Battlefield 2042 has struggled to find a large audience since its launch last year, which came just as Halo Infinite's free-to-play multiplayer beta began. According to a report by industry insider Tom Henderson, EA is considering making a part of Battlefield 2042 free-to-play, and in a follow-up video to his earlier tweets, Henderson spoke about EA's potential plans for the game.
While discussing the state of Battlefield 2042 developer DICE, Henderson claimed that EA is looking to make at least one of the game's modes free-to-play, possibly Portal or Hazard Zone. Portal regularly sees a higher number of players than Hazard Zone does and the idea is that by giving players free access to it, more people would be interested in paying for the full Battlefield 2042 experience.
Portal is one of Battlefield 2042's more creative modes, as it allows players to create all kinds of custom game types and delve into Battlefield's past with maps pulled from Battlefield 1942, Bad Company 2, and Battlefield 3. Hazard Zone is essentially the game's battle royale mode and focuses on multiple squads of players competing to secure data drives and extract before a deadly storm destroys the map.
EA's next earning's call is also scheduled to take place on February 1 according to Henderson, which will likely see the company report on Battlefield 2042's financial performance and reveal if it has any changes in store for the game.
The recent 3.2 update for Battlefield 2042 went live earlier this month, and added a refreshed scoreboard UI that fans had been asking for since launch. Time's also running out to take part in a community-made mode called Zombie Survival, which ends on January 27.
Following reports of XP farming, Battlefield 2042 says it has removed its fan-made zombies mode.
Making the announcement on Twitter, Ripple Effect Studios' Justin Weibe - who works as senior design director on the shooter's latest instalment - says the plan is to "fix it in the future" and "keep it in alignment with standard game progression", adding that to do so, the team has also "tightened [its] review process".
A tweet from the Battlefield announces this week's featured Battlefield 2042 Portal experience has been changed from Zombie Survival to Gun Master 2042...
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Just a day after it went live, EA removed Battlefield 2042's newest community-made mode, Zombie Survival, after fans discovered it had become a XP farm. Senior design director Justin Wiebe from Ripple Effect Studios said the mode needs to "go back into the workshop for a bit."
Wiebe was hopeful Zombie Survival could be fixed so it is more aligned with "standard game progression." Additionally, the developer mentioned that the teams working on Battlefield 2042 have "tightened" their review process to ensure something like this doesn't happen again. "Thanks for your patience and understanding," Wiebe said.
We’ve removed the Zombie’s mode and replaced with Gun Game. Hopefully we can fix it in the future and keep it in alignment with standard game progression. We’ve also tightened our review process to make sure this doesn’t happen again. Thanks for your patience and understanding.
Yeah I hear you on that. I think there was potential for the mode but needs to go back into the workshop for a bit. Regardless, we need to be focusing on more important issues like improving core XP progression for BF Portal. https://t.co/EX9cetm6YB
Zombie Survival was a fan-made gametype released in Battlefield 2042's Portal mode. Teams of four human soldiers worked together to fight off endless waves of oncoming zombies until rescue arrived. Things didn't go to plan, however, and players discovered they could use Zombie Survival to farm XP that applies to other elements of Battlefield 2042. This was throwing off general XP balance for the game overall, and that's at least part of the reason why EA removed it.
Wiebe admitted that Zombie Survival never should have been added to Battlefield 2042 in the first place. "I think our desire to create a fun zombies mode clouded our ability to see such a simple thing like the impact it would have on progression. I'm very sorry for the hardship this has caused," Wiebe wrote.
I’m not going to lie, this one shouldn’t have gotten through our review process. I think our desire to create a fun zombies mode clouded our ability to see such a simple thing like the impact it would have on progression. I’m very sorry for the hardship this has caused. https://t.co/01MXOdWGN5
Tom Henderson tweets that the poor performance of Battlefield 2042 is prompting Electronic Arts to reevaluate the situation. The prominent leaker who is...
The negative word-of-mouth has hurt sales numbers, too, and, according to series know-it-all Tom Henderson, publisher EA is “looking at all the options” in regards to moving forward with the title. That includes, allegedly, a free-to-play release. Currently the first-person shooter is a full-price product on the PlayStation 5 and PS4, so that’d be quite the change.
DICE has released update 3.2 for Battlefield 2042, a smaller patch focussing on bug fixes and game stability. In particular they’re addressing hit registration on Sundance, getting stuck on destroyed scenery and rubber-banding. They have also raised the limit on XP you can earn per minute in Battlefield Portal, while promising that more servers and modes will allow you to earn XP in the popular throwback mode. Looking to the future, Update 3.3 is expected to release in mid-late February and will bring a refreshed Scoreboard – this will be iterated upon once it’s public. While there’s no timeline on their addition, matchmaking preferences for All Out Warfare and cross-platform VOIP are still on DICE’s radar and they specifically mention it in their communications. All told, DICE are taking small steps forward for their modern era multiplayer shooter, when the game arguably needs more significant changes and a faster update pace to address the bugs and problems it has. Here’s the Update 3.2 patch notes: Update 3.2 Fixes, Changes, and Improvements General Fixed an issue where leaving a party during matchmaking could make the game unresponsive Fixed an issue where connecting to EA servers after signing up with a new account would not work on the first attempt Updated behavior of the quit button during gameplay so it now returns you to the correct screen Fixed an issue where the loading music would stop playing during level load Soldier Fixed a rare occurrence where after landing with the Wingsuit, hits wouldn’t always register on some parts of Sundance’s hitbox Fixed occurrences of rubberbanding when running behind friendly players Fixed a rare issue that could cause you to be stuck in both an alive, and downed loop Fixed a variety of issues with attaching to ladders that could cause you to get stuck in a state where you could fly away or lose control of your Specialist Fixed an issue where soldier movement speed was impaired by nearby explosions that spawned craters Fixed an issue where camera shake and audio for landing would unintentionally trigger when dropping from very small heights Fixed an issue where weapons from a Loadout Crate would sometimes inherit ammo from the previously selected weapon Fixed an issue where being spotted when firing a weapon would spot you for too long Stability Added multiple fixes to improve overall game stability Fixed a rendering related crash that could occur for AMD Radeon VII users while Sundance was visible on screen Weapons Sniper and SOFLAM scope glints now show from a further distance Vehicles Fixed an issue where passenger weapons would no longer be in sync whenever the driver’s turret would rotate, causing bullets to not register when firing at enemies M1A5, T28 – improved the effective range and reduced spread on Canister Weapon Pod Reduced Bullet Spread from 1.6 -> 1.1 Increased Damage Fall Off Distance from 35 -> 40 Battlefield Hazard Zone Fixed a black rectangle being present on screen during Hazard Zone end of round when hitting quit at the level progress screen Battlefield Portal The Server Info tab now persists after hitting Refresh in the Portal Server Browser Fixed an issue where text would overlap when joining a Team Deathmatch game during the end of round sequence Rules Editor – the “IsInventorySlotActive” value now correctly handles melee weapons Certain admin commands can no longer be spammed Further reading: Battlefield 2042 guide – 10 tips to get you started Battlefield 2042 is out now for PS5, Xbox Series X|S, PS4, Xbox One and PC. The game touts 128-player battles on the more powerful systems, with PS4 and Xbox One limited to the series’ long-standing 64-player limit. That’s in addition to the new Hazard Zone mode that blends together a variety of inspirations for a new squad-based experience, and Battlefield Portal, which revives classic maps and gameplay from past games. In our Battlefield 2042 review we scored it a fair 6 out of 10, knocking points off for clunky design features, yet praising parts of the core tactical gameplay and the genius Battlefield Portal: “There’s a good game to be found within the Battlefield 2042 and fun to be had as the spectacle of Battlefield’s signature gameplay is taken to new, more expansive heights, but it’s marred by a handful of unsuccessful gameplay design changes, hurriedly implemented features and bugs at launch.” Source: Battlefield, Twitter