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Final Fantasy XIV: Endwalker – Reaper & Sage Jobs Get Official Icons & Lore Details

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Following yesterday’s reveals, Square Enix updated the official website of the Final Fantasy XIV: Endwalker expansion including some interesting details.

First of all, we get a reveal of the new icons for the new jobs, Reaper and Sage, alongside a blurb describing the lore of each class.

Sage

“The nation of Sharlayan is the cradle of knowledge, and the Studium its foremost institution of learning. Yet more so than its incomparable library and formidable assemblage of Archons, this prestigious academy is famed for blending traditionally distinct fields to produce revolutionary new disciplines. Among these, perhaps the most distinguished is an altruistic art which draws upon the wisdom of aetherology, sorcery, and medicine. Dubbed somanoutics, the art seeks to heal and protect by manipulating corporeal aether through the use of nouliths, a flying array of foci. Practitioners are dedicated to the betterment of mankind, and for their wisdom and compassion, eventually came to be known simply as sages.”

Reaper

“The Garleans’ forebears were once humble farmers who made their home among the sun-drenched fields of southern Ilsabard. That was, until they were driven from this paradise by invaders wielding arcane magicks. Forced north into the frigid mountains, the survivors sought a means to tap into the reservoir of aether otherwise closed to them. A daring few found their answer within the void, binding themselves to its creatures to gain verboten power─power fed by the souls of the slain. Once more they took up their scythes, this time to reap a crimson harvest.”

We also get new art portraying the male Viera (which you can try creating yourself with the new benchmark released today).

We also read more about the new locations:

Labyrinthos

“Deep below the streets of Old Sharlayan lies a vast subterranean environment created as a repository for tomes and treatises on every subject imaginable, gathered from all corners of the world. To protect the priceless and irreplaceable, the climate of Labyrinthos is aetherically regulated.”

Garlemald

“Despite being situated on the frozen plains of northern Ilsabard, the imperial capital overcame the natural disadvantages of its location─and many a further obstacle facing the Empire─with the power of magitek. The rise of this burgeoning industry spurred rapid urban development in recent decades─until the sprawling metropolis was brought to its knees by civil war. Now, the once-proud jewel of the Empire is a sea of desolation.”

Thavnair

“In the Bounty’s southeastern waters lies the isle of Thavnair, where tropical coastline soon gives way to dense rainforest─though the intense heat and sweltering humidity remain much the same. The region is known as a rich source of the magically infused stone giantsgall, and the distinctive violet glow from its rocky outcrops lingers in the memories of visitors long after they depart its shores.”

Mare Lamentorum

“Though its name may conjure images of the briny deep, this region of the moon is awash with naught but arid basalt. It is far from devoid of interest, however, as the origin and purpose of the apparently artificial structures spotted on its surface have yet to be ascertained.”

Lastly, we read a couple of blurbs about the new beast tribes.

Arkasodara

“Like the other Matanga peoples, the Arkasodara resemble the great marid both in appearance and brawn. They are indigenous to the isle of Thavnair, and founded the city-state of Radz-at-Han together with Au Ra and Hyur migrants. Their bulky frames belie their deftness of hand, and their thirst for knowledge has led many to pursue mastery of the alchemic arts.”

Loporrits

“Eorzean myth tells of a curious wanderer known as Namingway, descended from an unknown people that traveled to the realm from the moon. The Loporrits appear to have much in common with that being of legend, though questions regarding their current whereabouts─and much else besides─remain unanswered.”

Incidentally, the new Final Fantasy XIV expansion Endwalker will release on November 23, 2021, for PS5, PS4, and PC. A benchmark will be released tomorrow for PC, including the male viera character creation.

If you want to see more about it, you can check out the reveal of the extended trailer and the reaper job, and that of the male viera, locations, and release date.

You can also take a look at plenty of official screenshots and art, the original announcementtons of initial details, and the first official screenshots and art.

If you’re unfamiliar with Final Fantasy XIV, it’s currently available for PlayStation 4, PS5, and PC. The upgrade to PS5 is offered free of charge to those who own the PS4 version.

You can also read our latest interview with producer and director Naoki Yoshida, another with composer Masayoshi Soken, and our review of Shadowbringers.

We recently celebrated the 10th anniversary of the advent of Yoshida-san as director and producer.

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Source: https://twinfinite.net/2021/07/final-fantasy-xiv-endwalker-reaper-sage-icons-lore/

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Destruction AllStars Developer Delays Season 2, Releases New Patch

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destruction allstars

For all the potential its core game mechanics showed at launch, Destruction AllStars has sort of petered out into the background since its release earlier this year, and it hasn’t helped that the game’s post-launch support hasn’t exactly been the most stellar. Season 1 kicked off nearly three months ago, but with the next season approaching, developer Lucid Games has announced in a blog update that that’s been delayed.

Season 1 is being extended so that the developer can focus on “the game’s core experience”. New tiers have been added to the current battle pass, but a new patch for the game has also gone live, with brings several improvements and additions. Latency has been improved to prevent “ghost hits”, while cooldowns for all slams on all vehicles have also been “drastically” reduced.

Meanwhile, the patch also adds several new things to the game:

  • New high quality skins and cosmetics
  • Online parties for solo game modes
  • A new Quickplay playlist
  • Buffs to AllStars and Hero Vehicles
  • Two Reworked Mayhem maps with smaller arena size (going live in a few weeks)
  • Three new premium AllStar Pass tiers
  • Refreshed shop interface

Destruction AllStars is available exclusively on PS5.


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Source: https://gamingbolt.com/destruction-allstars-developer-delays-season-2-releases-new-patch

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Crimson Desert Delayed to Unknown Date

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Crimson Desert

Adding on to the list of delays this season is Pearl Abyss’s Crimson Desert. The developer/publisher announced on Twitter that the open world title was being delayed in order to “dedicate more time to adding new ideas for an even deeper, more enriching game.” While it’s looking to “create the best possible experience,” the team also wants to ensure “the health and safety of everyone involved in delivering the game”.

Announced at The Game Awards 2020 and originally slated to release this Winter, Crimson Desert serves as a prequel to Black Desert. Though the latter is an online MMO, Crimson Desert is touted as a single-player title focused on a band of mercenaries in Pywel. The player controls Macduff who is haunted by his past and must lead his band to success. Combat appears to be based on Black Desert’s responsive hack and clash gameplay but more grounded and visceral.

While a new release date or window wasn’t announced, Pearl Abyss said it would provide an “updated schedule in the future.” Stay tuned for updates, whenever they may be revealed. Crimson Desert is being developed for PC, Xbox Series X/S and PS5.


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Source: https://gamingbolt.com/crimson-desert-delayed-to-unknown-date

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Resident Evil Village and Monster Hunter Rise Drive Record Q1 Profits for Capcom

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Capcom Logo

Capcom has announced its financial results of the first quarter of the current fiscal year (April 1-June 30), and the company is continuing to enjoy impressive commercial success on the back of strong sales for major well-received releases.

Capcom says it has posted its highest ever net sales and profits to date for the first quarter of any fiscal year, with the primary drivers being the sales for Resident Evil Village and Monster Hunter RiseAt last count, Resident Evil Village had shipped 4.5 million units worldwide, while Monster Hunter Rise had shipped over 7 million units.

The company has reported a 104.1% year-over-year increase in net sales and a 120.4% year-over-year increase in operating profits. Over the course of the quarter, Capcom sold 13.3 million units of console games, which is up 44.6% from Q1 of the previous fiscal year.

Resident Evil Village is available on PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. Monster Hunter Rise is currently available exclusively on the Nintendo Switch, but will also be releasing for PC next year.

Capcom recently also released Monster Hunter Stories 2: Wings of Ruin (though that’s a Q2 game, given its July launch), which has already surpassed 1 million worldwide shipments.


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Source: https://gamingbolt.com/resident-evil-village-and-monster-hunter-rise-drive-record-q1-profits-for-capcom

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Gaming

Resident Evil Village and Monster Hunter Rise Drive Record Q1 Profits for Capcom

Published

on

Capcom Logo

Capcom has announced its financial results of the first quarter of the current fiscal year (April 1-June 30), and the company is continuing to enjoy impressive commercial success on the back of strong sales for major well-received releases.

Capcom says it has posted its highest ever net sales and profits to date for the first quarter of any fiscal year, with the primary drivers being the sales for Resident Evil Village and Monster Hunter RiseAt last count, Resident Evil Village had shipped 4.5 million units worldwide, while Monster Hunter Rise had shipped over 7 million units.

The company has reported a 104.1% year-over-year increase in net sales and a 120.4% year-over-year increase in operating profits. Over the course of the quarter, Capcom sold 13.3 million units of console games, which is up 44.6% from Q1 of the previous fiscal year.

Resident Evil Village is available on PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. Monster Hunter Rise is currently available exclusively on the Nintendo Switch, but will also be releasing for PC next year.

Capcom recently also released Monster Hunter Stories 2: Wings of Ruin (though that’s a Q2 game, given its July launch), which has already surpassed 1 million worldwide shipments.


PlatoAi. Web3 Reimagined. Data Intelligence Amplified.

Click here to access.

Source: https://gamingbolt.com/resident-evil-village-and-monster-hunter-rise-drive-record-q1-profits-for-capcom

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