The Unreal video game franchise is one of the longest and most well-regarded first-person shooter series in gaming history. According to gaming industry icon...
Atari surprised everyone last week with the out-of-nowhere acquisition of Nightdive Studios (opens in new tab), the developer responsible for bringing back classic '90s...
The System Shock remake has unfortunately been delayed out of March. However, Nightdive Studios announced that we’ll only have to wait two more months....
The System Shock games have had a storied legacy in the gaming industry. The shooter/RPG hybrids have a dedicated following, but it seems like fans of the franchise will have to wait much longer to see a new installment. In a recent interview with Warren Spector via VentureBeat, the original creator of Deux Ex, it was revealed that System Shock 3 has not been in development with OtherSide Entertainment since 2019.
Spector, alongside Game Designer Paul Neurath, originally announced System Shock 3 back in 2015 as part of OtherSide Entertainment. Nightdive Studios bought the rights to the series from Star Insurance, and then gave OtherSide Entertainment permission to make the sequel. In 2017, Starbreeze Studios announced its intention to publish the game on PC and consoles.
A troubling development history for System Shock 3
Unfortunately, the development of the title has been troubled since that point. After showing off some brief media for the game in 2019, news arrived that se...
As Eurogamer's technology editor and founder of Digital Foundry, it's fair to say that my focus is usually on the future of gaming, not the past. For many, retro gaming is a voyage of discovery and delight, but for me, it's part of a 30-year-long career. With that in mind, few games retain a vice-like grip on my affections decades on from release - but Lobotomy Software's PowerSlave (or Exhumed as I knew it at launch) is a game for the ages. For me, it's up there with Doom, Quake and Duke Nukem 3D as one of the greatest shooters of the 90s - and now it's back on all modern platforms, thanks to an astonishing remaster from Nightdive Studios. Skip ahead to the video below to see just how wonderful the remastering work is or jump ahead once more to see John Linneman's original DF Retro episode on the title: see an expert deconstruction of what made this game so special.
The bottom line is that PowerSlave Exhumed was the cream of the crop from the 90s 'Doom clone' explosion, a game that actually manifested in three different forms: an interesting but not exactly brilliant PC game designed on 3D Realms' Build engine, followed up by two custom console versions that were very, very different, both using Lobotomy Software's own SlaveDriver engine.