Sega and Atlus have debuted a new trailer for their upcoming re-release of Persona 4 Arena Ultimax. This latest footage gives us a glimpse at how the characters and fighting gameplay have been updated for new platforms, ahead of its March 17, 2022, release date. Originally hitting Japanese arcades in 2013, it would later arrive on PS3 and Xbox 360. Developed by Arc System Works, the team behind countless fighting games such as Dragon Ball FighterZ, Blazblue, and Granblue Fantasy Versus, the Persona spin-off is now heading to Nintendo Switch, PS4, and PC (via Steam). Sega hasn’t announced whether it will eventually make its way onto Xbox platforms. Here’s more info on this newest Persona game release. Persona 4 Arena Ultimax Key Features Ultimax Version – Includes all previously released Persona 4 Arena Ultimax content, including the original Persona 4 Arena story A Deep Roster of Playable Characters – Persona 3 fan-favorites and “Shadow” versions offer a range of fighting styles to choose from Dual audio – Choose between Japanese and English VO Persona 4 Arena Ultimax Playable Characters Aigis Akihiko Sanada Chie Satonaka Elizabethd Junpei Iori Kanji Tatsumi Ken Amada & Koromarua Labrys Margaretabd Marieabd Mitsuru Kirijo Naoto Shirogane Rise Kujikawaa Shadow Labrys (Asterius)d Sho Minazukicd Teddie Tohru Adachiabd Yosuke Hanamura Yu Narukami Yukari Takeba Yukiko Amagi The Persona series is no stranger to spin-offs, including rhythm action game Persona 4: Dancing All Night, and last year’s Persona 5 Strikers. Is Shin Megami Tensei better than Persona? Persona 5 is the most recent mainline entry in the popular JRPG series, which is itself a branch of the wider Shin Megami Tensei franchise. Persona 5 Royal then followed, introducing new content and some interesting gameplay reviews. Fans are keen to see what Atlus has planned for Persona. In the meantime, there’s been a renewed effort to revitalise older games in the series, including the superb Persona 4 Golden which recently released on PC. With some of those earlier games hard to source in 2022, is there a chance we’ll see Atlus create a compilation?
Ah, good ol’ non-fungible tokens. They’re the technology no one really understands – not even, we’d argue, the people endorsing them – but you can either hate or you can create. Ain’t that right, Troy Baker? Seriously, though, we’re slowly seeing more games publishers adopt the controversial format, as perhaps best evidenced by recent announcements by Ubisoft.
It was inevitable that other publishers would follow suit, and so here’s a trademark registered by SEGA in Japan last year for a new initiative named SEGA NFT. The emergence of the logo is particularly interesting, because CEO Haruki Satomi recently stated that his company wouldn’t explore NFTs if they were perceived as a “simple money-making” scheme.
Those who have kept up with recent gaming news will know that companies see major money-making opportunities in NFTs. Many of these companies boast that NFTs will change the future of gaming for the better, but it remains difficult to imagine a future in which NFTs aren’t used in exploitative ways like microtransactions. Last week, Sega did offer some hope by saying it would not pursue NFTs if the playerbase’s negative reaction to them continues. However, recently surfaced news may lead to alarm among NFT opponents, as it shows that Sega already filed a trademark for its own NFTs in December 2021.
VGC reported on this news, stating that the Japan Patent Office just published a trademark filing containing a ‘Sega NFT’ logo. Although the logo itself looks like a rough draft, it does suggest Sega has already made quite a bit of preparation in case it chooses to jump into the NFT market.
What gives?
Despite the logo and trademark, it remains uncertain whet...
So far, Sega's had something of a rollercoaster relationship with NFTs, bursting forth fully enthused last summer before seemingly reining that excitement in more recently. However, its corporate machinations continue behind the scenes and new trademark registrations and logos have emerged revealing Sega's new gambit to potentially be called Sega NFT.
Sega first shared its interest in joining the NFT and blockchain throng last April, when it revealed it had partnered with Japanese company Double Jump Tokyo to begin selling the likes of visual art, in-game images, and background music based on its new and classic IPs in NFT form. It then repeated its enthusiastic stance as part of an investor briefing in November.
For most developers, it’s relatively easy to make games featuring systems and design standards that players already know. But making a game with a completely original concept that centers around unconventional gameplay poses a much bigger challenge. Developing these projects has huge benefits, though, as gaming has the potential to convey meaningful messages in ways that no other medium can. Those itching to play an original game may find something to appreciate in Not For Broadcast, a title that asks players to manage a propagandistic news program. Not For Broadcast has remained on Steam Early Access for almost a year now, but it will finally see a full release on January 25.
Publisher tinyBuild just posted a new teaser trailer for the game to coincide with the release date announcement. The trailer may makes use of live-action FMV, or full-motion video, which feels reminiscent of some of the old FMV titles that came out on the Sega CD. The number of buttons and other interac...