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Grand Theft Auto 5: how do PlayStation 5 and Xbox Series X compare?

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UPDATE 25/3/2022: We’ve now spent some time looking at the Xbox Series S version of Grand Theft Auto 5 and it’s the least impressive rendition of the new ‘remaster’. It’s absolutely fine to put out a Series S rendition that runs at a lower resolution than the Series X version – that’s exactly how titles were meant to scale down to the junior Xbox, after all – but the cutbacks and drawbacks are more pronounced to the point where it’s that much harder to justify this as a paid upgrade.

Similar to PS5 and Xbox Series X code, fidelity and performance modes are available targeting 30fps and 60fps respectively. The former sees a drop from Series X’s 4K resolution to 1440p, while the latter sees 1440p drop down to 1080p, the same resolution target as the PS4 and Xbox One S editions of the game. The performance RT option is missing though, meaning that ray traced sun shadows are not available. Ray tracing is also missing from the fidelity mode, again differentiating it from the Series X game.

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