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Riders Republic Delayed to October 28th

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With Rainbow Six Extraction being delayed to January 2022, it was looking like Riders Republic would fill the gap left in September. Sadly, the development team at Ubisoft has confirmed a delay, albeit from September 2nd to October 28th.

In a new blog post, the team stated that it couldn’t wait for players to try out the coming beta but will use the extra development time to “fine tune the experience and give you another chance to jump in before launch and provide feedback.” More details will be shared soon, most likely on the content that the beta will offer. This is the second delay that Riders Republic has suffered, as it was originally slated for February 2021.

While it wasn’t explicitly stated, the COVID-19 pandemic may have played a role in this latest delay. Numerous other titles have faced delays to 2022 recently like GhostWire: Tokyo and Warhammer 40,000: Darktide. At the very least, Riders Republic is still looking to launch this year. It’s currently slated to release for Xbox One, Xbox Series X/S, PS4, PS5, PC and Google Stadia. Stay tuned for more details and gameplay in the coming months.


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Source: https://gamingbolt.com/riders-republic-delayed-to-october-28th

Gaming

Destruction AllStars Developer Delays Season 2, Releases New Patch

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For all the potential its core game mechanics showed at launch, Destruction AllStars has sort of petered out into the background since its release earlier this year, and it hasn’t helped that the game’s post-launch support hasn’t exactly been the most stellar. Season 1 kicked off nearly three months ago, but with the next season approaching, developer Lucid Games has announced in a blog update that that’s been delayed.

Season 1 is being extended so that the developer can focus on “the game’s core experience”. New tiers have been added to the current battle pass, but a new patch for the game has also gone live, with brings several improvements and additions. Latency has been improved to prevent “ghost hits”, while cooldowns for all slams on all vehicles have also been “drastically” reduced.

Meanwhile, the patch also adds several new things to the game:

  • New high quality skins and cosmetics
  • Online parties for solo game modes
  • A new Quickplay playlist
  • Buffs to AllStars and Hero Vehicles
  • Two Reworked Mayhem maps with smaller arena size (going live in a few weeks)
  • Three new premium AllStar Pass tiers
  • Refreshed shop interface

Destruction AllStars is available exclusively on PS5.


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Source: https://gamingbolt.com/destruction-allstars-developer-delays-season-2-releases-new-patch

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Crimson Desert Delayed to Unknown Date

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Adding on to the list of delays this season is Pearl Abyss’s Crimson Desert. The developer/publisher announced on Twitter that the open world title was being delayed in order to “dedicate more time to adding new ideas for an even deeper, more enriching game.” While it’s looking to “create the best possible experience,” the team also wants to ensure “the health and safety of everyone involved in delivering the game”.

Announced at The Game Awards 2020 and originally slated to release this Winter, Crimson Desert serves as a prequel to Black Desert. Though the latter is an online MMO, Crimson Desert is touted as a single-player title focused on a band of mercenaries in Pywel. The player controls Macduff who is haunted by his past and must lead his band to success. Combat appears to be based on Black Desert’s responsive hack and clash gameplay but more grounded and visceral.

While a new release date or window wasn’t announced, Pearl Abyss said it would provide an “updated schedule in the future.” Stay tuned for updates, whenever they may be revealed. Crimson Desert is being developed for PC, Xbox Series X/S and PS5.


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Source: https://gamingbolt.com/crimson-desert-delayed-to-unknown-date

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Resident Evil Village and Monster Hunter Rise Drive Record Q1 Profits for Capcom

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Capcom has announced its financial results of the first quarter of the current fiscal year (April 1-June 30), and the company is continuing to enjoy impressive commercial success on the back of strong sales for major well-received releases.

Capcom says it has posted its highest ever net sales and profits to date for the first quarter of any fiscal year, with the primary drivers being the sales for Resident Evil Village and Monster Hunter RiseAt last count, Resident Evil Village had shipped 4.5 million units worldwide, while Monster Hunter Rise had shipped over 7 million units.

The company has reported a 104.1% year-over-year increase in net sales and a 120.4% year-over-year increase in operating profits. Over the course of the quarter, Capcom sold 13.3 million units of console games, which is up 44.6% from Q1 of the previous fiscal year.

Resident Evil Village is available on PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. Monster Hunter Rise is currently available exclusively on the Nintendo Switch, but will also be releasing for PC next year.

Capcom recently also released Monster Hunter Stories 2: Wings of Ruin (though that’s a Q2 game, given its July launch), which has already surpassed 1 million worldwide shipments.


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Source: https://gamingbolt.com/resident-evil-village-and-monster-hunter-rise-drive-record-q1-profits-for-capcom

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Gaming

Resident Evil Village and Monster Hunter Rise Drive Record Q1 Profits for Capcom

Published

on

Capcom Logo

Capcom has announced its financial results of the first quarter of the current fiscal year (April 1-June 30), and the company is continuing to enjoy impressive commercial success on the back of strong sales for major well-received releases.

Capcom says it has posted its highest ever net sales and profits to date for the first quarter of any fiscal year, with the primary drivers being the sales for Resident Evil Village and Monster Hunter RiseAt last count, Resident Evil Village had shipped 4.5 million units worldwide, while Monster Hunter Rise had shipped over 7 million units.

The company has reported a 104.1% year-over-year increase in net sales and a 120.4% year-over-year increase in operating profits. Over the course of the quarter, Capcom sold 13.3 million units of console games, which is up 44.6% from Q1 of the previous fiscal year.

Resident Evil Village is available on PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. Monster Hunter Rise is currently available exclusively on the Nintendo Switch, but will also be releasing for PC next year.

Capcom recently also released Monster Hunter Stories 2: Wings of Ruin (though that’s a Q2 game, given its July launch), which has already surpassed 1 million worldwide shipments.


PlatoAi. Web3 Reimagined. Data Intelligence Amplified.

Click here to access.

Source: https://gamingbolt.com/resident-evil-village-and-monster-hunter-rise-drive-record-q1-profits-for-capcom

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