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Valorant Wants Nearly 30 Agents Before a Ban System

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Jason Parker
in Valorant | Apr, 6th 2021

Valorant is growing more and more in need of an Agent ban system. Sure, when there were only 10 Agents (launch), it wasn’t viable to have one. It would pigeonhole people into playing roles/Agents that they weren’t prepared to run. It sounds like we shouldn’t hold our breath for one though. Valorant says they want to have about 30 Agents before they start talking about a Ban System for the game.

Perhaps Years Off, If Ever


The rationale behind it is interesting, at least. One of Valorant’s devs thinks an Agent ban system could dampen the competitive experience. Senior Game Designer, Trevor Romleski suggested that they expect teams to have specific plays and strategies, that require specific Agents. Banning those characters out would ruin those strats, and they don’t want to discourage pros from practicing.

While yes, if a pro is constantly banned from using their favorite Agent (say someone popular like Jett), they wouldn’t be able to rely on that strategy in the future. That’s why other competitive teams have a variety of strategies. It’s important to have more than one or two strategies when competing. If your opponent always knows what to expect of you, then they can easily counter.

Nicholas Wu Smith, Valorant Game Designer was asked this question during a Twitch stream. However, the clip doesn’t appear to be online anymore. His answer was:

“At what Agent do you think bans will be viable? Maybe close to 30. It also really depends on if we get as much good competition out of banning stuff versus other games. Other games ban, but is it actually better?”

Smith pointed out a pro like Tyson “TenZ” Ngo, who made their name by playing Jett. But if bans were in the game, it would be likely that TenZ would not have 100 pro games as Jett right now. Would that be disappointing? Sure, I suppose. It means we’d see less awesome highlight reels of Jett, but we’d potentially see other highlight reels of a wider variety.

Back in 2020, Trevor Romleski, Senior Game Designer spoke about this in an Ask Valorant Blog:

“We’ve considered a draft phase for agents, but the current thinking is that we would not have bans. For some more reasoning around bans: first, we expect teams to have set plays and strategies that will require very specific agents. Banning an agent would invalidate that entire strategy, and we don’t want to discourage practice.

Second, bans often remove a players’ star agent and we want players who are exceptional at certain agents to be able to play them and show off their skills with them. Finally, because VALORANT doesn’t have hard counters in the form of agents (this isn’t our design philosophy), we think the game state is healthier if we’re held accountable to ensuring no agent or agent-facilitated strategy becomes so oppressive or unsolvable that a ban is the only choice.”

There may never even be an Agent ban system for Valorant. It doesn’t sound like they’re very keen on it right now. Since we could be waiting three years, perhaps longer for 30 Agents, there’s no telling if it will ever come to pass. 30 Agents isn’t a firm figure, either, it could change, if the discussion ever comes up. It’s not something that we can look forward to right now. It sounds like it’s a pretty far-off dream. As a fairly divisive topic, for now, we can’t expect banning in Valorant anytime soon. It was discussed last year, and it didn’t seem to be a feature we can look forward to.

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://www.esportstalk.com/news/valorant-wants-nearly-30-agents-before-a-ban-system/

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Dota 2: DPC Weekly Recap — China April 12-18

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All the highlights from our first week of competition in Season 2 of China’s DPC League.


With a marvelous performance by the Chinese teams in the DPC Season 1, the region has now become extremely competitive. According to Season 1’s world rankings, Invictus Gaming are rank 1, PSG,LGD are rank 7, Vici Gaming are rank 10 and Team Aster are rank 11. Other strong teams are Ehome, who recently added Sylar to position 1 and Team Elephant who just hired rOtK as the coach.

Lower Division

The top 3 teams for Lower Division, week 1 are Phoenix Gaming, Team MagMa and CDEC Gaming. Phoenix Gaming won 3 series while MagMa and CDEC won 2 each.

Phoenix Gaming with a lead of 3-0 in series and 6-1 in total matches played, have lost only one match so far against Aster.Aries. With 44 unique heroes picked by Phoenix Gaming, they are the most versatile team of the Lower Division. The most contested hero by Phoenix Gaming is Puck which they have either picked or banned in the first phase in 6/7 matches.

Team MagMa with a lead of 2-0 in series and 4-0 in total matches played haven’t lost a single match yet. Their KDA of 6.55 is the highest in the group while their versatility in heroes is the lowest. Their favorite hero is Mars which is almost always either picked or banned in the first phase.

CDEC Gaming with a lead of 2-0 in series and 4-0 in total matches played also haven’t lost a single match yet. CDEC Gaming’s average match time of 32 minutes is one of the quickest game closing time in the group. Even though they picked late game cores like Medusa and Dragon Knight, they are able to end the games quickly.

Also Read: DPC Weekly Recap — Eastern Europe April 15-18

Upper Division

Team Elephant, EHOME and RNG each won one of our series, whereas EHOME, RNG and Sparking Arrow Gaming (SAG) have lost one series each.

In the series between RNG and SAG, RNG won the series by 2-0 in which they won the first match by a kill score of 20-2 and completely dominated SAG. Game 2 was close and it was equal until the big team fight at the thirty-seventh, minute where SAG lost many heroes, bought back and lost again. Culminating in their surrender.

Our series between EHOME and RNG was a different story, however. EHOME won the series by 2-0. In spite of having a 5,500 gold lead at 21-minutes, RNG couldn’t convert it into a victory as they lost their cores multiple times around the map that gave opportunity to EHOME to push and destroy the throne. Game 2 saw a steady performance by EHOME throughout the game as they were able to gank and find kills every couple of minutes. The lead gradually increased to a point where RNG couldn’t fight back. They lost the control of the map and lost the game.

Also Read: DPC Weekly Recap — South America April 12-17

Then, when Elephant faced EHOME, it was Elephant who came out on top of the 2-0. They won the first match by a kill score of 28-6 and completely dominated EHOME. EHOME were not able to kill enemy heroes in any team fight after the mid game that resulted in a disappointing outcome for them. Game 2 was equal until 29-minutes but things fell apart after EHOME lost a big team fight. Their last team fight was more brutal as they lost their heroes, bought back and lost all of them yet again. All while killing only 2 enemy heroes.

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://estnn.com/dota-2-dpc-weekly-recap-china-april-12-18/

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Esports

Dota 2: DPC Weekly Recap — China April 12-18

Avatar

Published

on

All the highlights from our first week of competition in Season 2 of China’s DPC League.


With a marvelous performance by the Chinese teams in the DPC Season 1, the region has now become extremely competitive. According to Season 1’s world rankings, Invictus Gaming are rank 1, PSG,LGD are rank 7, Vici Gaming are rank 10 and Team Aster are rank 11. Other strong teams are Ehome, who recently added Sylar to position 1 and Team Elephant who just hired rOtK as the coach.

Lower Division

The top 3 teams for Lower Division, week 1 are Phoenix Gaming, Team MagMa and CDEC Gaming. Phoenix Gaming won 3 series while MagMa and CDEC won 2 each.

Phoenix Gaming with a lead of 3-0 in series and 6-1 in total matches played, have lost only one match so far against Aster.Aries. With 44 unique heroes picked by Phoenix Gaming, they are the most versatile team of the Lower Division. The most contested hero by Phoenix Gaming is Puck which they have either picked or banned in the first phase in 6/7 matches.

Team MagMa with a lead of 2-0 in series and 4-0 in total matches played haven’t lost a single match yet. Their KDA of 6.55 is the highest in the group while their versatility in heroes is the lowest. Their favorite hero is Mars which is almost always either picked or banned in the first phase.

CDEC Gaming with a lead of 2-0 in series and 4-0 in total matches played also haven’t lost a single match yet. CDEC Gaming’s average match time of 32 minutes is one of the quickest game closing time in the group. Even though they picked late game cores like Medusa and Dragon Knight, they are able to end the games quickly.

Also Read: DPC Weekly Recap — Eastern Europe April 15-18

Upper Division

Team Elephant, EHOME and RNG each won one of our series, whereas EHOME, RNG and Sparking Arrow Gaming (SAG) have lost one series each.

In the series between RNG and SAG, RNG won the series by 2-0 in which they won the first match by a kill score of 20-2 and completely dominated SAG. Game 2 was close and it was equal until the big team fight at the thirty-seventh, minute where SAG lost many heroes, bought back and lost again. Culminating in their surrender.

Our series between EHOME and RNG was a different story, however. EHOME won the series by 2-0. In spite of having a 5,500 gold lead at 21-minutes, RNG couldn’t convert it into a victory as they lost their cores multiple times around the map that gave opportunity to EHOME to push and destroy the throne. Game 2 saw a steady performance by EHOME throughout the game as they were able to gank and find kills every couple of minutes. The lead gradually increased to a point where RNG couldn’t fight back. They lost the control of the map and lost the game.

Also Read: DPC Weekly Recap — South America April 12-17

Then, when Elephant faced EHOME, it was Elephant who came out on top of the 2-0. They won the first match by a kill score of 28-6 and completely dominated EHOME. EHOME were not able to kill enemy heroes in any team fight after the mid game that resulted in a disappointing outcome for them. Game 2 was equal until 29-minutes but things fell apart after EHOME lost a big team fight. Their last team fight was more brutal as they lost their heroes, bought back and lost all of them yet again. All while killing only 2 enemy heroes.

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://estnn.com/dota-2-dpc-weekly-recap-china-april-12-18/

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Oddin joins ESIC as anti-corruption supporter

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Esports live-odds provider Oddin has joined the Esports Integrity Commission (ESIC) in a bid to help combat corruption and match-fixing within the esports betting domain. 

As a result of the announcement, Oddin has become an anti-corruption supporter for ESIC. This means the provider will assist ESIC when investigating suspicious betting activity, whilst also supporting the commission’s larger goal to combat cheating and betting fraud in the esports industry. 

Credit: ESIC

RELATED: Oddin receives funding from strategic investor group

Ian Smith, ESIC Commissioner, spoke on the announcement in a release: ‘’We are happy to welcome Oddin into our global anti-fraud network. It is very important for us that key esports betting provider such as Oddin becomes a member. They will help us fight match-fixing practices over the multiple jurisdictions they operate in. We look forward to having long-term cooperation with them.’’ 

Oddin is a Czech Republic-based B2B provider of esports odds feed, risk management and iFrame solutions. According to a release, the company focuses on delivering an ‘engaging esports experience with industry-leading uptime and number of live markets’ by leveraging advanced technologies, data science and machine learning algorithms.

RELATED: ExeedMe becomes latest ESIC member

Marek Suchar, Head of Partnerships at Oddin, added: “We are very happy to become a member of ESIC. Given the vast growth of the esports industry, we consider this membership of utmost importance since it will give us more trustworthiness and durability to the online gaming industry. 

“We are ready to take advantage of the benefits this collaboration will bring us to all aspects, and we are absolutely looking forward to it.” 

ESIC’s roster of anti-corruption supporters features a growing number of well-known esports bookmakers. This includes Cyber.Bet, Midnite, Parimatch, Betway, Rivalry, Sky Bet and Unikrn, among others. 

Esports Insider says: Oddin has recently strengthened its position in the esports space through funding from a strategic investor group,  partnering with BetX to introduce a new esports solution, and expanding to the LATAM market. Becoming a member of ESIC is a statement of transparency and fair approach, therefore it’s a great next step for the company. 

Sign up to our ESI Dispatch Newsletter

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://esportsinsider.com/2021/04/oddin-joins-esic/?utm_source=rss&utm_medium=rss&utm_campaign=oddin-joins-esic

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Esports

Oddin joins ESIC as anti-corruption supporter

Avatar

Published

on

Esports live-odds provider Oddin has joined the Esports Integrity Commission (ESIC) in a bid to help combat corruption and match-fixing within the esports betting domain. 

As a result of the announcement, Oddin has become an anti-corruption supporter for ESIC. This means the provider will assist ESIC when investigating suspicious betting activity, whilst also supporting the commission’s larger goal to combat cheating and betting fraud in the esports industry. 

Credit: ESIC

RELATED: Oddin receives funding from strategic investor group

Ian Smith, ESIC Commissioner, spoke on the announcement in a release: ‘’We are happy to welcome Oddin into our global anti-fraud network. It is very important for us that key esports betting provider such as Oddin becomes a member. They will help us fight match-fixing practices over the multiple jurisdictions they operate in. We look forward to having long-term cooperation with them.’’ 

Oddin is a Czech Republic-based B2B provider of esports odds feed, risk management and iFrame solutions. According to a release, the company focuses on delivering an ‘engaging esports experience with industry-leading uptime and number of live markets’ by leveraging advanced technologies, data science and machine learning algorithms.

RELATED: ExeedMe becomes latest ESIC member

Marek Suchar, Head of Partnerships at Oddin, added: “We are very happy to become a member of ESIC. Given the vast growth of the esports industry, we consider this membership of utmost importance since it will give us more trustworthiness and durability to the online gaming industry. 

“We are ready to take advantage of the benefits this collaboration will bring us to all aspects, and we are absolutely looking forward to it.” 

ESIC’s roster of anti-corruption supporters features a growing number of well-known esports bookmakers. This includes Cyber.Bet, Midnite, Parimatch, Betway, Rivalry, Sky Bet and Unikrn, among others. 

Esports Insider says: Oddin has recently strengthened its position in the esports space through funding from a strategic investor group,  partnering with BetX to introduce a new esports solution, and expanding to the LATAM market. Becoming a member of ESIC is a statement of transparency and fair approach, therefore it’s a great next step for the company. 

Sign up to our ESI Dispatch Newsletter

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://esportsinsider.com/2021/04/oddin-joins-esic/?utm_source=rss&utm_medium=rss&utm_campaign=oddin-joins-esic

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