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Review: WWE 2K22 (PS5) – A Return to Form for 2K’s Wrestling Franchise

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Head of the table.

WWE 2K22 is a better game than WWE 2K20. There, that’s the headline. For a variety of reasons 2K20 was released in such a disastrous state that we called it “a comedy horror title” in our review at the time. Surely taking stock of just how much the WWE license is worth to them, 2K and beleaguered developer Visual Concepts made the brave decision to skip WWE 2K21 entirely, before going on to push 2K22’s release back several months. The result is a title that’s a welcome return to form, boasting significant gameplay tweaks and practically bursting at the seams with content – almost to a fault. So what’s new?

A lot of WWE 2K22’s pre-release marketing has touted its “redesigned engine”, and they weren’t lying. Admittedly the bar set by WWE 2K20 was so low the police would be called if it had somehow sunken lower, but we’re pleased to say everything actually works now! Menus are sleeker and faster, a new lighting engine and wrestler models bring to life the best looking entrances and grappling action we’ve seen from this series to date, and eyeballs, haircuts, and assorted limbs all stay where they’re supposed to with very few visual bugs in sight. We did experience a couple of crashes, and our custom wrestler’s cheeks had a habit of clipping through his mask during MyRise cutscenes, but there’s absolutely no doubt that 2K22 has massively upped its game.

Read the full article on pushsquare.com

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