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Genshin Impact Resin System Change Introduced in Latest Patch

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Genshin Impact's resin system has gone through some change in a new update to the game.
Genshin Impact’s resin system has gone through some change in a new update to the game. | Photo Courtesy of miHoYo

Genshin Impact’s resin system has gone through some changes in the latest update to the game. The game is super popular right now and is doing really well, but diehard fans of the game have a point of emphasis that they would like to see corrected by devs. This point is the amount of resin that players are rewarded at the end of their matches is given out to sparingly.

Resin is what is collected in-game so that way players can perform cool moves at the end of matches. In the update, however, the devs have decreased the number of resin given for completing weekly battle pass challenges from 1600 to 1200.

It is safe to say that this tweak in miHoYo’s resin reward system was not taken too kindly by players. Along with the inadequate resin rewards system, other problems players have with this new system are the amount of Resin required to complete various activities and its painfully slow recharge rate after usage.

These three things may seem small to the casual players, but these small inconveniences actually affect players in the endgame and make them extremely limited in what they can do. There has been no comment for miHoYo on the recent update so far. Much like the news on when Genshin Impact will be making its appearance on the Nintendo Switch, it seems like players are being left in the dark yet again.

Source: https://www.dbltap.com/posts/genshin-impact-resin-system-change-introduced-in-latest-patch-01endsfwndmm?utm_source=RSS

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