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Grand Theft Auto 5 Actor Ned Luke Has A PSA: Stop Believing Fake GTA Leaks

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It’s inevitable that we’ll see another Grand Theft Auto game at some point, but over six years after Grant Theft Auto V released, we don’t know a lot about what’s coming next. Ned Luke, the actor who portrayed Michael De Santa in Rockstar’s open world game, has been asked about a theoretical GTA 6 for years, and now he’s got a message for everyone who is buying into rumors about the game.

In an Instagram live video alongside Shawn Fonteno, who voiced Franklin Clinton in the game, Luke has called out the people who make up rumors about the series, claiming that no one outside of Rockstar itself knows anything.

The video is no longer on Instagram, but one Twitter user, OhMrZack, managed to capture it. It’s embedded below.

“They say GTA 6 is gonna be made in Vice City–how do all these people get all this information?,” Luke says, incredulously. “People, do you not understand? Do not believe anything you see on the Internet from BossManF***TheWorld, or whatever his name is, or any of those guys,” he says, referencing a specific GTA “leaker”.

“They have no inside information,” he continues. “They’re just clickbait. If you hear it from Rockstar, then you know.”

Otherwise, Ned Luke did not address what’s happening next with Grand Theft Auto–nor would we expect him to.

GTA VI is likely still a while away, since nothing has been revealed as of yet. Besides, GTA V is still selling in incredible numbers, and making a lot of money through GTA Online. However, reports have suggested that we nearly got a GTA: Tokyo, and back in 2013 Rockstar already had ideas for a sequel. In 2018, Rockstar’s Dan Houser said that making another GTA would be difficult in the current political climate; he has since left the company.

Rockstar Games recently sent its employees to work from home amid the COVID-19 pandemic.

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Source: https://www.gamespot.com/articles/grand-theft-auto-5-actor-ned-luke-has-a-psa-stop-b/1100-6475665/

Gaming

Diablo 2 Remake Works With Your Original Game Saves

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If you’ve played the original Diablo 2, and you have a save file from it, then hang on it. According to a new interview with the developers of the upcoming remaster Diablo II: Resurrected, you will be able to use your old save files with the new game when it releases sometime later this year.

The detail was revealed at the very end of an interview IGN Middle East did with Andre Abrahamian and Matthew Cederquist, a designer and producer, respectively, on Resurrected. The final question in the interview was, “Can we import original save files into Diablo 2: Resurrected?” Cederquist responded, “Yes! Yes, keep those!” to the joy of everyone present.

Cederquist elaborated in the interview: “Back when we were working on [the remaster], we wondered if the old save files would work and we kind of shoved it in and it worked! And we were like, ‘okay, that’s the best feature ever’. So yes, your local single-player save files will carry over.” This makes sense, considering the game is supposed to be identical to the original underneath the next-gen glow-up. Rod Fergusson, the executive producer of the franchise, told Polygon, “We’re not reverse-engineering it; we’re not rebuilding it… This is [Diablo 2]…. It’s right there, underneath the surface.” You can even press a button and the game will revert to the original Diablo II graphics.

It’s actually a bit surprising that this came out so casually in an interview. After all, the remaster’s promotional footage from BlizzCon was steeped in nostalgia, aimed clearly at the fans of the original, and Blizzard officials were talking up how faithful the remaster was to the original game. You’d think they’d want to toss this in, even just as an, “Oh, and one more thing…” gag at the end of the show. Talk about burying the lede.

Source: IGN Middle East

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Source: https://gameranx.com/updates/id/218659/article/diablo-2-remake-works-with-your-original-game-saves/?utm_source=rss&utm_medium=rss&utm_campaign=diablo-2-remake-works-with-your-original-game-saves

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Atlus Wants to Know if You Want its Games on Xbox

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An Xbox option has finally been added to the developer’s yearly survey.


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Sega and Atlus seem to be much more open to porting the latter’s core games to more platforms of late, but while PC and the Nintendo Switch have often come up in conversations about Atlus games, Xbox has mostly been ignored. In its own yearly surveys, when Atlus asks about what platforms players would like to play their games on, Xbox is typically missing from the options. That’s changed this year.

In its newest survey (via Persona Central), Atlus asks if players want to see releases from a number of its core franchises on Xbox One and Xbox Series X/S. These franchises include the likes of Persona, Shin Megami Tensei, Etrian Odyssey, and more. Meanwhile, several questions in the survey also seem to be focused on smartphones, while the survey also asks about older games from several franchises.

Atlus is currently at work on a number of upcoming projects, including Shin Megami Tensei 3: Nocturne HD, Shin Megami Tensei 5, and Project Re: Fantasywhile the developer also seems to have something planned for Persona’s 25th anniversary celebrations this year.


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Source: https://gamingbolt.com/atlus-wants-to-know-if-you-want-its-games-on-xbox

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Control Wasn’t “A Major Hit”, But Remedy is Happy With its Success

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Remedy Entertainment CEO Tero Virtala says that all things considered, Control has been quite successful for the Finnish developer.


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Control is probably one of Remedy Entertainment’s best games to date, which is high praise indeed, and thankfully, that’s been reflected in the commercial success the game has enjoyed as well. Though it may not have been a smash hit selling dozens of millions of copies, Control has still driven impressive revenues for the Finnish developer, and speaking recently with GamesIndustry, Remedy CEO Tero Virtala expressed satisfaction at that success.

Though Virtala acknowledges that the two million copies Control has sold doesn’t make it “a major hit”, Remedy is still happy with the game’s success, especially since it also received widespread praise from critics and audiences alike.

“We’re really happy with the success of Control,” he said. “It won Game of the Year awards, it has sold over two million units and continues selling — but two million is not yet a major hit in our industry. When we talk about major hit games, we’re talking on an industry level — that’s what we’re aiming at.”

Remedy is currently at work on multiple upcoming projects, one of which is will be made in partnership with Epic Games. Meanwhile, the team that made Control is also at work on the studio’s next big project, which is set in the same universe as Control and Alan Wake. In total, Remedy Entertainment is currently working on five new games, spread out across four different teams.

Control is currently available on PS5, Xbox Series X/S, PS4, Xbox One, and PC.


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Source: https://gamingbolt.com/control-wasnt-a-major-hit-but-remedy-is-happy-with-its-success

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Tales of Arise Receives its First Trailer in Over a Year, More Info Coming This Spring

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Bandai Namco’s RPG resurfaces after a long period of radio silence.


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The development cycle of Tales of Arise has been a curious one. Anticipation surrounding the game has been high since its announcement, not just because it looks quite promising, but also because it’s promising to reinvent Bandai Namco’s role playing franchise. After being announced at E3 2019 though, other than a trailer at Tokyo Game Show a few months later, there have been next to no updates on the game, a situation made even more frustrating by the game’s delay.

Bandai Namco promised recently that more information on the game would be shared soon, and true to their word, they’ve released a new story trailer for the upcoming RPG. Tales of Arise will see dual protagonists – a man named Alphen and a woman named Shionne – embarking on a journey together. Shionne’s home world of Rena is technologically and magically superior, and holds power over the medieval world of Dahna – which is where Alphen hails from – subjecting its people to slavery.

Bandai Namco have also promised that more new information on the game will be shared not long from now, in the Spring. The developer said not too long ago that the RPG was in the final stages of its development, so hopefully we’ll be hearing about a release date soon.

Tales of Arise is in development for PS4, Xbox One, and PC. There’s no word yet on whether PS5 and Xbox Series X/S versions are also in the works. For what it’s worth, this newest trailer doesn’t mention the new consoles.


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Source: https://gamingbolt.com/tales-of-arise-receives-its-first-trailer-in-over-a-year-more-info-coming-this-spring

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