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Fortnite Uncharted Skins Include Video Game And Movie Versions Of Nathan Drake And Chloe Frazer

Nearly as soon as Epic began teasing an upcoming Uncharted collaboration by sending select content creators treasure maps, the community solved the riddle and revealed the Fortnite Uncharted skins we had been hearing about. If you were wondering whether the skins would be based on the Naughty Dog games or the new movie coming to theaters next week, your best guess is right no matter what. The cosmetics include alternate styles for Nathan Drake and Chloe Frazer that capture both their game and movie likenesses.

The Uncharted collaboration launches on February 17 at 4 PM PT / 7 PM ET, while a new in-game item, Drake's Map, will come to the game the following morning. Drake's Map acts like the Chapter 1 treasure maps some players might remember, leading players on a hunt for buried "treasure," which in Fortnite means excellent loot for your inventory.

Because the game and movie likenesses for the heroes are different styles, not totally different skins, that means anyone who buys either version of either hero will instantly get access to both of them. There will likely also be a bundle that includes both heroes plus all Uncharted cosmetics. Here's all you can expect in the Item Shop in a few days:

  • Nathan Drake skin
  • Chloe Frazer skin
  • Chloe’s Pack back bling
  • Second-Hand Saber pickaxe
  • Parashurama Axe pickaxe
  • Sully's "New" Seaplane glider
  • Update Journal emote

Fortnite players solved the puzzle surrounding this reveal so quickly that Epic didn't even have the trailer available publicly yet when players got past the password-protected barrier on the website. To be fair, "sicparvismagna" is maybe the most obvious password you could try if you've played the Uncharted games.

The Uncharted movie launches on February 18, just a few hours after its stars arrive as Fortnite characters. If you'd rather stick to games, the Legacy of Thieves Collection, which these skins are based on, recently launched on PS5 and PC.

How to unlock Lost Ark Chaos Dungeons

Lost Ark is a fantasy MMO, and it has it’s own unique quirks. Being a major timesink similar to other Korean MMOs, there are a...

The post How to unlock Lost Ark Chaos Dungeons appeared first on ISK Mogul Adventures. Written by .

Netflix announces new series on Bitfinex hack involving 120,000 Bitcoin

The Netflix documentary will be about a New York-based couple and their link to laundering nearly 120,000 BTC tied to the crime.

The Best New Games for Android This Week – Inua, Crossout Mobile and More

Saturday has collapsed through the detritus left over in Friday’s wake, spat out something brown and grunted. Which means it’s time for us to write up a list... Continue reading

The post The Best New Games for Android This Week – Inua, Crossout Mobile and More appeared first on Droid Gamers.

Soldier Ape NFT Celebrates 20K+ Members

LONDON, Feb 12, 2022 - (ACN Newswire) - Recently, Soldier Ape NFT is proud to announce that the NFT project has reached 20K+ Members on Twitter and Discord. The craze about these non-fungible tokens has outgunned almost every other trend; often at times, they are the trend. Metaverse, on the other hand, is finding silent takers.

One such project named Soldier Apes Army is gaining a lot of momentum with over 9000+ members on Discord and over 12k followers on Twitter. The NFT project, unlike others, will include the community from the start, providing a route for recommendations and comments from the very users of the game. The Soldier Apes Army NFT Collection has a total of 10,025 Soldier Ape NFTs stored as ERC-721 tokens on the Ethereum blockchain and hosted on IPFS (interplanetary file system).

Soldier Apes Army is intended to be a P2E (play-to-earn) game. The game requires NFTs, which can be purchased on OpenSea and in PreSale. Each NFT entitles the player to participate in the game. The game, in its true essence, is created by the people and for the people who play it.

The game plan is to develop a 3D isometric gaming environment, which is interactive, but with scalable visuals, enabling gamers with less powerful hardware to enjoy a seamless gaming experience. Each of these digital creatures is unique and produced by highly skilled artists.

In the Apaverse, also known as "Home of the Apes", once the 10,000 Soldier Apes NFTs are sold out, the first owners of the 10 rare General Apes NFTs, will receive a one-time payment of $10,000 each. Moreover, the first owner of the 3-star Lieutenant General Ape NFT will also earn a Mercedes-AMG G 63.

The game will be based around the Soldier Apes Army NFT collectibles and players can utilise their Soldier Apes as characters in the Apaverse. The objective is one - to establish Soldier Apes Army as the premier NFT PvP and P2E (play to earn) gaming environment on the Ethereum blockchain.

Commenting on the mission and vision of the project, the Soldier Ape Founding Team stated, "Our mission is simple: to be the leading Apes NFT PvP and P2E gaming ecosystem on the Ethereum blockchain. We will be building our game around the Soldier Apes Army NFT collectibles, where players use their Soldier Apes as their characters in a unique gaming metaverse."

The project has clocked over 9000 members on Discord, outbidding its Phase 2 goals of 5000 members by a heavy margin. The project is also in a partnership with EGamea, a leading Game Development Studio for the playable Demo game, "Home of the Apes". In the long run, the project will organise worldwide soldiers events, followed by the public launch of the in-game token.

The NFT sector has been on a growth trajectory and with such momentum already backing the Soldier Apes Army NFT project, it is set to be the Metaverse gamechanger.

The Founding team announced that Whitelisting Mint is slated to start on February 14, 6 PM, CET., while the public sale will start on February 16, 6 AM, CET.

Media Contact
Brand: Soldier Ape
Contact Person: Media Team
Email: manuel@soldierapes.io
Website: https://soldierapes.io/
Discord: https://discord.com/invite/soldierapes
Twitter: https://twitter.com/SoldierApes

SOURCE: Soldier Ape

Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comRecently, Soldier Ape NFT is proud to announce that the NFT project has reached 20K+ Members on Twitter and Discord. The craze about these non-fungible tokens has outgunned almost every other trend; often at times, they are the trend. Metaverse, on the other hand, is finding silent takers.

Why did my character disappear in Lost Ark?

Maybe they just needed some time away?

The post Why did my character disappear in Lost Ark? appeared first on Dot Esports.

Netflix’s strange sci-fi story Bigbug turns a robot uprising into French farce

Sometimes, the best way to depict huge, earth-shattering events is to severely restrict the point of view. It’s cheaper to make a Shaun...

Friday ‘Nite: Let’s Fan-Cast The Fortnite Movie

A Fortnite movie is coming. No, that's not an announcement, though there have been rumors of a Fortnite movie for some time now. But it's practically a foregone conclusion that one of the biggest names in entertainment, a brand with its hand in basically every intellectual property money pit right now, from Star Wars to Marvel and much more, is going to get a movie. It's merely a matter of time.

One could argue that a movie is an old-fashioned way of doing things. Fortnite already features some incredible cinematic live events that players can live through themselves, which ends up feeling quite like being in a Fortnite movie already. But I do think, even in this weird era for movie theaters, that a Fortnite movie would be massive. It's important to capitalize on the game's still sky-high popularity, lest Epic Games and partners risk launching it when the game is losing steam, like the Angry Birds Movie.

With so many crossovers and characters constantly coming to Fortnite, no doubt a Fortnite movie would be packed full of more collaborations than Ready Player One, but for this exercise, I'm going to focus just on Fortnite's homegrown heroes and largely pull from the most important characters in Fortnite lore, such as Jonesy, Doctor Slone, and Midas. Whether it's a live-action adaptation or an animated feature with a star-studded voice cast, here's who I envision as the stars of the inevitable Fortnite movie.

Jonesy - Tom Holland

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Holland is already the famous face of Spider-Man and Nathan Drake on the big screen, but if you think he can't also play the main character of the Fortnite movie, I'd have to guess you haven't heard what Chris Pratt's been up to. Holland suits Jonesy's mix of a young everyman with some jokey reluctant hero tropes that he's already doing well in his other movies. As with his role as Drake, he's also young enough to play Jonesy for the years of sequels to come.

The Foundation - The Rock

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No need to get cute here. The Rock is already playing the muscular leader of The Seven in Fortnite, and there's every reason to think he'd fulfill that role in the movie version too. The Rock has star power like few others, appealing to both kids and adults dating back to his WWF days. It's a shine he's never really lost, and he'd play off of Holland perfectly in the same buddy-cop way that The Foundation and Jonesy already do in the game.

Doctor Slone - Jasmin Savoy Brown

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Jasmine Savoy Brown's last half-decade has seen her catapulted into the upper echelon of young stars, and hers is a star still rising. She's already flexed her ability to play complicated morally dubious characters in projects like The Leftovers, Scream, and Yellowjackets, so she'd fit right in as the probably evil, but maybe misunderstood Doctor Slone.

The Cube Queen - Carrie-Anne Moss

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Coming off back-to-back high-profile roles in The Matrix Resurrections and Horizon Forbidden West, Carrie Ann Moss makes a lot of sense as the formidable Cube Queen. This is a character who may not appear in the first Fortnite movie, assuming it rehashes the story to a predictable degree, but Moss would make for a big name attached to the sequel in the way studios love to do, and she's got the commanding energy the Cube Queen demands.

Midas - Oscar Isaac

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One thing Epic got wrong about Midas, in my opinion, is that he's meant to be Jules' dad, but the two characters look nearly the same age. If the movie was live-action, that could be fixed by casting an older actor, but still someone who feels dripping with style and dangerous allure. Of course, I'm speaking of Oscar Isaac. He's the perfect age and would bring his soon-to-be-earned Marvel fandom with him.

Jules - Ariana Grande

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This would be fun for a few reasons. For one, Grande is starting to try acting, as seen in Netflix's Don't Look Up recently. But more than that, Grande is already a big name in Fortnite thanks to her Rift Tour concert in the summer of 2021. For Grande to show up in the Fortnite movie as a character created by Epic would be a fun nod to the game's own internal history, not to mention Grande is a few fake tattoos away from resembling Jules pretty closely.

The Paradigm - Mackenzie Davis

At the time of writing this, Epic is still drip-feeding us story about why The Paradigm was cast out of The Seven (and why the group may now be considering bringing her back). It seems like the writers have big, big plans for this mysterious hero, and if that translates to the movie, you'll need a rising star to fill the role. After nailing it in things like Black Mirror and Station Eleven, I love Mackenzie Davis for this role. She's believable as a hero with a checkered past, which seems to be who Epic is telling us The Paradigm is.

The Scientist - Joel McHale

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Like The Foundation, The Scientist's in-game voice actor could comfortably slide into the movie role just as well. Joel McHale has done a great job as The Scientist, bringing a comic relief character to the story that, while colorful and silly in general, tends to be about the universe collapsing in on itself when you really get down to the details. He's basically playing Jeff Winger from Community--but isn't he always? As sardonic as ever, McHale has the right amount of star power to fill out this cast.

Peely - Donald Glover

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Look, if we're not gonna get the Community movie, then I'm using this as my own personal wishing well to reunite at least some of the cast in something. Glover has incredible comedic chops and would obviously kill it as the Fortnite world's anthropomorphic banana. Plus he'd do wonders with the eventual dancing banana segment that you've gotta know makes the final cut of any Fortnite movie. While we're at it, let's get Danny Pudi on the fitness fast-track to play Meowscles, Midas' buff cat, too.

The Fortnite universe is massive, so this is only a main cast, more or less. Who else would you like to see in an eventual Fortnite movie? If you like this sort of thing, join me every week for my weekly column dedicated to the Fortnite storyline, Friday 'Nite.

Death on the Nile is a good old-fashioned mess of a movie

Every franchise has its iconography. Batman has those pointy ears on his cowl, the sleek car, the Bat-Signal. Jurassic Park has the mosquito...

The Sims 4’s Attempt At Allyship Has Excluded Many LGBTQ+ Players

On February 8, The Sims team revealed a first look at the next amorous addition to The Sims 4: My Wedding Stories. As the name implies, the upcoming game pack is centered entirely around love, romance, and the celebration of both through marriage--with special emphasis on showcasing the stories all too often forgotten by mainstream media; stories like Dom and Cam's.

Dom and Cam are the names of two new female characters in The Sims 4 who discover their feelings for one another are far stronger than friendship, a realization that arises shortly before one of the women is set to marry a man. After calling off the wedding, the two women get together, creating a union that spans across decades and overcomes all obstacles. Their touching story, accompanied by a Simlish version of Etta James "At Last," unfolds throughout the pack's trailer, setting the tone for the newest add-on and acting as a show of solidarity for the game's many LGBTQ+ players. However, just a day after the trailer dropped, The Sims team announced that some The Sims 4 players will not be able to join in on Dom and Cam's marital bliss.

On February 9, an open letter was shared on The Sims 4's official blog stating that, due to federal laws, The Sims 4: My Wedding Stories will not be sold in Russia. In the letter, The Sims team explained their choice, stating they are "steadfast in upholding that commitment by shining a light on and celebrating stories like Dom and Cam’s" and therefore have made the decision to "forgo the release of My Wedding Stories where our storytelling would be subject to changes because of federal laws."

The Sims team continued: "Regrettably, this means that members ofThe Sims community in Russia will not be able to purchase this game pack."

Throughout the letter, The Sims team reinforced the decision was a commitment to "the values we live by," such as the freedom to "be who you are, to love who you love, and tell the stories you want to tell." Shortly after the blog post was published, many players--primarily those based in Western countries--took to Twitter to praise the team's conviction, sharing sentiments such as "love is love" and expressing gratitude toward the studio. To their credit, it's not hard to see why this decision does seem praiseworthy: A company choosing to stand by equal rights over greater sales seems like a brave and selfless move. However, it turns out the situation is a lot more complicated than that.

While some celebrated EA's choice as an LGBTQ+ win, Sims players in Russia found themselves faced with a lot of pain, confusion, and panic. Nushanchel, an illustrator based in Moscow, Russia, was quick to voice their frustration with The Sims team's choice, stating EA's decision comes across as "cruel" and exclusionary to the Russian LGBTQ+ community.

"We have a big LGBTQ+ community that is suffering so much under Putin’s regime and homophobic laws that are harsher and harsher every year," Nushanchel said. "What we really need is some support and love, because [Western] content is what we see as an example of freedom and we want this too. When this content continues to exclude or belittle us it acts just like our government. So where [does the] Russian LGBTQ+ community go?"

When this content continues to exclude or belittle us it acts just like our government ... where [does the] Russian LGBTQ+ community go?

The issue of community has been on Oleg Kushakov's mind as well. A community manager for a Russian Sims 4 Facebook group boasting nearly 68,000 followers, Kushakov said he quickly braced himself for toxicity and backlash following the blog post.

"Managing a big Russian Sims community on social media, my first thought when I saw the news was "Oh no, they're gonna blame the gay community for this, it's gonna get even more worse,'" Kushakov said. "There's already so much homophobia that can be noticed every time The Sims celebrates being queer. And this is exactly what this decision does: You're making homophobes even angrier at the LBGTQ+ community. They think 'First they ruined my favorite games with their gay stuff and now I can't even play it.'"

Kushakov shares in Nushanchel's belief that The Sims team's decision to not sell the game in Russia is exclusionary. Kushakov then added that he believes the incident is also an example of well-intentioned but harmful allyship. According to Kushakov, the federal laws The Sims team mentioned do not prevent the sale of The Sims in Russia, nor require EA to remove any of the game's content. This is how games with gay romances, including both Stardew Valley and Miitopia, are still able to be sold in the country. Instead, the laws instead prohibit LGBTQ+ content to be used in marketing, stating the use of such could be considered "gay propoganda" aimed towards minors. Interestingly enough, however, Kuskakov also noted that in the Russian version of the blog post, The Sims team made no mention of federal laws at all.

As such, The Sims 4--LGBTQ+ content and all--seems to be legal in Russia so long as the game is listed as 18+. Because of that, The Sims has served as a way for LGBTQ+ communities in Russia to live out their authentic lives in a country that, oftentimes, makes it difficult to. While Kushakov said the gay relationship seen in the trailer was great and progressive, he believes The Sims team's unwillingness to alter the marketing in favor of making sure Russian LGBTQ+ players have access to the game is detrimental and ultimately complies with Russia's desire to keep LGBTQ+ content out of the country.

"There are movies, shows, books, and games who tell queer stories--would the community want all of it to be gone? No, they want those small pieces of representation, they want to be able to see stories they can relate to and they want to make them too." Kushakov explained. "It's better to see a Disney movie without a few scenes with gays that were added as a token then not see it at all--and the lesbian couple that's being used for the promotional campaign is, while being super great and progressive, essentially a tiny part of a game that's going to exist for many more years. This tiny part can be changed for the sake of the long history."

It's been just over a day since The Sims team's announcement, and since then the hashtag "#WeddingsForRussia'' has grown increasingly popular on Twitter. Much like Kushakov, those using the hashtag are doing so as a way to draw attention to how the decision hurts LGBTQ+ communities in Russia. According to Kushakov, the hope is The Sims team will "learn who their allies are and what they want'' rather than "excluding the ones that are being more affected than others" in the struggle for equality.

"When you're celebrating equality and your 'values', you're celebrating it with everyone except for the more oppressed gay community that you just excluded from the narrative. You're fighting for something excluding the ones that are being affected more than others."

GameSpot reached out to The Sims 4 team for additional information regarding the decision, but the team declined to comment. Earlier today, The Sims team hosted a livestream event on both YouTube and Twitch highlighting even more features available in The Sims 4: My Wedding Stories game pack. The chat for both streams were disabled approximately 30 minutes prior to the start of the showcase following a mass influx of "#WeddingsForRussia" being shared in the chat.

Triangle Strategy Starts Too Slowly, But Shows Promise With One Cool Feature

Triangle Strategy has a free demo that encompasses the first three chapters of the upcoming tactical HD-2D turn-based JRPG. Those three chapters take about four hours to complete, which sounds like a fairly decent chunk of the game if you're looking to check it out prior to deciding whether to buy it--and since your progress from the demo carries over, you don't have to worry about playing those four hours over again. But a huge portion of that four hours is scene after scene of story exposition. There's a potentially good game here with Triangle Strategy, but it takes way too long to set-up its fantastical world and get to its most promising feature.

In Triangle Strategy, you play as Serenoa Wolffort, a young man who has recently taken control of House Wolffort. Serenoa lives in the continent of Norzelia, a land that has entered a strained peace as its three countries--Glenbrook, Aesfrost, and Hyzante--agree to a truce in order to avoid all-out war. Glenbrook is most well-known for its military might and managing trade routes, while Aesfrost and Hyzante control the continent's most valuable resources, iron and salt, respectively.

Alongside becoming the new lord of House Wolffort, Serenoa must prepare for his arranged wedding with Frederica Aesfrost, a union designed to unite Glenbrook and Aesfrost, pressuring Hyzante to remain in the proposed alliance or risk becoming the weakest country. It is a fragile peace at best--the first few hours of Triangle Strategy constantly imply that the continent is a powder keg, and everyone is warily eyeing each other while holding lit matches.

Triangle Strategy endeavors to impart all of Norzelia's backstory prior to actually putting the plot in motion, making for one of the slowest opening arcs I've ever seen. It certainly doesn't help that so much of the setup involves tired tropes that aren't all that interesting. Like, Serenoa is a good-natured man in a cynical world, whose desire for peace and cooperation attracts a large number of followers and allies. And despite her noble birth, Frederica faces discrimination for her pink hair (a physical signifier of her Rosellan heritage--Triangle Strategy's stand-in fantasy race for "marginalized people"). And who could have possibly foreseen that the religious country that preaches freedom for all and is also supposedly devoid of any and all crime is actually *gasp* not all that of a great place to live if you don't buy into the teachings of the ruling faith? Everyone who's ever played a fantasy JRPG before, that's who. It's all stuff that's been done before (and better) in other fantasy games.

Granted, these are all storylines and tropes explored in many recent HD-2D JRPGs, like the Bravely Default series and Octopath Traveler. And given the fact that Tomoya Asano--producer for the Bravely Default and Octopath Traveler games--is leading the team on Triangle Strategy, it's not a huge surprise that Triangle Strategy is exploring themes and tropes we've seen in those games. I just wish Triangle Strategy would have broken free of those storylines (and it very well could since I've only played the first four hours). It's disheartening to see Triangle Strategy seemingly just retread old ground as opposed to doing something new.

All that said, Triangle Strategy's opening three chapters have two saving graces: combat and character relationships. The game's tactical turn-based battles play out like something seen in Fire Emblem, with different characters taking on specific roles, encouraging some semblance of planning and purposeful consideration to every fight. It's fairly straightforward and approachable in the game's opening chapters--you don't have to be a strategic wizard to win fights.

Triangle Strategy shows the most promise in how it tackles the evolving relationships between its characters. House Wolffort isn't like the other houses--it doesn't follow the direction of its one lord; instead, the leader of the house picks their seven closest and trusted companions and they in turn vote to decide the best course of action. It is the lord's job to listen to their advisors' words, potentially trying to sway them if need be but always following their lead.

This means that your direction in the campaign is not entirely your own. All of your companions have their own goals and dreams, each of which evolves depending on how the story develops. Their relationship to Serenoa can also change depending on his convictions and ideals, which are defined by the choices you make in conversations and the decisions you make in battle.

Triangle Strategy's demo only offers a taste of how this can play out, presenting the opportunity mid-way through the preview to visit Aesfrost or Hyzante as a representative of the king. You don't have enough time to visit both, and you'll get different stories and companions depending on where you end up. But you can't just pick which to go to--your party picks for you. Prior to the choice being made, you can see where everyone stands and then try to convince people to change their position if you so desire. The dialogue options you have at your disposal in those moments are determined based on what information you learned from previous conversations, and your ability to sway others to your cause will depend on how they think of you. So while some folks may be easy to convince, others may prove significantly more difficult.

In my playthrough, I did my best to convince my seven companions to visit Hyzante, and though I did manage to secure enough votes in my favor, I didn't talk everyone into agreeing with me. It made what would have been an already harrowing RPG choice--it's implied that your decision to go to one country over the other may impact Glenbrook's relations with the other two nations--even more stressful. After thinking it over and making my choice, I had to accept the realization that it was completely possible that my party members would decide to do something else. As they one-by-one cast their votes, I waited with bated breath to see where my companions were choosing to take me.

It's an intriguing enough feature that I will probably give Triangle Strategy the benefit of the doubt and see how the game's story unfolds past its slow opening chapters. I'm running under the assumption that the alliance uniting Glenbrook, Aesfrost, and Hyzante isn't going to last very long--the game has utilized numerous fantasy tropes already, so what's one more? And in a typical RPG, where I alone decide the fate of the story, I'd probably aim for a return to peace. But Triangle Strategy doesn't leave it up to me--this is a story where my companions' decisions carry more agency than the protagonist--and that opens up the potential for my fate to be an interesting surprise.

Triangle Strategy is set to launch for Switch on March 4.

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