Featuring Bodyswaps and George Brown College, NuEyes and ManoMotion, HP and ArborXR, and HTC Vive and holoride
In the current political and social climate, during an age of rapid technological progress, it is refreshing to see virtual reality (VR) technology pointed toward a persistently egregious problem such as racism.
VR can do many things—as VRWorldTech Magazine is dedicated to pointing out—but often the immersive technology is deployed with a view to maximising profits and minimising losses, such is the nature of business.
But the new anti-racism VR simulation, co-developed by VR soft skills training provider Bodyswaps and subject matter experts from George Brown College in Toronto, Canada, is a great example of how immersive technologies can do more.
The Reality Wire revealed in February that VR training for surgeons is gathering a library of evidence demonstrating its effectiveness. The same is true for the soft skills simulations that Bodyswaps and others focus on.
What level of impact they can have on an issue such as racism remains to be seen. Yet that is the point: we should find out.