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TA: Ethereum Topside Bias Vulnerable If It Continues To Struggle Below $3.2K

Ethereum extended decline below the $3,200 support zone against the US Dollar. ETH price remains at a risk of a sharp decline below $3,000. Ethereum extended decline below the $3,200 and $3,150 support levels. The price is trading below $3,200 and the 100 hourly simple moving average. There is a major bearish trend line forming with resistance near $3,120 on the hourly chart of ETH/USD (data feed via Kraken). The pair could start a fresh increase if it clears the $3,120 and $3,150 resistance levels. Ethereum Price Faces Resistance Ethereum extended decline below the $3,200 support zone. ETH even broke the $3,150 support level and settled below the 100 hourly simple moving average. There was even a break below the $3,120 level. A low is formed near $3,050 and currently correcting losses. It is now approaching the $3,085 resistance. The stated level is near the 23.6% Fib retracement level of the recent drop from the $3,192 swing high to $3,050 low. The first major resistance is near the $3,120 level. There is also a major bearish trend line forming with resistance near $3,120 on the hourly chart of ETH/USD. The trend line is near the 50% Fib retracement level of the recent drop from the $3,192 swing high to $3,050 low. Source: ETHUSD on TradingView.com If there is an upside break above the trend line, the price could rise towards the $3,200 resistance zone. The next major resistance is near the $3,225 level, above which ether price could gain bullish momentum. In the stated case, the price could rise towards $3,350 in the near term. More Losses in ETH? If ethereum fails to start a fresh increase above the $3,120 level, it could continue to move down. An initial support on the downside is near the $3,050 level. The first key support is now forming near the $3,000 level. A downside break below the $3,000 level might accelerate losses in the near term. The next major support for the bulls may perhaps be near the $2,880 handle. Any more losses may perhaps push the price towards the $2,750 level in the coming days. Technical Indicators Hourly MACD – The MACD for ETH/USD is now gaining pace in the bearish zone. Hourly RSI – The RSI for ETH/USD is still well below the 50 level. Major Support Level – $3,050 Major Resistance Level – $3,120

The Crypto Universe Now Has Savage Meme Token: AngryKitty Launches to Set New Rules on the Digital Playground

New York, NY, Jan 19, 2022 - (ACN Newswire) - AngryKitty, the funniest decentralized meme token for profit, joy, and charity, has announced the launch of its project. Aims at being the most hilarious meme token in the crypto space, AngryKitty seeks to foster joy, increase creativity amongst digital artists, and take advantage of the budding NFT market. An unparalleled token, by nature, AngryKitty combines aggressiveness, fighting, and attack with executing a ton of charities.

Based on the concept that cats and dogs are mortal enemies, AngryKitty is furious at all the dogs that fill the crypto space without any meaningful use case. Therefore, AngryKitty is set to kick-start one of the most dangerous battles of the century. With a mission to destroy dogs, AngryKitty is a super-intelligent, impulsive, and skilled hunter who, albeit having the appearance of a cruel killer, possesses a good heart which is evident in the planned large-scale charity campaigns worldwide.

Running on the Ethereum and Binance Smart Chain [BSC] blockchains [the company plans to expand on Solana and other chains]. AngryKitty launched December 5, 2021, after a series of extensive research and an intensive period of validation conducted by the development team. With an improved roadmap, the AngryKitty project is shaping to be an ideal meme token with innovative plans for the future. As part of its strategic evolution to remain relevant in the crypto space, AngryKitty will develop and launch a variety of games, ranging from the booming play-2-earn [P2E] games to blockchain and NFT games. Additionally, plans are underway to have this recently launched meme token on the Metaverse.

To ensure the long-term success and sustainability of the project, the team will burn a number of tokens periodically.

AngryKitty - The Dog Killer

As part of the development team's plans to accelerate this innovative project, an NFT collection has been designed and launched on the OpenSea marketplace. Featuring a collection of 12 unique and well-designed NFTs, they are currently available for purchase on one of the leading NFT marketplaces.

In addition to this launch, the team behind this project is working to create and launch a game, AngryKitty Shooter—which will be based, primarily, on the tale of the kickass cat whose mission is to destroy dogs while also initiating a ton of charity campaigns globally. According to the project roadmap, this game has been slated for launch at the end of January 2022.

With a total token supply of 1 quadrillion ANGRYK tokens which are currently available for purchase on decentralized exchanges like Uniswap and PancakeSwap at $0.0000000467 per piece, the token has experienced a 5000% increase in price since its launch date. Furthermore, a whopping 5000% increase in community and user growth has also been recorded by the team.

About AngryKitty

Dubbed the funniest meme token in the crypto space, AngryKitty is a recently launched project that has been designed to integrate creativity, pure joy, and a ton of charities into the trillion-dollar crypto space. Taking advantage of NFTs and the blockchain gaming industry, this project is seeking to bring more use cases to these NFTs while sharing the fictional story of the super-intelligent, good yet equally dangerous kitty whose mission is to spread good cheer and destroy dogs.

Social Media

Twitter: https://twitter.com/angrykittytoken
Facebook: https://facebook.com/angrykittytoken
Telegram: https://t.me/angrykittytoken
OpenSea: https://opensea.io/collection/angrykitty-the-dog-killer

Media Contact
Brand: AngryKitty Token
Contact: The Marketing team
Website: https://angrykittytoken.com/
Email: support@angrykittytoken.com

SOURCE: AngryKitty Token



Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.com

Heritage Cannabis Announces Affiliate Endocanna Enters Strategic Partnership With OMNI Medical Services

TORONTO–(BUSINESS WIRE)–Heritage Cannabis Holdings Corp. (CSE: CANN) (OTCQX: HERTF) (“Heritage” or the “Company”), today announced that Endocanna Health (“Endocanna”), a ... Read More

CEFC Financial was Granted the Exclusive Right of Use of the Intellectual Property Right of Animated Characters by Chengdu Dreamtoys

HONG KONG, Jan 19, 2022 - (ACN Newswire) - CEFC Hong Kong Financial Investment Company Limited ("CEFC Financial", together with its subsidiaries, "the Group"; stock code: 1520.HK) is pleased to announce that the Group has entered into a licensing agreement (the "Licensing Agreement") with Chengdu Dreamtoys Cultural Creativity Company Limited ("Chengdu Dreamtoys") pursuant to which Chengdu Dreamtoys grants the exclusive right of use of the intellectual property right of four animated characters (the "IP Characters") worldwide to a wholly-owned subsidiary of the Group for the development, production and sales of apparel of the IP Characters for the period from 19 January 2022 to 18 January 2023. Furthermore, the Group has the right to sublicense the IP Characters to third parties upon obtaining consent from Chengdu Dreamtoys.

Chengdu Dreamtoys is principally engaged in the research and development, operation and promotion of trendy cultural products. It has combined blockchain technology, near-field sensing technology, digital interaction and other new digital modules to create a meta-universe IP ecosystem that communicates with digital content. The IP Characters developed by Chengdu Dreamtoys could be used in the production of toys and figures, apparels and virtual images in games. The use of IP Characters in the development of apparel not only increases the variety of the Group's products, but also helps create apparel products that appeal to the younger generation, enabling the Group to explore the younger generation's market and accelerate the expansion in the design, manufacturing and trading of its apparel business. At the same time, the Group is proactively seeking more potential intellectual property rights for the production of apparel with the aim to develop new products, and to achieve the purpose of optimising its product portfolio, thereby laying a solid foundation and enhancing growth momentum for the Group.

The Group is committed to diversifying from its current focus of manufacturing private label women apparels and tap into the men and young adults' markets, with a view to strategically transform itself from women's apparel manufacturer to an all-rounded trendy apparel product manufacturer. The Group has previously announced its proposed change of company name to "Virtual Mind Holding Company Limited" to better align with the Group's business development strategies. Meanwhile, the Group has entered into a strategic cooperation agreement with Qingdao Weiding Sports Supplies Company Limited ("Qingdao Weiding") in trendy apparel markets earlier on and appointed Dr. Zhou Yibing, senior designer of global luxury goods company LVMH Group, as Chief Creativity Officer, to create unique fashion apparel products and accelerate trendy apparels business of the Group through multiple channels.

The management of the Group believes that the grant of exclusive right to use the intellectual property rights of animated characters is in line with the Group's overall strategic development blueprint, enabling it to expand its business in the trendy apparel market and enhance its core competitiveness. Looking ahead, the Group is poised to seize the huge opportunities in the global trendy apparel market as it further diversifies its product portfolio in trendy apparel and related products, and bring better investment returns to its shareholders.

About CEFC Hong Kong Financial Investment Company Limited
CEFC Hong Kong Financial Investment Company Limited (1520.HK) is principally engaged in (i) design, manufacturing and trading of apparel; and (ii) provision of money-lending business. The Group's apparel operation is classified into two categories, namely, private label products and own brand products. Private label products are those designed and manufactured under the private labels owned or specified by the Group's customers, while own brand products are those designed and manufactured under the Group's proprietary labels. The Group's production plant is located in Jiaxing in the PRC with most apparel products exported to the U.S. The U.S. market is the principal market for Group's apparel operation.

For more details, please visit www.cefcfi.com.hk


Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comCEFC Hong Kong Financial Investment Company Limited ("CEFC Financial", together with its subsidiaries, "the Group"; stock code: 1520.HK) is pleased to announce that the Group has entered into a licensing agreement (the "Licensing Agreement") with Chengdu Dreamtoys Cultural Creativity Company Limited

Read Microsoft Executives’ Email To Staff About The Activision Blizzard Acquisition

With the announcement of its intention to buy Activision Blizzard for almost $70 billion, Microsoft has rearranged its gaming arm, creating a Microsoft Gaming division with Phil Spencer at its head. In emails to staff reproduced by The Verge, both Microsoft CEO Satya Nadella and newly-minted Microsoft Gaming CEO Phil Spencer have further detailed what this acquisition will mean for Microsoft employees.

Nadella's message can be read in full below, addressing the role Activision Blizzard will play in furthering Microsoft's gaming ambitions--specifically singling out metaverse platforms, cloud gaming, and game subscriptions as initiatives that may benefit from the acquisition.

"Team,

I’m thrilled to share that this morning we announced an agreement to acquire Activision Blizzard in an all-cash transaction valued at $68.7 billion. Activision Blizzard is one of the largest game publishers worldwide across console, PC and mobile, and it’s home to nearly 400 million monthly active players, along with iconic games including Call of Duty, Candy Crush, World of Warcraft and Diablo.

Gaming has been key to Microsoft since our earliest days as a company. Today, it’s the largest and fastest-growing form of entertainment, and as the digital and physical worlds come together, it will play a critical role in the development of metaverse platforms.

Together with Activision Blizzard, we believe we have an incredible opportunity to bring the joy and community of gaming to everyone on the planet, and we will invest and innovate to create the best content, community and cloud for gamers. We want to make it easier for people to connect and play great games wherever, whenever and however they want.

This agreement is a testament to the impact our gaming team has delivered, and I am deeply grateful for their hard work and commitment. Over the past few years, we’ve expanded our content pipeline and have become leaders in game subscriptions, as well as cloud gaming. And this holiday it was especially gratifying to see the response from fans and read the great reviews of our new first-party titles.

Effective today, Phil Spencer will become CEO, Microsoft Gaming. When the acquisition closes, the Activision Blizzard business will report to Phil. We look forward to extending our journey to create a more diverse and inclusive culture to our new colleagues at Activision Blizzard, and ensuring all our employees can do what they love, while thriving in a safe and welcoming environment — one where everyone feels empowered to do their best work.

I will be hosting a webcast with investors at 6 a.m. PT with Phil and Amy, as well as Bobby Kotick, the CEO of Activision Blizzard, to share more details on our big ambitions for gaming. Please join if you can.

Satya"

In the investor webcast mentioned by Nadella, he elaborated on the decision to purchase Activision Blizzard, including more details on Microsoft's metaverse ambitions, and extending the company's reach in the mobile gaming space. Nadella also addressed ongoing controversy about Activision Blizzard's toxic company culture more directly, saying "we also recognize that after close, we will have significant work to do in order to continue to build a culture where everyone can do their best work."

Phil Spencer also sent out an email to employees, addressing his new role as CEO of Microsoft Gaming and elaborating on the extended timeline of the acquisition. Spencer's email also invites Microsoft employees to submit anonymous questions about the deal, while also including a timely reminder for staff to be mindful of the company's social media guidelines.

"Welcome back from the holidays. To start, I’d like to thank everyone for all of the hard work and dedication that have built this business and this community. Obviously, today’s agreement to acquire Activision Blizzard is incredibly exciting. In fact it’s a milestone for our company, our business and our industry. I and the entire Gaming Leadership Team are deeply enthusiastic about this opportunity. We also announced this morning that we have surpassed 25 million Game Pass subscribers across console, cloud and PC, a great achievement for all of Team Xbox.

As players and partners, we all know how talented and dedicated the teams and studios are across Activision Blizzard. The legendary games and franchises across that company have delighted millions of people for decades. Coming together, we can accelerate our mission to extend the joy and community of gaming to everyone. We have the capability and opportunity to build simply the best, most engaging, most fun entertainment ecosystem anywhere.

Microsoft is committed to our journey for inclusion in every aspect of gaming, among both employees and players. We deeply value individual studio cultures. We also believe that creative success and autonomy go hand-in-hand with treating every person with dignity and respect. We hold all teams, and all leaders, to this commitment. We’re looking forward to extending our culture of proactive inclusion to the great teams across Activision Blizzard.

We expect this acquisition to close in FY23, pending regulatory approvals. Once the acquisition is completed, the Activision Blizzard business will report to me. In the meantime, we know you will have a lot of questions. The Gaming Leadership Team and I look forward to answering as many as we can at our next Monthly Gaming Update on Jan. 26. You can submit your questions now anonymously, or post them on our Team Xbox Yammer. Please also refresh on our corporate social media guidelines.

As Satya mentioned, I am now CEO, Microsoft Gaming. This change is a reflection of the incredible work each of you are doing to create the best entertainment ecosystem anywhere. As a leadership team, we know how much exciting but difficult work we have ahead of us, so it’s crucial that we operate as a single, unified team. To that end, I’m excited to announce effective today that Jerret West, CMO of Gaming, and his marketing team will move from Chris Capossela’s organization to report directly to me. Jerret will continue to be a member of Chris’ leadership team and leverage critical parts of Microsoft’s marketing muscle including Communications, Media, and Consumer Sales.

We will have a webcast for investors and media at 6 a.m. PT to discuss the Activision Blizzard transaction and our plans as Microsoft Gaming. Please join if you can.

Phil"

While both executives alluded to Activision Blizzard's culture of abuse, which has led to an investigation and lawsuit from the state of California, neither openly addressed the controversy that has seen employees at the company organizing to push for change.

In November last year, Phil Spencer stated that Xbox was "eva luating all aspects of our relationship with Activision Blizzard and making ongoing proactive adjustments." As recently as January 11, Spencer stated that Xbox had "changed how we do certain things with [Activision Blizzard], and they're aware of that."

The Microsoft executives aren't the only ones who are hopeful that the acquisition will lead to positive change for employees at Activision Blizzard, even if it comes with a hefty payout for CEO Bobby Kotick, who has been accused of helping to cover up instances of abuse and harassment.

Read more on Microsoft's intended acquisition of Activision Blizzard here:

Microsoft Acquires Activision Blizzard in $70bn Deal, What does the Future Hold for the Company

Microsoft's acquisition of Activision Blizzard is set to get approval in 2023. Making it the largest in the Games Industry's…

The post Microsoft Acquires Activision Blizzard in $70bn Deal, What does the Future Hold for the Company appeared first on Esports News Network | ESTNN.

SVG Ventures I THRIVE launches Global Agrifood Innovation Hub in Calgary

In partnership with Platform Calgary within the new Platform Innovation Centre CALGARY, Alberta–(BUSINESS WIRE)–SVG Ventures | THRIVE and Platform Calgary have entered into a strategic collaboration to create a Canadian hub and headquarters for agrifood innovation in the heart of Calgary. THRIVE will be a Resident Program Partner within the new Platform Innovation Centre where […]

The post SVG Ventures I THRIVE launches Global Agrifood Innovation Hub in Calgary appeared first on Fintech News.

Sonde Health Partners with GN Group to Research and Develop New Vocal Biomarker Technology to Detect Mild Cognitive Impairment

BOSTON–(BUSINESS WIRE)–#MCI—Sonde Health, a leading enterprise vocal biomarker company, and GN Group, a global leader in intelligent audio solutions, have signed a multi-year strategic partnership to research and develop commercial vocal biomarkers for Mild Cognitive Impairment. The research will serve as the backbone for new voice-based tools to help at-risk individuals gain timely and accurate […]

The post Sonde Health Partners with GN Group to Research and Develop New Vocal Biomarker Technology to Detect Mild Cognitive Impairment appeared first on Fintech News.

Bobby Kotick Likely to Leave Activision After Microsoft Deal is Complete

Current Activision Blizzard CEO Bobby Kotick is reportedly set to […]

The post Bobby Kotick Likely to Leave Activision After Microsoft Deal is Complete appeared first on PlayStation LifeStyle.

Banking Tech Awards 2021 Winner: Temenos – Best Core Banking Solution Provider

A game-changer for banks that can no longer wait to modernise their technology infrastructure.

Activision Blizzard CEO Bobby Kotick is reportedly ‘expected to leave’ after Microsoft deal closes

kotick leave activision blizzard reportA whirlwind of news has followed Microsoft’s behemoth acquisition announcement of Activision Blizzard, one priced at nearly $70 billion USD. It’s a staggering deal, and Microsoft will bring in a long list of triple-A franchises, as well as a company bathed in workplace concerns. Activision Blizzard has broiled in controversy in the past six months, with claims of sexual misconduct and frat boy culture run rampant. Many have called out the company due to the shameful issues, and stockholders have repeatedly encouraged CEO Bobby Kotick to step down. Kotick didn’t seem eager to budge. But according to The Wall Street Journal, Kotick will reportedly leave Activision Blizzard once the acquisition is complete. This is, however, not what Microsoft communicated in a press release on Tuesday morning. According to a press release: “Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to furt...

Zaloni™ Now Certified on the Cloudera Data Platform (CDP)

Zaloni advances Cloudera partnership with certification on the Cloudera Data Platform.

(PRWeb January 19, 2022)

Read the full story at https://www.prweb.com/releases/zaloni_now_certified_on_the_cloudera_data_platform_cdp/prweb18443426.htm

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