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Ratchet and Clank, Xbox Series, Switch Are Tops in June, Says NPD Report

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The NPD Group has announced the official stats on the state of gaming for June 2021. Gaming sales as a whole have risen considerably in the last year, and multiple new games have cracked the best-seller list. While the NPD Group’s findings are sometimes based on supposition rather than hard numbers, we can get a good picture for where the gaming industry is based on these findings.

According to the report, Ratchet and Clank: Rift Apart is the top-selling game of June, which is impressive considering the relative scarcity of the PlayStation 5. Given that it’s touted as being the first true test of the PS5’s internal hardware, it’s probably not a surprise. Another game to rocket into the list is Mario Golf: Super Rush. According to Mat Piscatella, the NPD Group’s video game industry advisor, the game set a series record: “Launch month dollar sales were the highest ever achieved by a Mario Golf game. The previous high was set by Mario Golf: Toadstool Tour, which launched for the Nintendo GameCube in July 2003.”

It wasn’t just the games that had a good month. The Xbox consoles led in dollar sales in June, while the Nintendo Switch led in unit sales. According to Piscatella, sales of the Xbox consoles were the best in a decade: “June dollar sales of Xbox consoles set a new record for the Xbox platform, besting the previous high set in June 2011.” The Switch is no slouch, either: it’s leading both in dollar and unit sales for the year so far.

As for the PS5, Piscatella says it’s still “the fastest unit selling console hardware platform in U.S. history,” so no one worry for Sony. Another one of the findings was that the DualSense controller is one of the best-selling game accessories right now — in fact, not only was the Midnight Black version of the controller the best-selling accessory, but three out of the four best-selling accessories were all DualSense variations.

Source: Mat Piscatella/Twitter


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Source: https://gameranx.com/updates/id/243660/article/ratchet-and-clank-xbox-series-switch-are-tops-in-june-says-npd-report/?utm_source=rss&utm_medium=rss&utm_campaign=ratchet-and-clank-xbox-series-switch-are-tops-in-june-says-npd-report

Gaming

Destruction AllStars Developer Delays Season 2, Releases New Patch

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destruction allstars

For all the potential its core game mechanics showed at launch, Destruction AllStars has sort of petered out into the background since its release earlier this year, and it hasn’t helped that the game’s post-launch support hasn’t exactly been the most stellar. Season 1 kicked off nearly three months ago, but with the next season approaching, developer Lucid Games has announced in a blog update that that’s been delayed.

Season 1 is being extended so that the developer can focus on “the game’s core experience”. New tiers have been added to the current battle pass, but a new patch for the game has also gone live, with brings several improvements and additions. Latency has been improved to prevent “ghost hits”, while cooldowns for all slams on all vehicles have also been “drastically” reduced.

Meanwhile, the patch also adds several new things to the game:

  • New high quality skins and cosmetics
  • Online parties for solo game modes
  • A new Quickplay playlist
  • Buffs to AllStars and Hero Vehicles
  • Two Reworked Mayhem maps with smaller arena size (going live in a few weeks)
  • Three new premium AllStar Pass tiers
  • Refreshed shop interface

Destruction AllStars is available exclusively on PS5.


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Source: https://gamingbolt.com/destruction-allstars-developer-delays-season-2-releases-new-patch

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Crimson Desert Delayed to Unknown Date

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Crimson Desert

Adding on to the list of delays this season is Pearl Abyss’s Crimson Desert. The developer/publisher announced on Twitter that the open world title was being delayed in order to “dedicate more time to adding new ideas for an even deeper, more enriching game.” While it’s looking to “create the best possible experience,” the team also wants to ensure “the health and safety of everyone involved in delivering the game”.

Announced at The Game Awards 2020 and originally slated to release this Winter, Crimson Desert serves as a prequel to Black Desert. Though the latter is an online MMO, Crimson Desert is touted as a single-player title focused on a band of mercenaries in Pywel. The player controls Macduff who is haunted by his past and must lead his band to success. Combat appears to be based on Black Desert’s responsive hack and clash gameplay but more grounded and visceral.

While a new release date or window wasn’t announced, Pearl Abyss said it would provide an “updated schedule in the future.” Stay tuned for updates, whenever they may be revealed. Crimson Desert is being developed for PC, Xbox Series X/S and PS5.


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Source: https://gamingbolt.com/crimson-desert-delayed-to-unknown-date

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Resident Evil Village and Monster Hunter Rise Drive Record Q1 Profits for Capcom

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Capcom has announced its financial results of the first quarter of the current fiscal year (April 1-June 30), and the company is continuing to enjoy impressive commercial success on the back of strong sales for major well-received releases.

Capcom says it has posted its highest ever net sales and profits to date for the first quarter of any fiscal year, with the primary drivers being the sales for Resident Evil Village and Monster Hunter RiseAt last count, Resident Evil Village had shipped 4.5 million units worldwide, while Monster Hunter Rise had shipped over 7 million units.

The company has reported a 104.1% year-over-year increase in net sales and a 120.4% year-over-year increase in operating profits. Over the course of the quarter, Capcom sold 13.3 million units of console games, which is up 44.6% from Q1 of the previous fiscal year.

Resident Evil Village is available on PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. Monster Hunter Rise is currently available exclusively on the Nintendo Switch, but will also be releasing for PC next year.

Capcom recently also released Monster Hunter Stories 2: Wings of Ruin (though that’s a Q2 game, given its July launch), which has already surpassed 1 million worldwide shipments.


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Source: https://gamingbolt.com/resident-evil-village-and-monster-hunter-rise-drive-record-q1-profits-for-capcom

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Gaming

Resident Evil Village and Monster Hunter Rise Drive Record Q1 Profits for Capcom

Published

on

Capcom Logo

Capcom has announced its financial results of the first quarter of the current fiscal year (April 1-June 30), and the company is continuing to enjoy impressive commercial success on the back of strong sales for major well-received releases.

Capcom says it has posted its highest ever net sales and profits to date for the first quarter of any fiscal year, with the primary drivers being the sales for Resident Evil Village and Monster Hunter RiseAt last count, Resident Evil Village had shipped 4.5 million units worldwide, while Monster Hunter Rise had shipped over 7 million units.

The company has reported a 104.1% year-over-year increase in net sales and a 120.4% year-over-year increase in operating profits. Over the course of the quarter, Capcom sold 13.3 million units of console games, which is up 44.6% from Q1 of the previous fiscal year.

Resident Evil Village is available on PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. Monster Hunter Rise is currently available exclusively on the Nintendo Switch, but will also be releasing for PC next year.

Capcom recently also released Monster Hunter Stories 2: Wings of Ruin (though that’s a Q2 game, given its July launch), which has already surpassed 1 million worldwide shipments.


PlatoAi. Web3 Reimagined. Data Intelligence Amplified.

Click here to access.

Source: https://gamingbolt.com/resident-evil-village-and-monster-hunter-rise-drive-record-q1-profits-for-capcom

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