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Roland’s new mobile mixer has better support for Android and headset mics

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Roland is today announcing the Go:Mixer Pro-X, a new flagship portable mixer to help on-the-go creatives improve their audio. The Pro-X is, like its siblings, designed to be plugged in to a phone or tablet to create professional-quality sound for live streams, podcasts or films. The company says that the Pro-X has better support for Android and iOS devices, and the ability to use a headset mic or your smartphone earbuds as a sound source.

Many of the improvements are nice rather than essential, like the fact that the number of input / output channels has increased to 11 and three, up from nine and two on the Pro. The other big improvement is the new pad button, which cuts the volume of particularly loud signals, say from an instrument with active pickups. Fundamentally, if you’re looking to, say, start recording a podcast on a tight budget, this is the ideal sort of platform to start out with.

The rest of the spec list is much like the Go:Mixer Pro, although one thing that has changed is the rated battery life. You’ll get half an hour less with the Pro-X on those same four AAA batteries (four hours) than you will with the prior model (four hours thirty minutes). But perhaps that’s the price to pay for the ability to better record your jam sessions. The Roland Go:Mixer Pro-X will be available in the US at some point in August, priced at $150.

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Louis Vuitton is making a mobile game with embedded NFTs

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The worlds of fashion and gaming are cozying up to one another. From Gucci selling digital items in Roblox to Vogue‘s virtual fashion spread starring Gigi Hadid, the two industries are increasingly overlapping to capture a young, tech-savvy audience. Now, Louis Vuitton is jumping on the bandwagon by releasing a mobile video game to celebrate its founder’s 200th birthday. Louis: The Game stars the fashion house’s mascot Vivienne, a wooden doll embellished with the company’s flower insignia, on a journey through the brand’s history, reports Austrian newspaper Kurier.

The iOS and Android game reportedly tasks players with exploring a colorful world by completing various quests — all pretty generic so far. Whether it turns out to be more than just an unashamed bit of promotional fluff remains to be seen. The game drops on August 4th. If LV goes all-out psychedelic like it did with its recent UFO-style speaker, then it could be worth a look.

According to WWD, the game will also feature “embedded NFTs.” Though, that hardly sounds promising. The one-of-a-kind digital collectibles have gone from multi-million dollar auctions to freebies designed to promote throwaway pop culture, like Warner Bros. recent Space Jam reboot.

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Source: https://www.engadget.com/louis-vuitton-mobile-game-nft-105507072.html?src=rss

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Rocket Lab launches US Space Force satellite after its failed mission in May

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Rocket Lab has successfully launched a US military satellite in its first mission since its 20th Electron launch ended up in failure back in May. The company’s Electron rocket made its way to space from its New Zealand launch site, carrying a small demonstration satellite from the US Space Force called the Monolith. Peter Beck, Rocket Lab founder and CEO, tweeted shortly after the event that the payload was deployed and praised the team for a “flawless” launch.

Monolith’s target location is in low-Earth orbit around 370 miles above our planet. The satellite will demonstrate the use of a deployable sensor, “where the sensor’s mass is a substantial fraction of the total mass of the spacecraft, changing the spacecraft’s dynamic properties and testing ability to maintain spacecraft attitude control,” Rocket Lab explained in the official mission webpage. The results from the demonstration will help companies build more affordable satellites within shorter timeframes.

Rocket Lab’s 20th mission failed in May when it suffered an “anomaly” after the second stage ignition. The company lost both its Electron rocket and BlackSky’s Earth observation satellite payloads as a result of its second launch failure within the span of a year. After investigating the issue, Rocket Lab determined that the root cause was a problem with the second stage engine igniter system that “induced a corruption of signals within the engine computer.” The company says it has since implemented fixes “to prevent any future reoccurrence.”

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Source: https://www.engadget.com/rocket-lab-launches-us-space-force-satellite-103541725.html?src=rss

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Facebook’s next product will be its long-awaited Ray-Ban smart glasses

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Facebook’s booming business is dominated by digital ads, but it also has hardware ambitions beyond VR. During the company’s latest earnings call, CEO Mark Zuckerberg said its next product release would be a pair of smart glasses from Ray-Ban. 

“The glasses have their iconic form factor, and they let you do some pretty neat things,” the Facebook co-founder said. “So I’m excited to get those into people’s hands and to continue to make progress on the journey toward full augmented reality glasses in the future.” 

Facebook’s sunglasses have been the subject of rumors since 2019. Back then, sources told CNBC that Facebook was working with Ray-Ban owner EssilorLuxottica on AR eyewear nicknamed “Orion.” The glasses were billed as a full-fledged phone replacement on which you could take calls, see information and even broadcast livestreams. That inevitably drew comparisons to Google Glass (another Luxottica collab) instead of the phone-tethered Spectacles from Snap. Last year, Hugo Barra, then VP VR at Facebook Reality Labs, confirmed that the glasses would land in 2021. But, we haven’t heard much since.

For Facebook, the glasses hold the key to its future. Alongside virtual reality, augmented reality (AR) is integral to building the “metaverse,” Zuckerberg said. In the future, Facebook will morph into a shared, liveable platform that lets you “teleport” between different social experiences using VR and AR, Zuckerberg explained. 

The term metaverse is the latest buzzword seized upon by Silicon Valley and futurists. While the concept has been around for well over a decade, it gained traction after the breakout success of multiplayer game creation platforms like Fortnite and Roblox. Earlier this week, Microsoft chief Satya Nadella mentioned an “enterprise metaverse” on his company’s earnings call.

For Facebook, the metaverse is more than just a fad. The company is spending billions in order to build its shared universe, which will be populated with Facebook users and digital ads, according to Zuckerberg. In order for it to become a reality, the company needs more people to buy its computing hardware. Therefore, the plan is to make those devices more affordable.

“Our business model isn’t going to primarily be around trying to sell devices at a large premium or anything like that because our mission is around serving as many people as possible,” Zuckerberg noted. “So we want to make everything that we do as affordable as possible, so as many people as possible can get into it and then compounds the size of the digital economy inside it. So that’s kind of at a high level how I’m thinking about this.”

Sunglasses aren’t the only hardware Facebook is reportedly working on. Multiple reports have claimed Facebook is developing a smartwatch with a built-in cellular connection and a detachable display. Initially, it was believed that the watch would be first out the gate, but it seems Zuckerberg had other plans.

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Source: https://www.engadget.com/facebook-ray-ban-smart-glasses-100518155.html?src=rss

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Old Amazon Kindle devices will soon lose 3G access

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If you have an older Amazon Kindle with 3G internet, take note that you may not be able to wirelessly access and download new content anymore starting in December. As The Verge reports, Amazon has sent out emails to owners with old Kindles, telling them that previous-generation devices will lose internet access after mobile operators transition from 2G and 3G networks to 4G and 5G.

The e-commerce giant listed the particular devices that will be affected by the switch in its FAQ page. It noted that the first- and second-generation Kindles, as well as the Kindle DX, won’t be able to connect to the internet at all since they don’t have WiFi connectivity to fall back on. The other devices in the list are the Kindle Keyboard (3rd Generation), Kindle Touch (4th Generation), Kindle Paperwhite (5th, 6th and 7th Generation), Kindle Voyage (7th Generation) and Kindle Oasis (8th Generation), all of which have WiFi connection.

You’ll still be able to access your books on an older device and can do wired transfers if you want, though. And if you have a newer 4G or WiFi-only Kindle, you won’t be affected at all. In its email, Amazon included a code customers can use to get $50 off a new Kindle Paperwhite or Oasis, along with $15 in eBook credits. You may want to check your inbox to see if you got the company’s notice in case you’ve been looking to upgrade anyway.

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Source: https://www.engadget.com/old-amazon-kindle-lose-3g-access-093056232.html?src=rss

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