache. This is no ordinary skin – it’s what we call a “Tier 5” skin, representing the pinnacle of Smite skin design and serving as the final reward for our new Heavenly […]
If there's one steadfast, unshakeable belief we have tried to communicate here at GameSpot Dot Com, it's that the Nintendo Switch needs folders. We have been very, very vocal on this over the last five years. So imagine our surprise when Nintendo suddenly released a new Switch firmware update, adding Groups, a feature that lets you group games and applications together with custom labels. Why, that sounds like folders!
After some well-earned champagne-popping and congratulating ourselves on successfully encouraging Nintendo to do the right and moral thing, we downloaded the update. Our jubilation quickly turned to bafflement, then disappointment, then frustration, then hunger, then frustration again, then white-hot anger. How did they mess this up?
For as long as the Nintendo Switch has had a Home screen, it has listed the last 10 things you opened, with the rest dumped into a giant pile of "all applications." The longstanding request for folders aimed to bring order to this chaos by allowing us to sort items into categories for easy indexing.
In short, folders are a decluttering tool. That's the reason they exist. You sort games into subgroups to get the disorganized mess of icons off of your Home screen. The power to choose which games go under what label is of secondary importance. The most important factor--and again, the entire raison d'être of folders--is to move your programs and applications out of sight.
The Nintendo Switch Groups feature does not do this. Instead, your Home screen still consists of the last 10 things you opened, and the rest are still shoved into the messy "everything else" pile. An Archive function exists, and has for some time, but this doesn't remove that game from the Home screen or move it to the end of the All Games stack. Your only options to free up a slot from a game you're no longer playing are to delete its icon entirely or open enough different games to push it away. Inside this crowded All Games stack, you can press the L button to bring up your Groups, which is where you'll finally find your nicely organized folders. What. The. Hell.
Look, Nintendo. I know you understand how folders work. I've never been fortunate enough to visit the no-doubt Willy Wonka-esque paradise that is Nintendo HQ, but I'm relatively certain that in that office you use computers. And I'm also relatively certain that on your work computers, you don't have every program and file right there on your desktop. You have them organized, right? Into folders? Now imagine if someone suggested that instead of organizing them into folders you should leave every single program and application and file on the desktop, but also create nicely organized shortcuts in a separate file folder system that's two layers deep. You would probably ask: why? And you would be right to do so, because that would be an objectively terrible suggestion!
Why would anyone, anywhere design it to work this way? It's maddening.
I don't want to be unreasonable. I know that system updates take time and work and testing. My one request is that now that you've implemented some kind of cursed lumbering mutant version of folders, you next set about doing it right. Let us actually organize games into folders, or at least pin our Groups onto spots on the Home screen. And please, don't make us wait another five years.
Failing that, we will accept bringing back the Wii Shopping Channel music. We're willing to be flexible on this.