You have to go back to 2003 to find the initial release of Call of Duty and the first game in the first-person shooter franchise was a huge hit among gamers.
Abandon your humanity and take on the form of the Armored Titan. As the anime adaptation nears its dramatic conclusion, the collaboration between the award-winning “Attack on Titan” and Call of Duty continues. Available for use in both Call of Duty: Vanguard and Warzone, the Tracer Pack: Attack on Titan – Armored Titan Mastercraft Bundle […]
Cheating has been a huge problem in Call of Duty: Warzone, but a new anti-cheat measure will now give non-cheating players a "Damage Shield" that will prevent ne'er-do-wells from inflicting critical damage on them.
The multiplayer shooter remains one of the most popular gaming genres on the market, which means players have plenty of options to choose from. But if you have grown tired of the heavy hitters like Halo Infinite or Call of Duty: Vanguard, then perhaps Boundary will provide a refreshing change of pace for you. Developed by Studio Surgical Scalpels, Boundary promises to add a zero-gravity twist to the standard multiplayer shooter formula. If you have any interest in Boundary, a free demo playtest will become available next week as part of the Steam Next Fest event.
Usually, when we think of gravity gimmicks in games, we think of floaty jumps and shifting gravitational pulls. But Boundary sets itself apart in that it offers a true zero-gravity experience. Matches take place outside of a space shuttle, which means that players have complete control over where they can move within the three-dimensional space. As a recent press release describes it, the combat in Boundary somewhat resembl...
Season 2 is live for Call of Duty: Vanguard, which introduces the new objective-based Zombies map Terra Maledicta set in Egypt's Eastern Desert. This new starting "Temple" hub also serves as a continuation of Vanguard Zombies' ongoing narrative of the Vanguard operators helping Professor Krafft search for a way to stop Von List and Kortifex from using an army of the dead to win World War II for the Nazis. Here we walk you through completing this storyline Easter egg.
How to complete Terra Maledicta's main quest
Step 1 Reach the Decimator Shield
When spawning into a match of Terra Maledicta, you'll get audio dialogue from Vercanna the Last that instructs you to collect a page from the Tome of Rituals. From here, you must simply complete the portal objective that's on the east end of the starting hub to reach the shield. Once the area Merchant Road is unlocked, you'll see the new Wonder Weapon called the Decimator Shield, but the weapon is currently trapped.
Step 2 Unlock the Decimator Shield
Audio dialogue tells you the history of the shield and that you must break four crystals to free it from its trap. You're told you must gain Vercanna's trust before you can break the crystals. From the starting hub, find the objective portal facing North and complete it to unlock access to the Tents area of the map with the Demonic Frenzy (Speed Cola) perk fountain.
Speaker stone at the Tents location
Complete the objective and then you can come back to the area to find the speaker stone. The stone is located against one of the tents located opposite from the perk fountain. Interact with it to get audio from Vercanna.
Once the dialogue is finished, Vercanna will open up a portal right in front of you. Enter the portal and you'll need to complete a Purge objective. This works just like the standard Purge objective. You simply stand on the glowing rune circles and kill zombies until they disappear. You'll be automatically transported back to the map's starting hub, and more dialogue will inform you that the crystals have cracked.
One of the four gold crystals in the starting hub
You just need to shoot the four gold crystals above the starting hub. This will release energy back to the shield, but the weapon remains dormant. You must turn around and head back to the shield to get more dialogue.
Step 3 Wake the shield
Audio from Vercanna tells you that you must wake the shield. You must find and interact with the speaking stone near the Diabolical Damage (Double Tap) perk fountain to get the next step. Complete the portal objective at the Southwest side of the starting hub, which will be the Bazaar location.
Bazaar speaker stone
The speaking stone is on the ground floor just inside the Bazaar's doorway. Interact with the stone to receive more dialogue. Finally, a new portal will appear.
Entering the portal will teleport you to the Dark Aether. Here you meet, Zaballa the Deceiver, a Dark Aether foe who is sided with Kortifex. You must protect marked locations on the map, while also doing damage to Zaballa. The three masks covering her face are her weak points, so aim for those to deal damage. Defeating Vercanna will teleport you back to the Decimator Shield, which will now be sitting on the ground for you to pick up.
Decimator Shield Wonder Weapon
Note: Picking up the shield will replace one of your two primary weapons. The shield is slow to charge its shock attack, so I recommend having it paired with something powerful like a Pack-a-Punched shotgun.
Step 4 Free the page
After a bit of dialogue, you're asked to go to the speaker stone near the Venomous Vigor (blue health regeneration perk) fountain, which is found in the Debris Field section of the map.
Speaker stone near Venomous Vigor
More story dialogue ensues after interacting with the stone, and then Vercanna opens up another portal. This portal returns you to the Dark Aether, where the page from the Tome of Rituals is anchored to the map via glowing red stands of energy. Activate the shield's shock ability (Left trigger on console) near the red orb-like anchors that are holding the page in place.
Glowing orb "anchors" you must destroy
Destroying all four anchors will take some time to complete, as the shield only gets one use before you're given about a 90-second cooldown. Just keep moving and killing any zombies in your path while you wait for recharge. You'll know when it's recharged because you'll get an audio cue and both eyes on the shield will start glowing. After shocking all four anchors, move closer towards the floating page in the sky. The page will then float down to you. Grab the page and you'll be portaled back to the hub. A bunch of loot will spawn on the ground in front of you for your reward, and your Easter egg quest is complete.
Season 2 is live for Call of Duty: Vanguard, which introduces the new objective-based Zombies map Terra Maledicta with a starting hub located in Egypt's Eastern Desert. As always, perks are crucial to survival in Zombies. Here we guide you on how to locate each perk fountain.
In Terra Maledicta, there are five perks that you can equip. These won't look like the traditional perk vending machines that are typically found in Treyarch's Zombies mode. To fit the Vanguard's occult themes, Der Anfang and Terra Maledicta use gothic-looking fountains that you can interact with to obtain one of the mode's new perks. Vanguard's perk fountains are scattered around the map, and the areas are often locked behind an objective barrier.
NOTE: It's important to grab the perk as soon as you unlock it, because you don't have to pay for the base perks in Vanguard's Zombies mode. You only pay for the additional upgrade tiers.
Here are all five perk types and where you can find them on Terra Maledicta:
Fiendish Fortitude
Fiendish Fortitude perk fountain
Fiendish Fortitude is Vanguard's rebranding of the classic Juggernog perk, which increases your health. This perk is found by unlocking the portal beyond the starting hub, which is found at the North East section of the map. It is labeled as The Spike area.
Diabolical Damage
Diabolical Damage perk fountain
This perk increases your critical damage, which is essentially the iconic Double Tap perk. This is found by completing the objective on the southwest side of the hub. Complete the objective, and then you can come back to this area. Just open the doors to the Bazaar building, and the Diabolical Damage perk fountain is located on the second floor.
Demonic Frenzy
Demonic Frenzy perk fountain
The Demonic Frenzy perk boosts your reload speed, which is Vanguard's rebranding of the Speed Cola perk. From the starting hub, find the objective portal facing North and complete it to gain access to the Tents location with Demonic Frenzy (Speed Cola) perk fountain.
Venomous Vigor
Venomous Vigor perk fountain
The Venomous Vigor perk boosts your health regeneration speed. This perk takes inspiration from Black Ops Cold War's Quick Revive with the faster health regeneration, but unlike the iconic Quick Revive ability, this perk will not revive you if you go down or offer faster revive times--this only gives you faster health regen. You gain access to this perk fountain by completing the objective located to the far right labeled as the Ravine Path area.
Aethereal Haste
Aethereal Haste perk fountain
Aethereal Haste is a perk that boosts your movement speed, which works similar to the Stamin-Up perk. The Aethereal Haste perk fountain is accessed in the Derailment area of the map after unlocking the Ravine Path objective portal located to the right of the Decimator Shield.
If you are looking to play the Der Anfang map, we have a complete guide for those perk fountains. You can also learn more about the storyline for Vanguard Zombies by locating and listening to audio intel around Der Anfang. Here is our complete guide for intel locations.