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Miitopia Review – Four Miis and a Horse Walk Into an Inn

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Miitopia on Switch

The Nintendo Switch has faced a bit of a first-party software drought throughout the COVID-19 pandemic. Animal Crossing filled the space last year and now a release schedule for 2021 is starting to come together. And that brings us to Miitopia.

This cute Mii RPG is not anywhere near the hundred-hour (or more) stopgap that Animal Crossing was. But Miitopia is a legitimate sleeper hit with a surprising amount of content for a game that doesn’t carry the typical $60 price tag.

To begin, the Mii creator in Miitopia is arguably the best incarnation of the Nintendo avatar builder the world has ever seen. Thanks to the ability to layer makeup, you can create just about any character, real-world person, or meme that comes to mind.

However, If you’re not the creative type, then you can still download Miis that other players have created. But in classic Nintendo style, these Miis can only be accessed by entering an arbitrary sequence of numbers and letters. Although you can easily find codes by scouring the Miitopia subreddit, a simple in-game text search option would have been preferable to this outdated system.

You could spend countless hours in the Mii creator just making characters for your adventure, but then you’d still have tons of gameplay still left over to enjoy. Miitopia is undeniably a very basic and paired-down RPG, but Nintendo still managed to pack in a full-length game at around 30 to 40 hours on the main story alone.

Miitopia

Additionally, you get to assign a personality to each character you add to your party like Laid-back which can weaken magic attacks but conserve MP. Or there’s the Stubborn personality which can cause Miis to not be happy with the results of their first attack and immediately do a follow-up. There are a number of pros and cons to each personality so it’s a fun system to experiment with just to see what happens in battle.

What’s more, you start out with a list of six jobs that quickly grows into 12 (plus a couple of secret jobs) as you unlock more. You can choose from typical RPG jobs like Warrior and Mage or the less common Flower and Cat. Each job determines what type of weapons and armor your Miis will be able to equip as well as what attacks and skills they’ll be able to learn.

Overall, the combination of Personalities and Jobs lets the player have a degree of freedom that other linear RPGs don’t typically give to the player.

The main story in Miitopia has you travel through nine distinctive regions with a team of four Miis (one of which is your main character) and new for the Switch version, a fully customizable horse. Your mission is to defeat the Dark Lord and retrieve the faces he stole.

Each region you explore has a set map with multiple levels that each finish at an Inn which allows your team to fully heal and gain some Relationship EXP. Some of the levels feature branching paths, but unfortunately, many of these different options typically end up leading to the same Inn at the end of a level. The biggest difference between paths in any given level is usually just the presence of treasure or enemies.

If you’re a completionist and you want to clear every path in every level, the game marks fully cleared levels with a flag and you can even see a preview of the paths not yet taken before entering a level and while. But again, there’s not much of an incentive to go out of your way to fully clear every level. You’ll get more EXP and Gold along the way, but you won’t be under-leveled or too poor to afford new weapons and armor.

Speaking of which, obtaining new items for your Miis doesn’t feel rewarding in the same way that it does for other RPGs. Whether it’s a brand new weapon or piece of armor you find in the store that you just can’t quite equip or afford yet, it feels good to finally slap that shiny new equip on your character.

Miitopia

Miitopia, on the other hand, essentially gives you an opportunity to pick up new weapons or armor at the end of each level. While resting at an Inn, you can give Gold to one of the Miis in your party if they have a little thought bubble above their head with the silhouette of a weapon or armor inside of it. But unlike almost every other RPG in history, there is no shop menu that comes up.

The Mii just lets you know what they want to buy and then they run to the shop and pick it up. Sometimes they’ll change their mind and pick up a Banana or MP Candy and return the difference in price back to your total Gold. It’s a funny gag the first time or two that it happens, but it gets old quickly.

Fortunately, the little activities you can perform from an Inn aren’t all as bad as shopping. There are some fun little games you can play by spending Game Tickets. These are obtained as gifts from NPCs or they can be found in chests throughout levels. There are two simple mini-games you can choose to spend your tickets on: Rock, Paper, Scissors and Roulette.

In the RPS game, you can play against the computer to earn Gold and by playing the Roulette game, you can win consumable items, equipable items, EXP, Jolly Jaunt Tickets, or Outing Tickets. That last one on the list is one of the additions to the Switch version of Miitopia.

These Outing Tickets let you send two of your Miis out on a short adventure to a number of mundane locations such as a Cafe, Library, Cinema, or the Fishing Spot among many others. This little trip treats the player to a typically humorous scene with your Miis while also granting some Relationship EXP. Outings are also a useful tool to help two Miis make up if they’re angry at each other.

Unlike the stale shopping gag, the funny interactions between party members are always enjoyable to watch. With 13 different Outings and multiple scenarios at each one, these short scenes are always an entertaining break in the action.

miitopia

On top of that, the Relationship EXP you earn makes Outings one of the most amusing and useful features in Miitopia for Switch. That’s because having a high Relationship level with your party members will give you incredible advantages in battle like damage boosts, dodging, and even the ability to avenge a fallen friend with a powerful attack.

Although the Relationship system adds a bit of depth to fights, it’s still not enough to make the turn-based battle system feel like more than a formality. Especially when you consider how easy most of the battles are. And the biggest culprit contributing to the lack of difficulty are the Sprinkles containers.

In particular, the Hyper Sprinkles make tough battles far too easy. Hyper Sprinkles send Miis into an uncontrollable frenzy and their attacks are all doubled. The Miis can only perform regular attacks, but it isn’t difficult to stack your party with a bunch of high-attack Miis.

The HP, MP are also pretty overpowered in their own right. They don’t cost anything, you get more of them just by simply playing through the game, they can be used at any time in the middle of a battle as long as an enemy isn’t in the middle of an attack. But what makes them so powerful is that they all completely refill every time you enter an Inn.

That means every time you start a new level, you’ll be entering it with more than enough healing and attack-boosting power to wipe the floor with any enemy you encounter. On the other hand, the Shield and Life Sprinkles are less overpowered.

Shield protects a Mii from a single attack and Life revives a single Mii. They’re certainly more balanced than the other Sprinkles simply because their limited number of uses per level doesn’t let you abuse them.

Miitopia

Additionally, the introduction of the Horse in the Switch version of Miitopia adds a little bit of strategy to otherwise boring battles. It certainly makes battles much easier, but not to the same degree that the Hyper Sprinkles do. There are a handful of strong attacks you can learn by raising your Relationship level with the Horse, including the ridiculously powerful Horse Whispering attacks which have a different animation for each different job. And to balance out this overpowered attack, it completely drains your MP.

Overall, Miitopia is a decent game with clear flaws, but it’s not a bad game by any means. From the outside, it may just look like yet another Mii game that is trying to cash in on the success of the Wii generation. But buried within that exterior that’s reminiscent of a bygone era is a fun little romp of an RPG.

You’re not going to see Miitopia listed as a game of the year contender anywhere, but it’s a decent game for a console that has not seen many first-party releases over the last year. It’s absolutely worth picking up if you’re just looking for a silly game that can last you a while.

Review Block

Miitopia Critic Review

Reviewer: Omar Banat | Copy provided by Publisher.

Pros

  • Outings are useful and hilarious.
  • The Horse adds more strategy to an otherwise bland battle system.
  • Relationship system, Jobs, Personalities add depth.
  • Best Mii creator ever released.

Cons

  • Mindlessly easy.
  • Shallow battle system.
  • Some jokes lose their luster thanks to repetition.
Release Date
May 21, 2021
Developer
Nintendo
Publisher
Nintendo
Consoles
Nintendo Switch

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://twinfinite.net/2021/06/miitopia-review-four-miis-and-a-horse-walk-into-an-inn/

Gaming

Blind Fate: Edo no Yami for PS5, Xbox, PC, PS4, & Switch Shows Off Stylish Gameplay in New Trailer

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Developer Troglobytes Games revealed a brand new trailer of its upcoming action game Blind Fate: Edo no Yami.

We get to see a really stylish mix of gameplay and cutscenes, including a skill tree that lets us unlock new ways of bring destruction upon our enemies.

You can check it out below.

Blind Fate: Edo no Yami is coming this year for PS5, PS4, Xbox (which I imagine means Xbox Series X, Series S, and Xbox One), PC, and Nintendo Switch.

Below you can read an official description. You can also watch another trailer and a look at its enemies.

“Welcome to the New Edo period, a dark era ruled over by cyborgs and merciless machines!

You are Yami, a blind cyber samurai in service of the Shogunate meant to protect civilians from monsters and bloodthirsty robotic abominations. It is your duty to bring the Shogun’s justice to the wicked by carrying out your master’s orders without question and eradicating all of his adversaries.

Set out on a thrilling journey across an exotic world where outlandish landscapes are inhabited by bizarre robots and the most frightening creatures from the Japanese folklore.

Cut a path through the darkness with your deadly katana and the shots of your devastating hand cannon to discover a startling truth that lies beyond the confines of the visible realm.
Look deeper and you might find roots of unexpected evil in the heart of shadows…”

  • The Way of The Samurai: Yami is a samurai demon hunter. Following the path of an honorbound warrior, it is his duty to not only destroy his master’s enemies, but also protect civilians from bloodthirsty robotic abominations.
  • shadows in Motion: Continued survival will require you to learn to detect danger using sounds, vibration, and heat emissions. Heed your senses and strike at your foes when they least expect it!
  • Weapon Combinations: The thin blade of your katana and the heavy hand cannon perfectly complement each other in combat: alternate lightning-fast strikes with incinerating firepower to destroy anything that stands in your path.

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Source: https://twinfinite.net/2021/06/blind-fate-edo-no-yami-trailer-2/

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Gaming

Steam Fest Next Launches, Includes Over 700 Free Game Demos

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Steam

The Steam Next Fest, a week-long digital event that will offer players access to hundreds of free game demos, is now live. The event will run from June 16th – 22nd and offers “over 700 demos for the newest upcoming games across all genres from teams all over the world,” according to Valve.

To promote Steam Next Fest, Valve has released several trailers showing off demos of some of the features games. These trailers are marked by genre, with a trailer for RPGs, Strategy titles, Puzzle games, Platformers, Adventure games, Action games, and so on.

The Steam Game Festival originally started as a spin-off of the 2019 Game Awards. It would return in March, June and October of 2020, and most recently, in February of this year. Xbox also has a similar offering, known as Xbox Summer Game Fest, which is running until June 21st.

You can watch the live stream for Steam Next Fest below:


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Source: https://gamingbolt.com/steam-fest-next-launches-includes-over-700-free-game-demos

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Gaming

E3 2021 wrap-up

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E3 2021 kicked off with news about E3 2022. Kind of a funny way to start a show, as Mayor Eric Garcetti told the crowd, “we look forward to seeing you in-person, here in the City of Angels, in 2022.” Also a bit funny when the mayor’s video game show announcement has less confetti and Minions than his state-reopening speech, but that’s something for another post.

It’s understandable, of course, that E3’s organizers led with that news. The 2021 show was, like so many other things over the past year-and-a-half, a historic anomaly. After opting to skip the 2020 show altogether (understandably), it went ahead with the first — and for the time being, last — all virtual event.

The virtual event always seems like a good idea, in theory. In practice, results vary wildly depending on a number of factors, not the least of which is content. Many shows have an uphill battle when it comes to moving all online. CES, I think, was a struggle, due in part to the size of the show, but also the content. As ubiquitous as consumer electronics are, I don’t see wide swaths of the internet champing at the bit to watch a presentation from anyone but, say, Apple and maybe Samsung.

E3 doesn’t have that problem. The show already had a leg up, having moved away from industry-only to something more hybrid years ago. Unlike other shows I attend regularly, people in downtown LA actually get a bit of a buzz when E3 comes to town. Everyone’s a gamer and most are excited about some piece of upcoming news. Uber and Lyft drivers love to tell you about it that week.

It follows that the show’s online presence is immense. The days leading up to the event, E3-related content was trending all over the place — people watch trailers, argue about the trailers, stream about the trailers and argue about other people’s streams about the trailers on their own streams. It’s a recipe for success around a virtual event — especially coming after a year when, even before the latest Xbox and PlayStation were released, the industry was already setting records amid the pandemic.

Of the big three, Microsoft won, hands down. Sorry, Sony, you can’t win if you don’t play. Nintendo was solid, but not spectacular. But more on that in a moment.

I talked a fair bit about the Xbox press conference in the last one of these. But the long and short of it is Microsoft won on two flanks: sheer volume and Game Pass titles. That last bit feels about as close to a silver bullet as we’re going to see in this generation of consoles. Likely Sony is going to have its own virtual event in the near future — but it’s going to be a tough act to follow.

In all, Microsoft showed off 30 games (and a fridge), a whopping 27 of which will be available on Game Pass, if there were any doubt as to how all-in the company is on its subscription service. And, of course, there’s the fact that this was billed as a Microsoft/Bethesda event, which shows you how important that massive acquisition is to the future of Xbox.

As for Nintendo, let’s be honest. Anything that didn’t include the long-rumored Switch Pro was going to be a disappointment. The original Switch is four years old and due for a big upgrade, beyond the Switch Lite and a refresh with added battery. It’s time for that HD screen — the thing would sell like hotcakes next holiday.

Thing is, the Switch had a spectacular 2020. Even with an initial supply chain shortage (something all three current consoles are guilty of), it did gangbusters during the pandemic, due in no small part to the arrival of a long-awaited new Animal Crossing game. A low-pressure, social title between fuzzy animals was precisely what the world needed last year, and Nintendo was happy to deliver.

There’s also a good chance that Nintendo is dealing with continued supply chain issues around the new components. So while it seems likely the Pro is on the way (see: the new Guardians of the Galaxy game), we’ll likely have to wait until next year.

We’ll also have to wait until next year for Breath of the Wild 2, but at least the sequel to the much-loved Zelda game had the decency to show up this year. And, of course, we’ve got a bunch of great-looking titles coming for the system. Some highlights.

Some old-school 2D side-scrolling hotness for Metroid Dread.

Hey, neat, a Game and Watch with some classic Zelda titles.

Talk about long-awaited, Shin Megami Tensai V has been teased since 2017.

Mario Party Superstars is coming October 29, with 100 mini-games.

Super Monkey Ball Banana Mania arrives October 5, doing what Super Monkey Ball does best.

In addition to all of the Square-Enix and Ubisoft stuff we discussed last time, Capcom gave us updates to Monster Hunter Stories 2: Wings of Ruin and Resident Evil Village.

That about does it. See you next year in LA. But maybe leave the Minion costumes at home (sorry Mr. Mayor).

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://techcrunch.com/2021/06/16/e3-2021-wrap-up/

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Gaming

E3 2021 wrap-up

Published

on

E3 2021 kicked off with news about E3 2022. Kind of a funny way to start a show, as Mayor Eric Garcetti told the crowd, “we look forward to seeing you in-person, here in the City of Angels, in 2022.” Also a bit funny when the mayor’s video game show announcement has less confetti and Minions than his state-reopening speech, but that’s something for another post.

It’s understandable, of course, that E3’s organizers led with that news. The 2021 show was, like so many other things over the past year-and-a-half, a historic anomaly. After opting to skip the 2020 show altogether (understandably), it went ahead with the first — and for the time being, last — all virtual event.

The virtual event always seems like a good idea, in theory. In practice, results vary wildly depending on a number of factors, not the least of which is content. Many shows have an uphill battle when it comes to moving all online. CES, I think, was a struggle, due in part to the size of the show, but also the content. As ubiquitous as consumer electronics are, I don’t see wide swaths of the internet champing at the bit to watch a presentation from anyone but, say, Apple and maybe Samsung.

E3 doesn’t have that problem. The show already had a leg up, having moved away from industry-only to something more hybrid years ago. Unlike other shows I attend regularly, people in downtown LA actually get a bit of a buzz when E3 comes to town. Everyone’s a gamer and most are excited about some piece of upcoming news. Uber and Lyft drivers love to tell you about it that week.

It follows that the show’s online presence is immense. The days leading up to the event, E3-related content was trending all over the place — people watch trailers, argue about the trailers, stream about the trailers and argue about other people’s streams about the trailers on their own streams. It’s a recipe for success around a virtual event — especially coming after a year when, even before the latest Xbox and PlayStation were released, the industry was already setting records amid the pandemic.

Of the big three, Microsoft won, hands down. Sorry, Sony, you can’t win if you don’t play. Nintendo was solid, but not spectacular. But more on that in a moment.

I talked a fair bit about the Xbox press conference in the last one of these. But the long and short of it is Microsoft won on two flanks: sheer volume and Game Pass titles. That last bit feels about as close to a silver bullet as we’re going to see in this generation of consoles. Likely Sony is going to have its own virtual event in the near future — but it’s going to be a tough act to follow.

In all, Microsoft showed off 30 games (and a fridge), a whopping 27 of which will be available on Game Pass, if there were any doubt as to how all-in the company is on its subscription service. And, of course, there’s the fact that this was billed as a Microsoft/Bethesda event, which shows you how important that massive acquisition is to the future of Xbox.

As for Nintendo, let’s be honest. Anything that didn’t include the long-rumored Switch Pro was going to be a disappointment. The original Switch is four years old and due for a big upgrade, beyond the Switch Lite and a refresh with added battery. It’s time for that HD screen — the thing would sell like hotcakes next holiday.

Thing is, the Switch had a spectacular 2020. Even with an initial supply chain shortage (something all three current consoles are guilty of), it did gangbusters during the pandemic, due in no small part to the arrival of a long-awaited new Animal Crossing game. A low-pressure, social title between fuzzy animals was precisely what the world needed last year, and Nintendo was happy to deliver.

There’s also a good chance that Nintendo is dealing with continued supply chain issues around the new components. So while it seems likely the Pro is on the way (see: the new Guardians of the Galaxy game), we’ll likely have to wait until next year.

We’ll also have to wait until next year for Breath of the Wild 2, but at least the sequel to the much-loved Zelda game had the decency to show up this year. And, of course, we’ve got a bunch of great-looking titles coming for the system. Some highlights.

Some old-school 2D side-scrolling hotness for Metroid Dread.

Hey, neat, a Game and Watch with some classic Zelda titles.

Talk about long-awaited, Shin Megami Tensai V has been teased since 2017.

Mario Party Superstars is coming October 29, with 100 mini-games.

Super Monkey Ball Banana Mania arrives October 5, doing what Super Monkey Ball does best.

In addition to all of the Square-Enix and Ubisoft stuff we discussed last time, Capcom gave us updates to Monster Hunter Stories 2: Wings of Ruin and Resident Evil Village.

That about does it. See you next year in LA. But maybe leave the Minion costumes at home (sorry Mr. Mayor).

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://techcrunch.com/2021/06/16/e3-2021-wrap-up/

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