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How to find the Fallen Charger mount in WoW: Shadowlands

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The Fallen Charger is a rare spawn added to World of Warcraft: Shadowlands in Patch 9.1. The Charger travels around The Maw and has a chance to drop one of the most coveted pieces of loot in the game’s new patch. Players who are able to track down and kill the undead horse have a chance to receive the Fallen Charger’s Reins, an item that lets you summon the Charger for yourself as a mount. 

While taking down the Fallen Charger in combat is definitely a difficult task, what’s even more difficult is actually tracking the mount, considering it sprints throughout The Maw, doing everything in its power to evade engaging players. Plus, the spawn rate and location of the Fallen Charger totally varies each time it pops up on the map. You could be waiting hours for your next chance at the mount if the cards don’t fall your way after your first kill. 

Above all else, the actual mount that the Fallen Charger drops doesn’t have a guaranteed drop rate, making the process one of the most unforgiving, luck-based grinds in the game. Still, with a little bit of logistics, the grind is doable.

Here’s how to track down and secure the Fallen Charger’s Reins for yourself in World of Warcraft: Shadowlands

Finding the Charger

The Fallen Charger spawns, on average, about once every four to eight hours. That timeframe can definitely fluctuate since the spawn rate is completely random. But the point stands that there’s always going to be a considerable amount of downtime between the rare enemy’s spawn times. The good news, though, is that there’s no hard cap on how many times players can kill the mount on a daily basis. Essentially, if you want to devote your life to tracking down the Fallen Charger and claiming its reins for yourself, you’re more than welcome to do so. 

The Fallen Charger doesn’t have a set spawn location, making the mount difficult to track down. Instead, the Fallen Charger’s spawn location varies depending on which Covenant Assault is active. 

When a Night Fae Assault is active, the Fallen Charger will spawn at the Crucible of the Damned in The Maw. The mount will also spawn at that location when a Venthry Covenant Assault is active. During a Necrolord Assault, the Fallen Charger will spawn at the Altar of Domination. And during a Kyrian Assault, players can expect the rare enemy to spawn at the Tremaculum. 

Tracking down the mount

Image via Blizzard Entertainment

Once the Fallen Charger spawns, it will run around The Maw on a set path until it’s taken down by players. You won’t be able to outrun the Fallen Charger on a mount of your own, so make sure that while you’re tracking down the mount, intersect it on an angle instead of approaching it from behind. 

You’ll know when the Fallen Charger spawns since a zone-wide announcement is made to all players in The Maw that reads: “An earsplitting whinny echoes across The Maw as the Fallen Charger begins its ride.”

If the Fallen Charger makes it from its spawn location to Korthia, it will disappear and players will have to wait several hours for the enemy to spawn again. 

Engaging in combat

Once you catch up with the Fallen Charger, be prepared for a somewhat difficult fight. With a high health pool and relatively hard-hitting attacks, the Fallen Charger can easily take down a careless player in a one-vs-one battle. But there’s a good chance that plenty of other players will join in on the encounter alongside you once the Fallen Charger is engaged since everyone will want a chance at the mount. With a party of players attacking the horse, you’ll have a decent shot at taking it down. Make sure to interrupt abilities like Swiftness and to keep the Charger’s Fallen Riders spell from affecting you by taking down any extra enemies that it spawns during the fight. 

The Fallen Charger’s Reins have a relatively low drop rate (about six percent), so don’t be surprised if you end up tracking down the Fallen Charger on several occasions. 

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Source: https://dotesports.com/wow/news/how-to-find-the-fallen-charger-mount-in-wow-shadowlands

Esports

Akshan buffed again in today’s League 11.15 micropatch due to ‘very low win rate’

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Akshan was buffed just one day after his League of Legends debut—and it seems like that wasn’t enough.

Lead game designer Jeevun “Jag” Sidhu discussed a second Akshan buff today, detailing the precise changes that are now live with an 11.15 micropatch. And due to the new champion’s “very low win rate,” he’s getting some more love.

“We were very cautious of his revive mechanic in terms of release balance,” Jag said. “That said, he’s still at a very low win rate and so may have been too conservative.”

In an attempt to increase the mid laner’s impact, Riot is increasing Akshan’s attack speed per level from 2.5 percent to four percent. His Avengerang’s (Q) damage to minions is also being increased at later levels, bumping up from 40 to 70 percent to 40 to 90 percent.

Akshan is intended to fall off during the later stages of a match, like AD assassins often do. But it seems his effectiveness steeply declines as the match goes on. The Q buff should help him clear waves more efficiently, allowing him to splitpush better after the laning phase. The attack speed buff should also greatly increase his late-game damage output.

The Rogue Sentinel was initially buffed in a July 23 micropatch that targeted his base health, base AD, and Q cooldown. While the devs hoped his win rate would increase by roughly two percent, it seems like he’s still underperforming. Akshan mid is sitting at a low 39.2-percent win rate in Platinum ranks and above, according to Champion.gg.

A new champion’s win rate often starts off low as players learn their mechanics and abilities. Akshan’s win rate should improve over time, but the devs will reassess his game impact in the next patch.


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Source: https://dotesports.com/league-of-legends/news/akshan-buffed-again-in-todays-league-11-15-micropatch-due-to-very-low-win-rate

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Legends of Runeterra Announces 10th Region, 2021 Roadmap

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Bandle City is the 10th region in Legends of Runeterra

Bandle City is the 10th region in Legends of Runeterra / Photo courtesy of Riot Games

Riot Games finally announced the long-awaited 10th region for Legends of Runeterra on Tuesday, alongside a roadmap for what’s to come in the rest of 2021.

Players have known for a while now that Runeterra is missing its 10th and final region, and there has been plenty of lively debate on which one it’ll be. Now, two weeks before the next expansion is set to release, Riot settled the question with a video introducing the new region, Bandle City, and what they have planned for the rest of the year.

In the video, Riot confirmed the next expansion will feature Bandle City and is called “Beyond the Bandlewood.” The expansion is set to release in two weeks’ time, during Patch 2.14.0 in August.

This decision seems to be great news for some players and disappointing for others. Riot reassured players that even though Ixtal and the Void won’t be added to Runeterra, every champion from League of Legends will be added to the game and find a home in the region that makes the most sense for them.

Legends of Runeterra release schedule

Release schedule for next expansion / Photo courtesy of Riot Games

The new expansion will feature four total releases, including a special release in November alongside “a major PvE event unlike anything we’ve tried before.” The two releases following that will occur in December and February of next year.

Aside from the expansion, Riot announced a new, upgraded Lab of Legends mode called The Saltwater Scourge, which takes players on a RPG-like journey ending in a boss battle with Gangplank. This is Runeterra’s most expansive PvE mode yet, and it’s already live and available for all players to try out as of Patch 2.13.0.

Legends of Runeterra Lab of Legends The Saltwater Scourge

Photo courtesy of Riot Games

A more detailed roadmap for the rest of 2021 also outlines the releases and events to come, including an expansion event pass in August, the Legends of Runeterra World Championships in September, and Battle Academia skins in October.

Whether you’re a competitive player or a casual player who wants to enjoy PvE, it seems Legends of Runeterra has something in store for everyone. Keep on the lookout for teasers of the next set, and an upcoming update on balance patches.

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Source: https://www.dbltap.com/posts/legends-of-runeterra-announces-10th-region-2021-roadmap-01fbqcfdqfk5?utm_source=RSS

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How Many People Can Play Tribes of Midgard Together?

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Tribes of Midgard, Norsfell's brand-new 1-10 player co-op action survival RPG game, launched on July 27, 2021.

Tribes of Midgard, Norsfell’s brand-new 1-10 player co-op action survival RPG game, launched on July 27, 2021. / Photo courtesy of Gearbox Publishing

How many people can play Tribes of Midgard?

After initially being revealed during the E3 Gearbox presentation as a brand-new action survival RPG game, the co-op and crossplay details surrounding Tribes of Midgard have remained hot topics in all of gaming as the title remains less than a day removed from its official launch.

As hinted in its title, Tribes of Midgard invites players running solo, or with up to nine others in a tribe, to take on the role of glorious Viking heroes in Valhalla to fight giants and beasts in classic, top-town combat.

Along with crafting, building and progression systems, players will be able to unlock and choose from eight unique Viking classes as they set out to save the world from Ragnarök, adjusting for the various boss battles and unique weather effects that occur within the game’s vast, procedurally-generated world.

While the difficulty of monsters and giants is scaled for those who want to play the game solo, co-op is surely the way to go in Saga Mode as tribes can divide and conquer the world of Norse at the same time.

Aside from simply covering each others’ backs in nightly village defense holds, gathering resources, leveling up village NPCs, completing quests, constructing defenses and more, there is simply too much for one Viking to accomplish on their own before the arrival of the Fimbulwinter—an eternal winter where the world freezes and the Helthings attack your village non-stop.

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Source: https://www.dbltap.com/posts/how-many-people-can-play-tribes-of-midgard-together-01fbqc771cz6?utm_source=RSS

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Where to Plant Wiretaps in Fortnite

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Fortnite

Photo courtesy of Epic Games

With the release of Fortnite Season 7 players can expect a new host of Epic Quests to complete, including the planting of wiretaps throughout the map. These quests give players a significant amount of experience points, and knowing where to plant wiretaps can help speed up the questing process.

Each applicable location for wiretaps players can visit will allow for the planting of up to three wiretaps, which gives players the option to visit just one location to complete their quest, as opposed to needing to hop all over the map.

Players will be able to see wiretaps marked by a transparent blue box with which the player can interact to place the wiretap. The sets of three wiretap locations are found relatively close to each other in each area on the map, so placing all three shouldn’t take players much time. Locations with satellites allow players to place one wiretap at the base of the satellite dish as well, so be on the lookout in those three locations.

There are five map areas players can look for each triple set of wiretap locations which are:

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Source: https://www.dbltap.com/posts/where-to-plant-wiretaps-in-fortnite-01fbqac8jhd8?utm_source=RSS

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