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WWE 2K22 Update 1.06 Patch Notes: All bug fixes revealed, downloaded logos and more (March 22)

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WWE 2K22 Update 1.06 was formally announced yesterday, and patch notes reveal a series of bug fixes to gameplay and more.

With the update now deployed on all platforms, we’ve got the full official WWE 2K22 Update 1.06 Patch Notes so you can see whether your least favorite bug was fixed.

Latest – Official Patch Notes revealed

After a bit of a delay in getting the finer details out, the WWE 2K22 Update 1.06 Patch Notes have finally been released by Visual Concepts.

Among the highlights are an increased array limit for downloaded logos, stability improvements for online matches, prop and arena interaction improvements, connectivity improvements for online matches, MyFACTION fixes, and more.

You can find the full patch notes below.

WWE 2K22 Update 1.06 Patch Notes for March 22

WWE 2K22 has been thriving since launch with plenty of players enjoying the experience, but unfortunately it’s also faced some significant bugs connected to logo use and several other areas of the title.

After some speculation about when the WWE 2K22 Update 1.06 might arrive and reassurance from developers, we’ve finally got confirmation of when this updated version is set to deploy.

According to the WWE Games account, this one was set to deploy on March 22, 2022), and we can confirm it has now gone live on all platforms.

You can download it now, but it shouldn’t take long as this update is just 639 MB on Xbox, 651 MB on PlayStation, and 368 MB on PC.

With mostly back end fixes and tweaks on the agenda this time, it makes sense for this to be a smaller update, but hopefully it provides the improved stability they’re aiming for.

The official WWE 2K22 Update 1.06 Patch Notes are as follows:

GENERAL

  • General stability and performance improvements
  • Various cutscene improvements for MyRise
  • Improved hair/CAS part interactions
  • Improved skin and eye shaders for various Superstars
  • Updated character likenesses of various Superstars
  • Improved texture blending and materials on 100s of hair models
  • Changed the maximum number of favorite creators to 50
  • Implemented criteria for nWo standalone bonus content
  • Improved memory management of large numbers of logos when navigating multiple game modes and menus
  • Increased array limit for logos to accommodate large numbers of downloaded logos
  • Added and removed NG tags to improve CAS part combinations
  • General hair updates and improvements
  • General tattoo updates and improvements

GAMEPLAY

  • Addressed reported concerns where enemies might take low or no damage in specific engagements
  • Various prop and arena interaction improvements
  • Various cage collision improvements
  • Improved superstar AI in special circumstances in tag matches
  • Improved dive attacks vs. ladders
  • Improved ladder dismounts
  • Improved Superstar ally interactions in tag team steel cage matches
  • Improved finisher reversals during run-ins
  • Updated pyro in some entrances
  • Improved logo/embossing interactions in Create a Championship
  • Addressed reported concerns related to poses and Superstar registration during some reversals
  • Improved interactions with steel steps when they are placed in the ring
  • Improved Superstar interactions with ropes
  • Addressed reported concerns related to Spear 2 attack while referee is close to defender
  • Improved elimination behavior in Royal Rumble
  • Improved taunt buffs and meter gain from Submission loops
  • Improved Royal Rumble elimination setups by AI
  • Improved Superstar AI in special circumstances in tag matches
  • Tuned downtime values for some moves
  • Tuned rollout recovery times
  • Increased difficulty of button mash pin kickout when more than two finishers have been received
  • Increased illegal tag team stun duration for long tag matches
  • Addressed reported concerns of exploits where certain finishers could not be reversed
  • Tuned homing for Sweet Chin Music
  • Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
  • Tuned stun duration in relation to permadamage
  • Addressed reported concerns with Austin Theory’s finisher

ONLINE

  • General stability improvements
  • Addressed reported concerns with abandoned lobbies
  • Improved lobby performance with partial AI-populated matches
  • Addressed reported concerns with long (15+ match) online sessions
  • Improved performance of custom portraits in online lobbies

MyFACTION

  • Improved reward icon visibility for weekly Evo challenges
  • Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
  • Added MyFACTION nWo Standalone cards

They did also note that additional fixes were made in the patch notes, but it’s not clear if these are small tweaks difficult to describe or if they’re waiting to see if the intended fixes worked as they’d hoped.

This marks only the second patch update since the launch of WWE 2K22, and easily the most significant, but we’ll have to wait and see if players are still facing issues with crashing or other bugs.

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