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Godfall new combat gameplay video showcases skill-based melee & various weapons

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Counterplay Games has described Godfall as a looter slasher that’s half loot and half skill-based in combat, which was demonstrated in a new gameplay video.

Gearbox Software and developer Counterplay Games have been hard at work getting Godfall ready for launch this holiday on the PlayStation 5. The game Counterplay is putting together was described by the studio as a looter slasher where skilled melee combat is as important as good gear. During a recent Godfall gameplay reveal, the skill end of its combat was heavily demonstrated.

Godfall’s new combat gameplay video made an appearance during the PlayStation State of Play on August 6, 2020. In the game, player will have a choice between several archetypes of weapon classes: the longsword, dual blades, polearm, two-handed warhammer, and two-handed greatsword. Each will have a myriad of ways in which you can use it to defeat your enemies, and you can get a glimpse of the breakdown of the longsword and dual blades in the video below.

This story is still developing…

TJ Denzer is a player with a passion for games that has dominated a lifetime. When he’s not handing out beatdowns in the latest fighting games, exploring video game history, or playing through RPGs with his partner, he’s searching for new food and drinks in the constant pursuit of good times with good people inside and outside the South Texas area. You can also find him on Twitter @JohnnyChugs.

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Source: https://www.shacknews.com/article/119654/godfall-new-combat-gameplay-video-showcases-skill-based-melee-various-weapons

Gaming

SCCG & PlayCaller Sports Announce Partnership

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Las Vegas, NV – Friday, September 27, 2021 – / sccgmanagement.com / – SCCG Management Founder and CEO, Stephen Crystal announced today that it has partnered with Play Caller Sports to support its upcoming launch with strategy and business development services within the casino gaming industry.

Play Caller Sports is a next generation fan engagement platform focused on sports betting and fantasy sports, providing micro-markets and related gaming experiences for NFL, NBA, MLB and International Soccer. Crystal said of the announcement, “We are focused on aligning with the most innovative companies in the sports entertainment industry with broad applications to the casino gaming industry. Providing strategic guidance and business development support at the earliest stages of a company’s development allows us to have a significant impact on its success. Play Caller Sports has a talented team that is focused on one of the most dynamic and fastest growing areas of our industry. We look forward to introducing their innovative platform to our many strategic partners and influencers.”

 ABOUT SCCG MANAGEMENT

SCCG specializes in investment in and developing worldwide brands, representation before governmental agencies for complex regulatory matters, intellectual property, and strategic business development within international, land-based casinos, internet gambling, gaming, esports, and entertainment markets.

 

CONTACT

Stephen A. Crystal
SCCG Management
+1 702-427-9354
[email protected]

September 23, 2021

Source:Plato Data Intelligence

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Tales of Luminaria Gets New Gameplay Trailer Introducing Michelle Bouquet

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Bandai Namco released new trailers of the upcoming mobile JRPG Tales of Luminaria.

The trailers showcase another of the Federation-aligned characters available in the game, Michelle Bouquet. This follows more trailers that introduced Leo Fourcade and Celia Arvier.

You can check it out below, with both English and Japanese voice acting depending on your voice-over language of preference.

Tales of Luminaria is coming for iOS and Android, but a release date has not been announced. Yet, lots of details have been recently shared.

Here’s an official description:

Story

Each of the 21 protagonists has a different purpose and distinct storyline in which they must follow the path they believe in. Despite frustrating challenges, they grow steadily, and confront them strongly!

Choose a protagonist and help them survive this turbulent world with utmost concentration ! You will also meet various characters you have never seen before, yet grow to love them deeply!

Worldview

In this world, prosperity is built by the “Mana” produced by the mysterious giant life form“ Primordial Beasts” that transcends human knowledge. The Federation, which regards Primordial Beasts as sacred and emphasizes coexistence with nature, depends on Primordial Beasts for the development of civilization.

Through this battle of conflicting ideas of justice, the thoughts of both enemies and friends are shown from various angles!

Action

With cell graphic-like visuals that coexist with profoundness and beauty, such as a map with a sense of depth and atmosphere, you can freely explore a vast and alluring location! The game sequence has been designed to ensure that battles and events proceed seamlessly and at a good pace. Basic Attack /Technique/ Secret Mystery can be activated by tapping and flicking. Each action and operation system has its own characteristics, expressing the characters’ individuality!

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Source: https://twinfinite.net/2021/09/tales-of-luminaria-michelle-bouquet-trailer/

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Kena: Bridge of Spirits Will be Supported “for a While,” Developer Says

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kena bridge of spirits

Kena: Bridge of Spirits garnered quite a bit of hype in the time since its reveal last year up until its recent launch, and thankfully, it very much lived up to it. Ember Lab’s debut game is a solid action-adventure title with gorgeous visuals and engaging gameplay, and if you liked it as much as so many others have, you’ll probably want more of it. Thankfully, it seems like the developer has every intention of delivering more Kena content.

Speaking in an interview with IGN (which you can view below), when asked about post-launch plans for the game, Ember Lab co-founder Mike Grier said that the studio is going to keep supporting the game “for a while”, and that right now, they’re thinking of adding new features for the photo mode, as well as new content that is focused on combat, which is an area where the game has been getting quite a bit of praise.

“We definitely want to support the game,” Grier said. “We know that people love photo mode and the combat, so we’re thinking about things we do to sort of expand some new combat scenarios, or maybe some additional content in the future featured around combat. We want to make some updates to photo mode. People have been asking for certain features that would be easy to do.

“So yeah, we’ll definitely be supporting Kena for a while. You know, we are definitely a small team, and we’re very excited to see people playing the game and responding to it. So yeah, we’re listening. We’re listening to feedback, listening to what people have to say, and we’ll be here, supporting the game for the next… foreseeable future.”

Given how good Kena: Bridge of Spirits’ base experience it is, there’s no doubt that those who’ve played the game will want more of it, so it’s great to hear its developers say that they do have plans to keep adding to it and improving upon it for a while. How long the wait will be and what shape these updates could take remains to be seen, but Ember Lab has a great foundation to work off of here, so it’s easy to be optimistic about what they’ll come up with next.

Kena: Bridge of Spirits is available on PS5, PS4, and PC, and will also be getting a physical release in November. In our review of the game, we awarded it a score of 8/10, saying, “Kena: Bridge of Spirits delivers an all around excellent experience that’s consistently engaging and manages to enrapture the player, even without doing anything particularly new or innovative.” You can read our full review through here.


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Source: https://gamingbolt.com/kena-bridge-of-spirits-will-be-supported-for-a-while-developer-says

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Sony is Allegedly Working on a Multiplayer Marvel Game for the PS5

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marvel logo

The last couple of years have made it abundantly clear that Sony has every intention of leveraging massive Marvel licenses to develop first party exclusive content for PlayStation consoles. Insomniac has already put out a couple of huge successes based on Marvel properties with Marvel’s Spider-Man and Marvel’s Spider-Man: Miles Morales, and with Marvel’s Wolverine and Marvel’s Spider-Man 2 now in the works, they clearly don’t intend to stop anytime soon.

In fact, it’s possible that Sony may be looking at other Marvel properties as well. In a recent Xbox Era podcast, the site’s co-founder Nick Baker said that according to his sources, Sony is working on another new game based on a Marvel property besides the ones that have always been confirmed, and that, interestingly enough, the new game (which is planned as a PS5 exclusive) will be a multiplayer game.

Baker didn’t go into details about what the property is or what sort of a multiplayer experience the game will be, but he did speculate (and he made it a point to emphasize that this particular bit is purely speculation) that the game could be in the works at Insomniac. We do know that the studio has been hiring for a PS5 multiplayer game, so there’s that.

Of course, whether or not this game really does exist isn’t concrete information right now, and it’s probably going to be a while before Sony says anything about it if it does. Given the success Sony has found with Marvel properties though, we wouldn’t be surprised to see them working on more of them.

Either way, we’ll keep an eye out for new updates, so stay tuned.


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Source: https://gamingbolt.com/sony-is-allegedly-working-on-a-multiplayer-marvel-game-for-the-ps5

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