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MTG tabletop sanctioned play returns to US at end of May

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Sanctioned play in Magic: The Gathering will resume this summer at local game stores in the U.S., featuring prerelease events and rewards with the launch of Modern Horizons 2, Dungeons & Dragons: Adventures in the Forgotten Realms, and a limited-time Mystery Booster convention edition Draft. 

Wizards of the Coast revealed an official reopening of MTG sanctioned play today that will take place on May 28. Local guidelines will still take priority as tabletop gameplay resumes in the U.S., joining Asia-Pacific, Japan, and Africa. In conjunction with the return of sanctioned play at local game stores, WotC will still offer remote prerelease events through the SpellTable beta.

To celebrate the return of sanctioned MTG gameplay at local game stores, WotC is offering players promotional copies of Fabled Passage with a foil retro frame when $50 or more is spent at an official Wizards Play Network (WPN) store, starting June 11. 

Image via WotC

Players can also receive Dungeons & Dragons spellbook notepads with the purchase of two or more Adventures in Forgotten Realms (AFR) prerelease packs that will run from July 16 to 22. Exclusive WPN stores will run a Mystery Booster convention edition Draft later this year. Mystery booster packs from this event are only available for players participating in the event at their local game store. 

The return of tabletop gameplay to local WPN stores will take place prior to the release of Magic’s summer sets that were revealed today by WotC. Modern Horizons 2 will digitally launch on June 3, with an official release taking place on June 18. A prerelease event will take place at local game stores from June 11 to 17. The AFR prerelease is scheduled to take place from July 16 to 22, with a digital release on July 8 and an official launch on July 23. 

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Source: https://dotesports.com/mtg/news/mtg-tabletop-sanctioned-play-returns-to-us-at-end-of-may

Esports

How Mythic items have completely changed the scope of League

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Each League of Legends preseason brings about a massive new change to the game. Following last year’s successful Summoner’s Rift updates that introduced Elemental Souls and Rifts, this year’s preseason aimed to tackle one of the game’s clunkiest features since its release: items. The in-game item shop was completely overhauled at the end of 2020, no longer requiring players to scroll through pages and pages of items to look for what they needed (unless they still want to do that, in which case that feature lives on).

The shop changed to be categorized by class and offers players suggestions as to which items to build as the game progresses based on the opposing team’s composition. While the item shop changes were eventually welcomed by the community, there was another new feature that immediately sparked many debates among League players: Mythic items.

The item overhaul placed each item into a distinct category based on its power, ranging from Starter, Basic, Epic, Legendary, and the newly introduced Mythic. First revealed in a Riot Pls preseason video, this new class of items aimed to bring out each champion’s true strengths but limited their power to one of these items per player. Various older items, including Luden’s Echo and Locket of the Iron Solari, were reclassified as Mythic items with upgrades that made them much more powerful than their older counterparts. New items were also introduced into this category to compensate for League’s various roles, with the game now containing 23 different Mythic items. 

But the short existence of Mythic items has been full of controversy. Very few have eluded discourse regarding their strength, and within the first six months of season 11, many have completely defined the meta at different points.

Amumu could do what at 20 minutes?

One of the earliest abusers of the unparalleled strength of the newly released Mythic items in the preseason was none other than League’s resident sad mummy. After hiding in the shadows for so long, Amumu suddenly burst onto the scene thanks to the power of a combo consisting of the new tank Mythic item Sunfire Aegis, as well as the new Legendary item Demonic Embrace. When combined with the constant damage from Amumu’s W, the burn from both of these items could shred through the tankiest of champions. 

But most notably, Amumu could take just these two items into the Baron pit by himself and completely shred the Rift’s most fearsome monster at 20 minutes—right when the Baron spawns. It didn’t matter whether the Amumu player was fed or falling behind. The combination of the passive burns from these items alongside Amumu’s W made the Baron look like nothing more than a lane minion, just with the added bonus of granting one of the most important buffs to your teammates after slaying it. 

Yet Amumu wasn’t the only champion taking advantage of Sunfire Aegis. This item became a staple in the kits of various tank champions, removing the possibility of any other tank itemization and rendering other tank Mythic items futile. 

But as quickly as Amumu became the king of the jungle thanks to Sunfire Aegis, he was uninvited from the Rift once more. The mummy was nerfed into oblivion alongside the Mythic item that brought out his strengths before the new year began. Yet with one convoluted meta gone, another one was right around the corner.

League of MoonStaff

If two items alone could adequately define season 11 of League, they’re Moonstone Renewer and Staff of Flowing Waters. These new Mythic and Legendary items, respectively, took the game’s already massive problem with healing and pushed it above and beyond. Moonstone Renewer, one of the new Mythic items focused on empowering enchanters in the support role, aimed at helping champions like Lulu and Janna passively heal their teammates when using their other utility abilities. 

Players often opted to take the new Legendary item Staff of Flowing Waters with Moonstone Renewer since it provided an additional damage boost to allies affected by these types of abilities. What ended up happening, however, was that this combo completely took over the Rift. 

These items weren’t confined to the support role. Champions like Nidalee and Lillia adopted this combination of items within the jungle, where their consistent damage could proc the passives of these abilities often. Thanks to their low cost and notable AP offered, these items quickly took the place of more standard AP jungler Mythic items like Liandry’s Anguish and Night Harvester. These jungle champions became much more effective in using these items since their role throughout the game is to roam and constantly be in contact with their teammates, as opposed to most supports who are confined to helping their ADCs and occasionally roaming to the mid lane. 

But where this combo shined the most was in teamfights where multiple champions took these two items. At that point, not even Grievous Wounds could tear down opponents since their health bars were constantly regenerated to full while simultaneously granting major power boosts to their allies. 

Despite the combo’s buffs once more in Patch 11.11, these items have yet to shine again due to the tuning of other jungle/support Mythic items that have streamlined many champion builds. Enchanters like Lulu and Karma, who previously have opted for Moonstone Renewer and Staff of Flowing Waters, still build the Legendary item but their Mythic choice has shifted to Shurelya’s Battlesong in most cases. AP junglers heavily rely on the damage output of Night Harvester and other mage Mythic items, rendering these support-oriented builds relics of the past.

Speaking of healing…

It’s not uncommon for League players to refer to the top lane as a sort of island. Most of the time, the champions dueling it out there are tanks that do little damage to one another and are focusing more on farming rather than map effectiveness until a teamfight breaks out or they have sufficient items. While the introduction of Mythic items didn’t do much to change that when the season began, there was one top lane fighter-focused Mythic item that sparked controversy for months: Goredrinker. 

This new item possesses an active effect that allows champions to restore a massive chunk of their health based on the number of enemies in their immediate vicinity. When built on fighters that already had innate healing built into their kits, such as Renekton, Aatrox, and Olaf, their self-sustain was through the roof. These champions became the raid bosses that they had always dreamed of being, but at the dismay of a healthy game meta. 

Olaf alone had a 92.2 percent pick/ban rate throughout the 2021 LCS Spring Split, according to Leaguepedia, thanks almost entirely to the immense power and sustain he gained from Goredrinker, boasting similar percentages throughout other regions. It wasn’t until another Mythic item, Turbo Chemtank, took over that Olaf began to fall out of jungle priority and get replaced by Hecarim and the blast-from-the-past Udyr. Yet even with nerfs, the potency of healing from Goredrinker was too much. 

Riot ultimately tuned numerous items that grant Grievous Wounds rather than continuing to nerf Goredrinker into oblivion. By doing so, Riot acknowledged that healing in League was very frail. The slightest nerfs to these health-sustaining items could completely remove certain champions from all levels of play and reinforce a small champion pool, yet the same could be said for possible buffs. 

Goredrinker has since taken a backseat to other fighter Mythics, but it acted as one of the most important aspects of discussion between Riot and players to open up the year.

The future is uncertain

Overall, Mythic items have had a large impact on League in their short six-month lifespan. But as with any new feature that completely changes the game, they’ve been nothing short of controversial. 

Mythic items continue to be the defining aspects of every champion’s kit and have allowed many champions to achieve the most success they’ve ever had since their releases. While Riot originally intended for players to have more variety with their Mythic item builds depending on each game’s situation, the meta now stands at a point where each champion has a best-in-slot option, rendering some Mythics overpowered and others underpowered. 

Although there’s arguably no specific Mythic at this moment that’s considered game-breaking, champions that have flourished with specific items continue to do so while remaining under the radar for nerfs, making the issue a lot more convoluted than simply nerfing the items or champions. Patch 11.12 is finally addressing concerns regarding Kai’Sa and her sheer power with the ADC Mythic items Kraken Slayer and Galeforce. She’s been one of the most overperforming champions of the season due to the synergy between her kit and these items, yet the power Mythic items have brought to other champions continues to be an ongoing balancing nightmare.

Riot recently revealed that a new support Mythic item is being created to better compensate for this lack of Mythic build diversity within the bot lane, but it’s unknown at this time if it’ll be doing the same for other roles and lanes. Nevertheless, every season 11 patch has had ample tweaks to this new tier of items, thus creating yet another level of balancing that further complicates the ever-evolving game.

As we venture past the midseason, Riot will need to continue to keep a close eye on the impact of Mythic items that have completely changed the way League is played.


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Source: https://dotesports.com/league-of-legends/news/how-mythic-items-have-completely-changed-the-scope-of-league

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How to complete FOF Nation Player Giménez SBC in FIFA 21 Ultimate Team

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EA Sports added a 90-rated Festival of FUTball (FOF) Nation Player version of José María Giménez from Atlético de Madrid to FIFA 21 Sunday, on June 13. This item is available through the squad-building challenge (SBC) menu in FIFA 21 Ultimate Team.

This is Giménez’s second special card in FIFA 21 Ultimate Team. He’s the first Uruguayan player in the FOF Nation Player promo and will receive an upgrade depending on how many wins the Uruguayan national team gets during the Copa America.

EA has mainly boosted Giménez’s Pace (+23), Passing (+17), and Dribbling (+15), while somewhat increasing his Physical (+9), Shooting (+7), and Defending (+4) when you compare this new card to his 84-rated gold version.

His high stats are focused on his Physical, Defending, and Pace, which are great for his center-back position. This card is already amazing but there’s still a possible upgrade on the way. He only has a three-star weak foot and two-star skill moves, though. If you apply the shadow chemistry style, you’ll increase his Pace (+8) and Defending (+7), which will maximize several of his stats, such as Sprint Speed, as well as Standing and Sliding Tackle.

FOF Nation Player Giménez costs around 197,250 FUT coins on PS4, 219,850 on Xbox One, and is a bit more expensive on PC (249,600 FUT coins). This is an incredible card for this price and he can make a perfect link with TOTS Suárez and strong links with 96-rated TOTS Oblak, 92-rated TOTS Valverde, and 92-rated TOTS Carrasco.

If you’re interested in completing this SBC, you have until June 18 to turn in three squads: National Duty, Atlético de Madrid, and Top Form. The first solution requires an 83-rated squad with 75 chemistry minimum, one Inform or TOTS card, and at least one player from Uruguay. The second one asks for an 84-rated squad with 65 chemistry minimum and at least one player from Atlético de Madrid. The last and third squad needs to be an 85-rated squad with 60 chemistry minimum and at least one Inform or TOTS card.

Here’s the cheapest solution to complete FOF Nation Player José Giménez SBC right now, according to FUTBIN, a website that specializes in FIFA content:

National Duty

  • GK: Gianluigi Buffon 82-rated (Chelsea)
  • LB: Aleksandar Kolarov 82-rated (Internazionale)
  • CB: Francesco Acerbi 83-rated (Lazio)
  • CB: Thomas Strakosha 83-rated (Lazio)
  • RB: José Giménez 84-rated (Atlético Madrid)
  • CDM: Marten de Roon 84-rated (Atlético de Madrid)
  • LM: Robin Gosens 82-rated (Atalanta)
  • CM: Aaron Ramsey 82-rated (Piemonte Calcio)
  • CM: Fabian Ruíz 82-rated (Napoli)
  • RM: Pau López 83-rated (Roma)
  • ST: Edin Džeko 83-rated (Roma)

Atlético Madrid

  • GK: Martin Dúbravka 86-rated (Real Madrid)
  • CB: Toby Alderweireld 85-rated (Tottenham Hotspurs)
  • CB: Thiago Silva 85-rated (Chelsea)
  • CB: Felipe Augusto de Monteiro 83-rated (Atlético de Madrid)
  • LM: Steven Bergwijn 93-rated (Tottenham Hotspur)
  • CM: Mateo Kovačić 83-rated (Chelsea)
  • CM: Rafa 83-rated (Benfica)
  • RM: Pizzi 84-rated (Benfica)
  • LF: Dušan Tadić 90-rated (Ajax)
  • RF: Jesús Corona 84-rated (Porto)
  • ST: Gonzalo Higuaín 85-rated (Inter Miami)

Top Form

  • GK: Pau Lopez 83-rated (Roma)
  • LB: Fabrizio Angileri 88-rated (River Plate)
  • CB: Edin Džeko 83-rated (Roma)
  • CB: Samir Memiševic 88-rated (Hebei CFFC)
  • RB: Edin Višća 83-rated (Istanbul Başakşehir)
  • CM: Éver Banega 83-rated (Al-Shabab)
  • CM: Blaise Matuidi 83-rated (Inter Miami)
  • LW: Gerónimo Rulli 82-rated (Villarreal)
  • RW: Carlos Vela 83-rated (Los Angeles FC)
  • ST: Paulo Dybala 88-rated (Piemonte Calcio)
  • ST: Gonzalo Higuaín 83-rated (Inter Miami)

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Source: https://dotesports.com/fifa/news/how-to-complete-fof-nation-player-gimenez-sbc-in-fifa-21-ultimate-team

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Esports

How to complete FOF Nation Player Giménez SBC in FIFA 21 Ultimate Team

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on

EA Sports added a 90-rated Festival of FUTball (FOF) Nation Player version of José María Giménez from Atlético de Madrid to FIFA 21 Sunday, on June 13. This item is available through the squad-building challenge (SBC) menu in FIFA 21 Ultimate Team.

This is Giménez’s second special card in FIFA 21 Ultimate Team. He’s the first Uruguayan player in the FOF Nation Player promo and will receive an upgrade depending on how many wins the Uruguayan national team gets during the Copa America.

EA has mainly boosted Giménez’s Pace (+23), Passing (+17), and Dribbling (+15), while somewhat increasing his Physical (+9), Shooting (+7), and Defending (+4) when you compare this new card to his 84-rated gold version.

His high stats are focused on his Physical, Defending, and Pace, which are great for his center-back position. This card is already amazing but there’s still a possible upgrade on the way. He only has a three-star weak foot and two-star skill moves, though. If you apply the shadow chemistry style, you’ll increase his Pace (+8) and Defending (+7), which will maximize several of his stats, such as Sprint Speed, as well as Standing and Sliding Tackle.

FOF Nation Player Giménez costs around 197,250 FUT coins on PS4, 219,850 on Xbox One, and is a bit more expensive on PC (249,600 FUT coins). This is an incredible card for this price and he can make a perfect link with TOTS Suárez and strong links with 96-rated TOTS Oblak, 92-rated TOTS Valverde, and 92-rated TOTS Carrasco.

If you’re interested in completing this SBC, you have until June 18 to turn in three squads: National Duty, Atlético de Madrid, and Top Form. The first solution requires an 83-rated squad with 75 chemistry minimum, one Inform or TOTS card, and at least one player from Uruguay. The second one asks for an 84-rated squad with 65 chemistry minimum and at least one player from Atlético de Madrid. The last and third squad needs to be an 85-rated squad with 60 chemistry minimum and at least one Inform or TOTS card.

Here’s the cheapest solution to complete FOF Nation Player José Giménez SBC right now, according to FUTBIN, a website that specializes in FIFA content:

National Duty

  • GK: Gianluigi Buffon 82-rated (Chelsea)
  • LB: Aleksandar Kolarov 82-rated (Internazionale)
  • CB: Francesco Acerbi 83-rated (Lazio)
  • CB: Thomas Strakosha 83-rated (Lazio)
  • RB: José Giménez 84-rated (Atlético Madrid)
  • CDM: Marten de Roon 84-rated (Atlético de Madrid)
  • LM: Robin Gosens 82-rated (Atalanta)
  • CM: Aaron Ramsey 82-rated (Piemonte Calcio)
  • CM: Fabian Ruíz 82-rated (Napoli)
  • RM: Pau López 83-rated (Roma)
  • ST: Edin Džeko 83-rated (Roma)

Atlético Madrid

  • GK: Martin Dúbravka 86-rated (Real Madrid)
  • CB: Toby Alderweireld 85-rated (Tottenham Hotspurs)
  • CB: Thiago Silva 85-rated (Chelsea)
  • CB: Felipe Augusto de Monteiro 83-rated (Atlético de Madrid)
  • LM: Steven Bergwijn 93-rated (Tottenham Hotspur)
  • CM: Mateo Kovačić 83-rated (Chelsea)
  • CM: Rafa 83-rated (Benfica)
  • RM: Pizzi 84-rated (Benfica)
  • LF: Dušan Tadić 90-rated (Ajax)
  • RF: Jesús Corona 84-rated (Porto)
  • ST: Gonzalo Higuaín 85-rated (Inter Miami)

Top Form

  • GK: Pau Lopez 83-rated (Roma)
  • LB: Fabrizio Angileri 88-rated (River Plate)
  • CB: Edin Džeko 83-rated (Roma)
  • CB: Samir Memiševic 88-rated (Hebei CFFC)
  • RB: Edin Višća 83-rated (Istanbul Başakşehir)
  • CM: Éver Banega 83-rated (Al-Shabab)
  • CM: Blaise Matuidi 83-rated (Inter Miami)
  • LW: Gerónimo Rulli 82-rated (Villarreal)
  • RW: Carlos Vela 83-rated (Los Angeles FC)
  • ST: Paulo Dybala 88-rated (Piemonte Calcio)
  • ST: Gonzalo Higuaín 83-rated (Inter Miami)

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Source: https://dotesports.com/fifa/news/how-to-complete-fof-nation-player-gimenez-sbc-in-fifa-21-ultimate-team

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Riot dev confirms VALORANT Episode 3 won’t have a ‘hard reset’ but a ‘harsh’ one that squishes ranks

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VALORANT players don’t have to worry about a hard rank reset in Episode Three but there will be a “harsh” reset, according to developers. 

Riot Games senior competitive designer EvrMoar confirmed that there’s no hard reset planned in Episode Three, which is good news for players worried about losing their competitive rank. 

“There is not hard reset planed, I’ve talked about this on random threads, but it’s just pure chaos and won’t achieve the results people expect,” EvrMoar said.

He did confirm, however, that there will be a “harsh reset” that will “squish ranks.” This reset will also affect MMR, the hidden rating that determines opponents in matches, so players will still encounter changes in Episode Three.

It’s unclear how this “harsh reset” will impact competitive ranks and what players will need to do to get back to their rank. In the past, players were required to play placement matches each act to get their ranks back. Their previous act MMR was also taken into account to determine their rank, but it’s unclear if it will work the same way in Episode Three. 

The “squish ranks” comment likely indicates that players will drop a few ranks and will need to work their way back up. Their MMR might also be adjusted to maintain competitive matches without putting players against more or less experienced opponents. 

Fans can expect to learn more information about VALORANT ranked changes during the Episode Three livestream on June 21 at 12pm CT.


Make sure to follow us on YouTube for more esports news and analysis.

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Source: https://dotesports.com/valorant/news/riot-dev-confirms-valorant-episode-3-wont-have-a-hard-reset-but-a-harsh-one-that-squishes-ranks

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