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Tag: autopilot

KuCoin vs Bybit 2023: TOP Crypto Exchanges for KYC-Free Trading

<!-- --> Welcome cryptonaut, to another article in our versus series where we compare some of the top exchanges to help...

KuCoin vs Bybit 2023: Which is the TOP Crypto Exchange for KYC-Free Trading?

<!-- --> Welcome cryptonaut, to another article in our versus series where we compare some of the top exchanges to help...

Survey Finds Consumers Are Confused by Self-Driving Tech

There is also confusion over the terminology being used to describe different levels of automation Consumer understanding of autonomous vehicle (AV) technologies remains low and...

Advanced Driver Assistance Features Account for 13% of New Car Problems

According to a new study from J.D. Power, Advanced Driver Assistance Systems (ADAS) account for 13% of total industry problems in new vehicles. The...

Video Shows Tesla Driver Asleep While Using Autopilot

The release of the footage comes as the branding of Tesla’s technology has come under increased scrutiny As the debate over the marketing of Tesla’s...

Tesla Faces Class-Action Suit Over Phantom Braking

A Model 3 owner who is suing Tesla over so-called “phantom braking” is seeking class-action status. Phantom braking occurs when a car slows or stops...

California DMV seems to want Tesla to advertise FSD & Autopilot

By Johnna Crider Posted on August 6, 2022 The California Department of Motor Vehicles (DMV) seems to want Tesla to advertise its Autopilot and...

Tesla Autopilot Faces Further European Restrictions

Photo by Nathan Stirk/Getty Images It's not the first time Tesla has had...

Tesla’s Autopilot Investigated Following Fatal Crash

Tesla’s Autopilot system is under scrutiny again following reports that the National Highway Traffic Safety Administration is investigating a crash involving a 2022 Model...

Mercedes’ New Plan Could Set a Precedent for Autonomous Car Liability

In operation, Mercedes’ new Drive Pilot appears to be similar to many other “traffic jam assistant” solutions available on the market. A Drive Pilot-equipped S-Class or EQS will assume command of the car’s speed, steering, and brakes on specific highways below 40 mph to move you forward in traffic. However, there is one significant difference: […]

Buy Junk Food, New Organs, And Clone Yourself At The Gas Station Of The Future In Flat Eye

America's gas stations aren't always pretty to look at. They can often be a grimey lens into people's most basic, and at times, unflattering needs. We rely on them when we're desperate for a bathroom, or when we need to buy junk food, cigarettes, questionable beer, and a lottery ticket to pin hopes and dreams on before filling our car with gas and speeding off like we were never there to begin with.

Developer Monkey Moon's new game, Flat Eye, looks at the gas station of the future--a very believable, even dystopian, future.

It takes place in a world on the brink of becoming a utopia, one where machines are sufficient replacements for human labor. Think self-checkouts, self-cleaning toilets, kiosks that take your order, and machines that make your breakfast sandwich before popping it out a little window. It's a world where you seldom have to come face-to-face with a working human being.

In this alternate future, gas stations (branded as Flat Eyes) are still the place where you get junk food, gas, and use the bathroom, but it's also where entirely new technology is used and showcased, so Flat Eyes are also referred to as "automobile fill-up stations and technological access points." So as well as filling up gas and buying bad hot dogs, you can buy new organs from an organ vending machine, receive medical treatment from an automated medical module, or even clone yourself.

The game is a management sim where you overlook the needs and expansion of a Flat Eye location, where you point-and-click from an overhead view (though the camera is fully moveable), clicking on modules, and dragging and dropping things in place on a grid-like layout. In my short hands-on demo, I ordered a human employee to restock the shelves, repair equipment, and install new amenities like toilets, self-checkouts, and medical modules, all while cashing out other customers in the process. The customers are depicted as colorful, albeit characterless, silhouettes that scurried in and out to use the bathroom or cash out.

Flat Eye takes a hard look at humanity's increasing dependency on technology. It depicts a scenario in which humans themselves become as automated and as mechanical as the very machines they rely on to exist through their day-to-day lives. Despite its bleak view of a possible future, developer Monkey Moon was clear in conveying it wanted to ultimately tell a positive story of humanity. Humans embody more of a machine-like presence in Flat Eye, operating on autopilot through a clean, perfect-looking world. But it's still not without its distinct characters and personalities.

As you manage Flat Eye, special customers will visit, giving you the opportunity to talk to them and navigate branching conversations that present glimpses into the lives of those who inhabit this pseudo-utopian world. When I had initially felt like a floating manager ordering around an employee, these branching conversations had suddenly felt intimate as I was choosing the employee's responses. It's also during these conversations where you interact with Flat Eye's AI, a character that I will not spoil, but one I anticipate will have a strong role in the game's somewhat mysterious narrative.

It's in the introduction to this AI and the conversation with it that I was left most eager to see where Flat Eye will go next. There's a dual narrative working alongside an already interesting management sim here.

At the end of each day, you are able to dive into the data of the Flat Eye's productivity and receive an overall score for how well you did. It's also during the transition between days that you'll have an opportunity to look through emails from Flat Eye's corporate executives and look at messages within the company sent between other gas stations--a humanizing element in a rather detached position as a lowly clerk.

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Developer Monkey Moon is building a knack for telling stories through the lens of working-class characters that rarely get the spotlight in games. In its previous title, Night Call, you played as a cab driver in Paris, hearing the stories of his passengers, engaging in conversation, and divulging in the intricacies of people's most intimate stories. But like Flat Eye, Night Call goes beyond its surface level, with layered narratives and themes at play throughout.

Despite my short time with the game, its concepts, themes, and mechanics clicked instantly. Furthermore, seeds were planted for a greater overarching story that seems to be heading towards a redemptive look at a dystopian future.

How Machine Learning is Used in Smart Home Automation

Smart home automation has become quite popular in recent years, moving from a luxury for the rich to a staple in many homes. The most popular smart home devices are speakers and thermostats, but a growing number of people are adopting other smart devices like door locks and security cameras. Residential smart home automation has […]

The post How Machine Learning is Used in Smart Home Automation appeared first on SmartData Collective.

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