Connect with us

AR/VR

NXRT uses XR to turn real cars into virtual testing rigs

Avatar

Published

on

Using sensors placed at strategic positions within a vehicle, NXRT has established a workflow that can turn any real car into a test device

Quick read

➨ Peter Alexander Kopciak and Patrick Kolar, the AI and XR development leads at NXRT, wanted to address motion sickness and landed on driving in VR
➨ The resulting solution’s sensors track acceleration, braking, shifting and steering; and feed data back to NXRT’s proprietary software kit. This enables fast and highly accurate simulations that adjust in real time
Subscribe now to read more about NXRT in the next issue of VRWorldTech Magazine, out in August and focusing on the automotive industry

The story

The Real-Car-As-A-Simulator technology from Austria-based NXRT turns XR into a unique tool that enhances realism within automotive simulations, according to chief executive officer Lukas Stranger.

In 2014, NXRT set up one of the first VR driving school simulators in Europe, with an early development kit.

Peter Alexander Kopciak and Patrick Kolar, the AI and XR development leads at NXRT, wanted to address motion sickness and landed on driving in VR, “as it is probably one of the most challenging problems to solve”, Stranger explains.

As they suspected, one of the reasons for motion sickness was a lack of realism within the simulation. Their solution to this problem was XR-powered Real-Car-As-A-Simulator technology.

Stranger says: “We established a workflow in which we upgrade any real car to test devices. We mount sensors at strategic positions within the vehicle to drive it virtually.” 

The sensors track acceleration, braking, shifting and steering; and feed data back to NXRT’s proprietary software kit. This enables fast and highly accurate simulations that adjust in real time.

Stranger says: “XR, when implemented correctly, is a unique tool to enhance realism within simulations. XR made by NXRT eliminates the need to rent a dedicated testing site regardless of the use case. Be it for conducting vehicle function tests, early hardware prototyping, and long iteration processes in development, XR reduces all costs that will arise from expensive hardware equipment mounted on large conventional simulators.”

Subscribe now to read more about NXRT in the next issue of VRWorldTech Magazine, out in August and focusing on the automotive industry

Main image: Real-Car-As-A-Simulator technology from NXRT

Source: https://vrworldtech.com/2020/07/28/nxrt-uses-xr-to-turn-real-cars-into-virtual-testing-rigs/

AR/VR

Win a Copy of Affected: The Manor for Oculus Quest

Avatar

Published

on

If you love a good scare whether for Halloween or at any other time of year then virtual reality (VR) horror is where it’s at. As any VR gamer knows once that headset is on and the doors start to creak and the wind begins to howl, no other horror medium really compares. So to celebrate the spooky season VRFocus has got a bunch of codes to giveaway for Fallen Planet Studios’ Affected: The Manor on Oculus Quest.

Affected: The Manor

Becoming a horror favourite with VR fans since its initial release back in 2016 for Gear VR, the studio has kept the title up to date by expanding platform support as well as adding new elements to the experience. The title is set around the classic haunted manor, offering a sort of ‘walkthrough horror’ in the first instance.

But as VR has progressed so has Affected: The Manor. When the Oculus Quest version was first revealed last year the studio said: “To take advantage of Quest’s abilities, we brought hand avatars and interactivity to the experience for the first time, making you feel more ingrained in the environment.” This meant interacting with doors for example.

Then during the summer, the team released The Gauntlet, free DLC which allows players to speed run with randomised events for a new challenge. This month saw the launch of The Darkness update to coincide with the launch of Oculus Quest 2. A new gameplay mode, this provides players with only a candle as their source of light. Quest 2 also got some enhancements like dynamic lighting and improve visuals.

Affected: The Manor

And so onto the competition. VRFocus has 10 codes available for the Oculus Quest platform. All you need to do is follow us on Twitter and retweet this tweet ensuring that VRFocus and Affected VR are tagged. The competition will be open for 24 hours, closing at 6 pm GMT on Friday 30th October. Best of luck.

Source: https://www.vrfocus.com/2020/10/win-a-copy-of-affected-the-manor-for-oculus-quest/

Continue Reading

AR/VR

The Steam Halloween Sale has Begun With Themed Activities and Updates

Avatar

Published

on

It’s only two days until Halloween so now it’s time to enjoy some frighteningly good deals care or Steam. The platform has just launched its seasonal sale with discounts on horror and Halloween-themed videogames as well as themed activities and updates from other titles. 

No Man's Sky

For instance, Hello Games is launching a Halloween update for No Man’s Sky – which only just saw the massive Origins update arrive. This time there are new rewards and unlockables for players to find, with the corroded hulls of derelict freighters able to be mined for a new material called Tainted Metal. This can be exchanged with the Scrap Dealer “ominous base decorations and creepy customisation options.” Increasing the danger, the aliens on board these ships have mutated, becoming faster and stronger in the process.

Even titles like Star Wars: Squadrons, SUPERHOT VR, DiRT Rally 2.0 and more are getting in on the Halloween spirit with discounted offers. Plus Steam’s points shop has lots of themed goodies when you’ve gained enough from buying videogames.

As for all the deals on VR horror titles there are plenty to choose from. One’s the caught VRFocus’ eye include:

Phasmophobia

Steam’s Halloween Sale runs until Monday, 2nd November 2020 at 10 am PST (5 pm GMT), so there’s plenty of time to get a ghoulish bargain. And don’t forget to check out VRFocus’ new horror list for 2020 covering a variety of VR platforms.

Source: https://www.vrfocus.com/2020/10/the-steam-halloween-sale-has-begun-with-themed-activities-and-updates/

Continue Reading

AR/VR

Warhammer Age of Sigmar: Tempestfall Announced for PC VR & Oculus Quest, Arrives 2021

Avatar

Published

on

More and more franchises are making their way in the virtual reality (VR) space like Star Wars, The Walking Dead and Game Workshop’s Warhammer. The latter entered the field with Warhammer: Vermintide VR and The Horus Heresy: Betrayal at Calth, and now Carbon Studio has announced Warhammer Age of Sigmar: Tempestfall for next year.

Warhammer Age of Sigmar: Tempestfall

The Warhammer universe has a rich lore for Carbon Studio to take from with the synopsis detailing: “Set in the Age of Sigmar universe, Tempestfall begins following the Necroquake. From the domain of Nagash and across all the Realms, Nighthaunt forces are rising. A specially assembled retinue of Stormcast Eternals embarks on a quest to investigate a new threat to the Mortal Realms. Side by side with these elite soldiers, you must explore the dread-filled realm of Shyish and battle your way through the Nighthaunt in a quest to protect the Forces of Order from a sinister plot.”

With a brief teaser trailer showcasing a couple of locales and one enemy, the studio has said Warhammer Age of Sigmar: Tempestfall will mix melee combat with powerful, motion-based spellcasting, utilising the team’s experience developing The Wizards, which had gesture-based speels.

The world of Tempestfall will take players through cities, prisons, swamps and catacombs, an adventure full of Warhammer lore and secrets, reportedly over seven hours in length. Players will be faced with wraiths, revenants and other dangers in what could be Carbon Studio’s biggest project to date.

Warhammer Age of Sigmar: Tempestfall

You can wishlist Warhammer Age of Sigmar: Tempestfall over on Steam where there’s also a chance to win a T-shirt and poster, with 10 winners being selected.

This isn’t the only Warhammer videogame on the way as Pixel Toys previously unveiled Warhammer 40,000: Battle Sister for Oculus Quest, due before the end of the year.

Warhammer Age of Sigmar: Tempestfall is currently slated for a 2021 launch across PC VR headsets and the Oculus Quest platform. As further details including gameplay, visuals and launch date are released, VRFocus will let you know.

Source: https://www.vrfocus.com/2020/10/warhammer-age-of-sigmar-tempestfall-announced-for-pc-vr-oculus-quest-arrives-2021/

Continue Reading
Covid1929 mins ago

How Telemedicine Can Help Keep Your Health on Track

Start Ups53 mins ago

Website Packages – Good or Evil?

Blockchain1 hour ago

Self-Sovereign Decentralized Digital Identity

Cyber Security8 hours ago

Best Moon Lamp Reviews and Buying Guide

Cyber Security11 hours ago

Guilford Technical Community College Continues to Investigate a Ransomware Cyberattack

Cyber Security13 hours ago

IOTW: Will There Be An Incident Of Impact On Tuesday’s Election?

Blockchain News16 hours ago

Mastercard and GrainChain Bring Blockchain Provenance to Commodity Supply Chain in Americas

AR/VR19 hours ago

Win a Copy of Affected: The Manor for Oculus Quest

AR/VR20 hours ago

The Steam Halloween Sale has Begun With Themed Activities and Updates

AR/VR21 hours ago

Warhammer Age of Sigmar: Tempestfall Announced for PC VR & Oculus Quest, Arrives 2021

Crowdfunding22 hours ago

I Dare You to Ignore This Trend

Blockchain News22 hours ago

Bitcoin Price Flashes $750M Warning Sign As 60,000 BTC Options Set To Expire

AR/VR22 hours ago

Star Wars: Tales from the Galaxy’s Edge to Include VR Short ‘Temple of Darkness’

Blockchain News22 hours ago

Bitcoin Suffers Mild Drop but Analyst Who Predicted Decoupling Expects BTC Price to See Bullish Uptrend

Blockchain News23 hours ago

AMD Purchases Xilinx in All-Stock Transaction to Develop Mining Devices

Cyber Security24 hours ago

Newly Launched Cybersecurity Company Stairwell

AI1 day ago

How 5G Will Impact Customer Experience?

AR/VR1 day ago

You can now Request the PlayStation VR Camera Adaptor for PS5

Blockchain News1 day ago

HSBC and Wave Facilitate Blockchain-Powered Trade Between New Zealand and China

Blockchain News1 day ago

Aave Makes History as Core Developers Transfer Governance to Token Holders

Blockchain News1 day ago

Caitlin Long’s Avanti Becomes the Second Crypto Bank in the US, Open for Commercial Clients in Early 2021

Blockchain News1 day ago

KPMG Partners with Coin Metrics to Boost Institutional Crypto Adoption

Blockchain News1 day ago

US SEC Executive Who said Ethereum is Not a Security to Leave the Agency

Blockchain News1 day ago

MicroStrategy Plans to Purchase Additional Bitcoin Reserves With Excess Cash

Covid191 day ago

How followers on Instagram can help to navigate your brand during a pandemic

Cyber Security1 day ago

StackRox Announced the Release of KubeLinter to Identify Misconfigurations in Kubernetes

Cyber Security2 days ago

How Was 2020 Cyber Security Awareness Month?

Ecommerce2 days ago

Masks and More Outlet Donates Face Masks For Children In Local…

Ecommerce2 days ago

Clicks Overtake Bricks: PrizeLogic & SmartCommerce Bring Shoppable…

Ecommerce2 days ago

Footwear Sales in the U.S. Expected to Stabilize and Bounce Back…

Ecommerce2 days ago

Celerant Technology® Expands NILS™ Integration Enabling Retailers…

Ecommerce2 days ago

The COVID-19 Pandemic Causes Eating Patterns in America to Take a…

Ecommerce2 days ago

MyJane Collaborates with Hedger Humor to Bring Wellness and Laughter…

AR/VR2 days ago

Sci-fi Shooter Hive Slayer is Free, Asks Players for Louisiana Hurricane Relief Donations Instead

AR/VR2 days ago

AMD Announces Radeon RX 6000-series GPUs with USB-C “for a modern VR experience”

AI2 days ago

Resiliency And Security: Future-Proofing Our AI Future

AI2 days ago

AI Projects Progressing Across Federal Government Agencies

Blockchain2 days ago

Kucoin and Revain Announce Partnership

AR/VR2 days ago

Crowdfunded AR Startup Tilt Five Secures $7.5M Series A Investment

AR/VR2 days ago

The Importance of XR Influencers

Trending