Join Finovate VP and Host of the Finovate Podcast Greg Palmer as he shares his video conversations with Finovate Best of Show winning companies. Greg Palmer catches up with Hal Lonas, Chief Technology Officer with Trulioo. FinovateEurope 2022 Best of Show winner. Demo video. “(Identity verification) is very challenging, especially when you look at it Read more...
NEW YORK — MATTIO Communications, one of the longest-running and the largest cannabis marketing services firms, today announced the launch of MATTIO+FIORE Media, a new cannabis-focused paid media and performance marketing […]
Proto’s portal technology could bring holograms to the mainstream. Imagine being able to beam a lifelike hologram of yourself anywhere across the world in a matter of seconds. Sounds like something you might see in an episode of Star Trek. Contrary to popular belief, however, this technology is already here, and it’s pretty amazing. Los […]
The internet has become the best tool to reach an audience today. According to Statista, internet users spend 3 hours daily on average on the internet for communication, entertainment, and other purposes. This has encouraged small business owners to connect with their target audience digitally. To drive conversations and achieve desired results, small businesses need […]
LunaOne aims to remove the barriers to Metaverse adoption as the first decentralized virtual environment to merge business, education, and gaming. In order to grow the metaverse’s ecosystem, LunaOne’s XLN token – currently available for presale on the project’s website – is essential. The ecosystem’s principal currency, XLN, may be used to buy anything, including […]
here are the top trending news from the world of technology 1) Youtube to stream 4,000 TV episodes & 1,500 movies for free in U.S. In a unique move, Youtube to allow users in the U.S. to stream nearly 4,000 TV episodes and 1,500 movies absolutely free. These TV episodes and movies will feature ads [...]
An international community of museum professionals tagged “We Are Museums” in collaboration with TZ Connect, a Berlin-based team dedicated to advancing the Tezos ecosystem is thrilled to announce the launch of a new Web3 fellowship program for the arts and culture institutions dubbed “WAC Fellowship”. An Education Program for Web3 Enthusiasts The proposed WAC Fellowship […]
America's gas stations aren't always pretty to look at. They can often be a grimey lens into people's most basic, and at times, unflattering needs. We rely on them when we're desperate for a bathroom, or when we need to buy junk food, cigarettes, questionable beer, and a lottery ticket to pin hopes and dreams on before filling our car with gas and speeding off like we were never there to begin with.
Developer Monkey Moon's new game, Flat Eye, looks at the gas station of the future--a very believable, even dystopian, future.
It takes place in a world on the brink of becoming a utopia, one where machines are sufficient replacements for human labor. Think self-checkouts, self-cleaning toilets, kiosks that take your order, and machines that make your breakfast sandwich before popping it out a little window. It's a world where you seldom have to come face-to-face with a working human being.
In this alternate future, gas stations (branded as Flat Eyes) are still the place where you get junk food, gas, and use the bathroom, but it's also where entirely new technology is used and showcased, so Flat Eyes are also referred to as "automobile fill-up stations and technological access points." So as well as filling up gas and buying bad hot dogs, you can buy new organs from an organ vending machine, receive medical treatment from an automated medical module, or even clone yourself.
The game is a management sim where you overlook the needs and expansion of a Flat Eye location, where you point-and-click from an overhead view (though the camera is fully moveable), clicking on modules, and dragging and dropping things in place on a grid-like layout. In my short hands-on demo, I ordered a human employee to restock the shelves, repair equipment, and install new amenities like toilets, self-checkouts, and medical modules, all while cashing out other customers in the process. The customers are depicted as colorful, albeit characterless, silhouettes that scurried in and out to use the bathroom or cash out.
Flat Eye takes a hard look at humanity's increasing dependency on technology. It depicts a scenario in which humans themselves become as automated and as mechanical as the very machines they rely on to exist through their day-to-day lives. Despite its bleak view of a possible future, developer Monkey Moon was clear in conveying it wanted to ultimately tell a positive story of humanity. Humans embody more of a machine-like presence in Flat Eye, operating on autopilot through a clean, perfect-looking world. But it's still not without its distinct characters and personalities.
As you manage Flat Eye, special customers will visit, giving you the opportunity to talk to them and navigate branching conversations that present glimpses into the lives of those who inhabit this pseudo-utopian world. When I had initially felt like a floating manager ordering around an employee, these branching conversations had suddenly felt intimate as I was choosing the employee's responses. It's also during these conversations where you interact with Flat Eye's AI, a character that I will not spoil, but one I anticipate will have a strong role in the game's somewhat mysterious narrative.
It's in the introduction to this AI and the conversation with it that I was left most eager to see where Flat Eye will go next. There's a dual narrative working alongside an already interesting management sim here.
At the end of each day, you are able to dive into the data of the Flat Eye's productivity and receive an overall score for how well you did. It's also during the transition between days that you'll have an opportunity to look through emails from Flat Eye's corporate executives and look at messages within the company sent between other gas stations--a humanizing element in a rather detached position as a lowly clerk.
Developer Monkey Moon is building a knack for telling stories through the lens of working-class characters that rarely get the spotlight in games. In its previous title, Night Call, you played as a cab driver in Paris, hearing the stories of his passengers, engaging in conversation, and divulging in the intricacies of people's most intimate stories. But like Flat Eye, Night Call goes beyond its surface level, with layered narratives and themes at play throughout.
Despite my short time with the game, its concepts, themes, and mechanics clicked instantly. Furthermore, seeds were planted for a greater overarching story that seems to be heading towards a redemptive look at a dystopian future.
Diversifying a retirement portfolio is essential for investors at any age and stage of their investment journey. It’s typical for younger investors tend to take on more risk, while those closer to retirement age are more likely to pare back risks to ensure capital preservation. Managing that risk includes evaluating retirement account investment structures. One […]
In the world of social media marketing, there are hundreds of tools and software with features capable of helping you with different aspects of your social media strategy. These tools — also known as social media management tools — can assist with social media creation, collaboration, planning, scheduling , sharing, analysis, and more.
Amazon Lex is a service for building conversational interfaces into any application using voice and text. With Amazon Lex, you can easily build sophisticated, natural language, conversational bots (chatbots), virtual agents, and interactive voice response (IVR) systems. You can now use industry grammars to accelerate IVR development on Amazon Lex as part of your IVR […]