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Tag: CAMP

The 13 Largest NYC Tech Startup Funding Rounds of April 2022

Armed with some data from our friends at CrunchBase, I broke down the largest NYC Startup funding rounds in New York for April 2022.  I have included some...

Investigation report: Dynamic rollover near Hope Bay Aerodrome, Nunavut

Winnipeg, Manitoba, 23 March 2022 — Today, the Transportation Safety Board of Canada (TSB) released its investigation report (A21C0088) into a dynamic rollover involving a Bell 206L-1 helicopter near the Hope Bay Aerodrome, Nunavut in September 2021. The occurrence On 14 September 2021, a Bell 206L-1 helicopter operated…

Meta Is Opening A Horizon Worlds Boot Camp For Developers

“If you build it, they will come.” Meta (formerly Facebook) today announced plans to expand its support for developers with a new program designed to encourage VR world-building on Horizon Worlds, the company’s ever-growing social VR metaverse. Existing members of the Oculus Start and Oculus Launch Pad VR developer programs will have access to a wide variety […]

The post Meta Is Opening A Horizon Worlds Boot Camp For Developers appeared first on VRScout.

Meta is Nudging VR Devs Towards ‘Horizon Worlds’ with Training, Funding & More

Meta today announced it’s expanding the company’s VR developer programs to include training on how to build games and experiences inside Horizon Worlds, Meta’s growing social VR platform. Devs can also nab some cash too—a strong incentive to help Meta build out its fledgling metaverse. “Today, we’re inviting you to further unleash your imagination, expand your […]

The post Meta is Nudging VR Devs Towards ‘Horizon Worlds’ with Training, Funding & More appeared first on Road to VR.

We Were Here Forever Is a Thrilling Co-op Puzzle Adventure

How good are you at solving puzzles? And, how good are you at keeping cool while solving puzzles… together… with a partner? Find out in We Were Here Forever, the upcoming game in our We Were Here series of co-op puzzle adventures, set in and around the haunted Antarctic Castle Rock. You and a partner […]

Cyberpunk 2077 Patch 1.52 Continues Smoothing Out The Game’s Rough Edges

After a substantial overhaul in February, Cyberpunk 2077 has received a new update that continues to tweak several lingering issues inside of the game. While it's not as massive as the previous update, there are a significant number of improvements that have been added to the sci-fi sandbox according to the patch notes.

In the gameplay department, issues related to missing loot, broken animations, and teleporting wrecked cars have been fixed. Console-specific fixes include addressing corrupted saves being imported from PS4 to PS5, Xbox Series X|S controller disconnects will no longer result in a player being stuck, and wet roads should have an accurate amount of reflection on the PS5 version that's comparable to the PC edition of the game.

Bugs in quests such as Automatic Love, Epistrophy, and Path of Glory have also been cleaned up, and your vehicle should spawn closer to V when it's summoned. You can see the full list below of all the fixes. While Cyberpunk 2077 and its saucy Johnny Silverhand content are in a better state currently, developer CD Projekt Red is looking to the future by revisiting its past. The studio announced this week that a new Witcher game is in development and will be built using Unreal Engine 5, but it won't be exclusive to the Epic Games Store on PC.

Cyberpunk 2077 won't be making a graphical engine switch either, as CDPR will continue to use REDEngine for the game's upcoming expansion.

Cyberpunk 2077 Update 1.52 Patch Notes

Gameplay

  • Fixed an issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast.
  • Fixed an issue where first equip animation could be played repeatedly after recovering a throwing knife.
  • The Laminate-armor Media Ballistic Vest can now be found as loot in Japantown.
  • Fixed an issue where the recon grenade highlighted non-hostile crowd NPCs.
  • Fixed an issue where after using the Take Control quick-hack on a device, the camera axis was inverted when zoomed in.

Quests

  • Player won't be able to purchase again an apartment makeover they already own anymore.
  • Added the showering interaction to the Nomad Camp.
  • It won't be possible to hack the Northside apartment before completing Act 1 anymore.
  • Fixed an issue where Open World combat events and some scenes could remain disabled after visiting Afterlife until the player fast traveled within Watson.
  • Automatic Love - Walking into a wall in the elevator in Megabuilding H8 will no longer cause instant death.
  • Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.
  • Cyberpsycho Sighting: Demons of War - Fixed an issue where it wasn't possible to progress past the "Search the area to collect information" objective.
  • Epistrophy - Fixed an issue where the quest could reappear in the Journal instead of being marked as failed after player failed to retrieve any of the cabs.
  • I Fought the Law - Fixed an issue where River could drive out of the market area erratically and push V out of world bounds.
  • Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.
  • Path of Glory - Optional objective "Get dressed" will no longer be incompletable if player collected the clothes before it appeared.
  • The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.
  • The Ride - Fixed an issue where Dex's car was swerving left and right when driving away.
  • With a Little Help from My Friends - Fixed an issue where holocalls and text messages could be blocked if player told Saul about Panam's plan while the Nomads were driving away.

Open World

  • Fixed an issue where summoned vehicles could be spawned far away from the player.
  • Suicidal Corpos in Corpo Plaza will no longer stand up after the fall.
  • Fixed an issue where an Assault in Progress in Arroyo wasn't visible on the map, hindering progress in The Jungle achievement.
  • Gig: Goodbye, Night City - Fixed an issue where the quest didn't trigger after approaching the area.
  • Gig: No Fixers - Fixed an issue where the "Park Iris' car in the garage" optional objective didn't complete if player stopped in front of the garage.
  • Gig: Playing for Keeps - Fixed an issue where all the enemies in the casino were set to Friendly.
  • Murk Man Returns Again Once More Forever - Fixed an issue where the Rayfield Caliburn didn't spawn.

User Interface

  • Added a quest tag to fixer rewards when they're first found in the stash.
  • Opening menus while reading a shard will no longer block the game.
  • It won't be possible to change the position of the marker when a time skip is in progress anymore.
  • Fixed an issue where the loot UI could flicker and change before picking up the item.
  • Fixed an issue where the English text "A Favor for a Friend" would be displayed regardless of the language version instead of the correct quest name for some tracked quests.

Visual

  • Fixed animations and missing or displaced objects in various scenes.
  • Fixed some issues with animation occurring when performing an aerial takedown using the Hidden Dragon perk.
  • Fixed an issue where sandstorms could appear in scenes they weren't supposed to.
  • Fixed an issue where foliage was not affected by different weather conditions.
  • Polycarbonate Sport Sunglasses will no longer be visible when switching between Third Person Mode and First Person Mode while driving.

Console-specific

  • Memory improvements and crash fixes on next-gen consoles.
  • Minor UI optimizations.
  • [PlayStation 5] Importing a save while not connected to the PlayStation Network will no longer block the option to continue the game.
  • [PlayStation 5] Fixed an issue where a corrupted save was created when player tried to import a PlayStation 4 save when no saves were exported.
  • [PlayStation] Fixed an issue where the "Press [Options Button] To Continue" screen registered pressing the button with a delay.
  • [PlayStation 5] Wet roads will now be as reflective as on the PC version.
  • [PlayStation 5/Xbox Series X] Changing the preset in Video settings will no longer set all the Graphics options to ON automatically.
  • [Xbox One/Xbox Series X] Disconnecting the controller and entering the pause menu at the same time will no longer result in player being stuck.

Stadia-specific

  • Enabled aggressive crowds on Stadia.

An Energy-Efficient DRAM Cache Architecture for Mobile Platforms With PCM-Based Main Memory

Researchers propose "CAMP", a novel DRAM cache architecture for mobile platforms having PCM-based main memory.

The post An Energy-Efficient DRAM Cache Architecture for Mobile Platforms With PCM-Based Main Memory appeared first on Semiconductor Engineering.

Animal Crossing: New Horizons Apple Villager Guide

Apple, like Cherry, is a Villager who is named after a food and themed around it, but seems to have their own thing going...

Dragon Age Inquisition Area Levels Guide | Stay Safe

Dragon Age Inquisition is an incredible game. The story is second to none, and the game mechanics bring together everything that’s great about the...

Assassin’s Creed Valhalla Old Wounds Quest Guide| Traitors!

In this Assassin’s Creed Valhalla Old Wounds quest guide, we’re going to cover everything there is to know about this quest, and how to...

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