Connect with us

Gaming

DoubleDown is going public: Why isn’t its IPO worth more?

Avatar

Published

on

Agora isn’t the only company headquartered outside the United States aiming to go public domestically this quarter. After catching up on Agora’s F-1 filing, the China-and-U.S.-based, API-powered tech company that went public last week, today we’re parsing DoubleDown Interactive’s IPO document.


The Exchange is a daily look at startups and the private markets for Extra Crunch subscribers; use code EXCHANGE to get full access and take 25% off your subscription.


The mobile gaming company is targeting the NASDAQ and wants to trade under the ticker symbol “DDI.”

As with Agora, DoubleDown filed an F-1, instead of an S-1. That’s because it’s based in South Korea, but it’s slightly more complicated than that. DoubleDown was founded in Seattle, according to Crunchbase, before selling itself to DoubleU Games, which is based in South Korea. So, yes, the company is filing an F-1 and will remain majority-held by its South Korean parent company post-IPO, but this offering is more a local affair than it might at first seem.

Even more, with a $17 to $19 per-share IPO price range, the company could be worth up to nearly $1 billion when it debuts. Does that pricing make sense? We want to find out.

So let’s quickly explore the company this morning. We’ll see what this mobile, social gaming company looks like under the hood in an effort to understand why it is being sent to the public markets right now. Let’s go!

Fundamentals

Any gaming company has to have its fun-damentals in place so that it can have solid financial results, right? Right?

Anyway, DoubleDown is a nicely profitable company. In 2019 its revenue only grew a hair to $273.6 million from $266.9 million the year before (a mere 2.5% gain), but the company’s net income rose from $25.1 million to $36.3 million, and its adjusted EBITDA rose from $85.1 million to $101.7 million over the same period.

Source: https://techcrunch.com/2020/06/29/doubledown-is-going-public-why-isnt-its-ipo-worth-more/

AR/VR

The Invisible Hours Brings Its VR Murder Mystery Drama To Quest ‘Soon’

Avatar

Published

on

While things might seem to go slowly on the new release front for Oculus Quest a lot of the time, that hasn’t been the case lately. There’s a slew of big titles dropping very soon and now we can add murder mystery drama The Invisible Hours from Tequila Works to that list.

The game’s developer, Tequila Works, announced it’s “coming soon” to Oculus Quest over on Twitter:

The premise in The Invisible Hours is essentially like one giant murder mystery party is playing out before you and as an outside observer you have to piece together the pieces to solve the murder of one Nikola Tesla.

Rather than actually “doing” a lot in The Invisible Hours, you spend most of your time observing and searching for clues while you browse environments and listen to conversations. The characters, world building, and performances are the cornerstones here — and being able to explore more freely on the wireless Oculus Quest will be a great boon to immersion.

In his original review from 2017, Jamie from UploadVR wrote the following before awarding it a 9 out of 10 on our previous review scale:

“The Invisible Hours is unlike anything else you’ll play or watch in VR this year; a genuinely enthralling murder mystery boldly told in an entirely new way. Its character-driven drama is near faultless not just in the dialogue and plotting but also in the superb staging and pacing that brings the world to life. It’s an experiment that pays off in spades and could well provide a template for VR storytelling to come.”

That’s pretty high praise.

Stay tuned to UploadVR for more news on upcoming Oculus Quest games like The Invisible Hours. Let us know what you think down in the comments below!

Source: https://uploadvr.com/the-invisible-hours-quest/

Continue Reading

AR/VR

Minecraft Gear VR Support To End In October, No More Multiplayer & Realms

Avatar

Published

on

It’s nearly the end of the road for the Gear VR version of Minecraft; support for that version of Mojang’s enduring hit will end in October.

What does that mean, exactly? Well, as of October there will be no new updates for Minecraft Gear VR, and multiplayer and Realms support will be taken away too. You’ll still be able to play the game in single-player, but Minecraft with no online mode is a bit of a sad thought, isn’t it?

Support is also ending for Windows 10 Mobile, Android devices with less than 768MB of RAM, iOS devices running iOS 10 or below, or video cards that only support DirectX 10.1 or below. Make sure you’re updating where necessary if you want to keep playing.

Minecraft is still available on Oculus Rift and it doesn’t sound like support is ending there. Gear VR itself is basically dead at this point; Samsung itself has stopped updating its software, Facebook dropped Oculus SDK support for the device and the latest Samsung phones don’t support the headset, so it’s not too surprising to see this news. Minecraft never came to Oculus Go but, even if it had, that platform’s going the way of the dodo soon too.

Many of our hopes for Minecraft VR’s future rest on Oculus Quest, then. Back in June, Facebook’s John Carmack revealed he had the game up and running on the standalone headset, but could never get his company and Mojang owner Microsoft to collaborate on release. Minecraft VR support has always been a pet project for the legendary developer. Look, here he is wearing a Gear VR and playing the game at an Xbox E3 conference a few years back.

Minecraft Gear VR

Online support for a port is gaining ground, though; even the Oculus Gaming Twitter account is encouraging fans to let Mojang know they want it. Fans are upvoting the idea on the official Minecraft site, too.

Still, even if it never comes to Quest, we’ll always have Minecraft Earth, right? Right?

Source: https://uploadvr.com/minecraft-gear-vr-support-ending/

Continue Reading

Gaming

Hearthstone 17.6 update nerfs Galakrond Rogue and Demon Hunter

Avatar

Published

on

A fresh round of balance changes will hit Hearthstone with next week’s 17.6 update and it will likely make Galakrond Rogue and aggro Demon Hunter players cry just a bit.

It’s a harsh lesson to learn over and over again, but nothing in life is free. And for Hearthstone players getting powerful cards for free, their day is coming. Blizzard is closing some of its charity avenues with next week’s 17.6 update, impacting Galakrond Rogue decks heavily. And those who thought the Demon Hunter nerfs were finished, I’m afraid I have some bad news.

The following balance changes will be implemented on Tuesday, July 14, according to the Hearthstone website:

  • Dragonqueen Alexstrasza (Neutral): Now reads “Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (1).” (Changed from “Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (0).”)
  • Corsair Cache (Warrior): Draws a weapon and gives it +1 Durability. (Changed from drawing a weapon and giving it +1/+1)
  • Metamorphosis (Demon Hunter): Swap your Hero Power to “Deal 4 damage.” After 2 uses, swap it back. (Down from dealing 5 damage.)
  • Kayn Sunfury (Demon Hunter): Now has 3/4 stats (Down from 3/5 stats)
  • Warglaives of Azzinoth (Demon Hunter): Costs 6 mana (Up from 5 mana)
  • Dragoncaster (Mage): Costs 7 mana (Up from 6 mana)
  • Fungal Fortunes (Druid): Costs 3 mana (Up from 2 mana)
  • Galakrond, the Nightmare/Galakrond, the Apocalypse/Galakrond, Azeroth’s End (Rogue): Any cards drawn now cost 1 mana. (Up from 0 mana.)

Galakrond Rogue decks used to cruise by with all sorts of free cards. The Highlander build would run with Dragonqueen Alexstrasza and get free dragons. And Galakrond himself would grant the Rogue multiple free cards. Those cards are no longer free and will now cost (1) mana, which should disrupt those decks significantly. It should be noted that Rogue players can still pull some free cards with the aid of Heistbaron Togwaggle, so all is not lost for them.

Demon Hunters have only been around for a few months, but they’ve been the target of nerfs not once, but twice. And the first round of nerfs literally came the day after the class was released. This round of nerfs is focused on the Warglaives of Azzinoth, which have become a powerful weapon in the late game, working in conjunction with many of the Demon Hunter’s cheap spells. While Kayn Sunfury‘s effect makes it one of the better Demon Hunter minions in the game, its health also made it a strong tempo play on Turn 4, so its health reduction fixes the latter point. And then there’s Metamorphosis, which has become a reliable finishing play for the Demon Hunter. This pulls its punch back slightly, giving the opposing player more of a fighting chance.

These changes won’t kick in until this Tuesday, so get these last games in while you can. The Galakrond Rogue and aggro Demon Hunter decks (as well as the Highlander Mage and Spell Druid decks) are getting hit hard with these balance changes. If there are any further changes, Shacknews will be here to bring them to you, so stay tuned.

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can’t enjoy a good story with a fresh Cherry Coke?

Source: https://www.shacknews.com/article/119119/hearthstone-176-update-nerfs-galakrond-rogue-and-demon-hunter

Continue Reading
Automotive5 hours ago

Union green lights third PSA vans shift at Luton

AR/VR6 hours ago

The Invisible Hours Brings Its VR Murder Mystery Drama To Quest ‘Soon’

Automotive6 hours ago

Bernhard Maier steps down as Skoda boss

Biotechnology6 hours ago

China Warns Spread of An ‘Unknown Pneumonia’ Deadlier Than COVID-19

Biotechnology6 hours ago

Life Sciences Fund Launches with €76M to Invest in Nordic Biotech

Automotive7 hours ago

Caasta launches new ‘subscribe and drive’ mobility solution

Automotive7 hours ago

Three Toyota GB dealers among Europe’s Ichiban Awards-winning elite

Blockchain7 hours ago

Bitcoin Dropped To $9,050 Following Stock Market Tumble: Friday Price Watch

Blockchain7 hours ago

Bitfinex to Face New York Courts Over Missing $850 Million in Cryptocurrency Funds

Automotive7 hours ago

Toyota, Mitsubishi may miss Philippine production incentive targets

Automotive7 hours ago

Ford hits Mexico engine supply problems

Automotive7 hours ago

BMW and Mini introduce online new car stock finder

Automotive7 hours ago

Peter Cooper Motor Group expands into Dorset with Think Cars acquisition

Automotive7 hours ago

The cars that are cheaper on finance revealed by WhatCar?

Biotechnology7 hours ago

Liquid metal synthesis for better piezoelectrics: Atomically-thin tin-monosulfide

Automotive7 hours ago

Freyr secures US$14m lithium-ion financing

Blockchain7 hours ago

Accomplice in Alleged $722M Bitcoin Ponzi Scheme Pleads Guilty to Charges

Cannabis8 hours ago

5 Questions With Flower By Edie Parker: ‘Cannabis For The Cool Kids’

Automotive8 hours ago

EDAG and Hexagon Purus team on hybrid storage

Blockchain8 hours ago

NY Court Rejects Bitfinex and Tether Appeal For Ongoing Dispute

Blockchain8 hours ago

5 Crypto and Blockchain Superstitions That Need Debunking

Blockchain8 hours ago

Brave Software and NYIAX Announce Partnership Utilizing Blockchain

Blockchain8 hours ago

Market Analysis Report (10 Jul 2020)

Blockchain8 hours ago

Fintech Firm Rapyd Launches Local Payment Solution in Mexico

Blockchain8 hours ago

ETH Price Rally From Yesterday Has Peter Brandt Predicting New Altseason

Blockchain8 hours ago

Interview: CEO Jay Hao on OKEx DeFi Plans and COMP Token Listing

Blockchain8 hours ago

BitClub Programmer Pleads Guilty for $722 Million Crypto Fraud

Blockchain8 hours ago

Ethereum and EOSIO Square Up Over Enterprise Blockchain Business in Latin America

AR/VR8 hours ago

Minecraft Gear VR Support To End In October, No More Multiplayer & Realms

Blockchain8 hours ago

Bitfinex Lists Dogecoin After TikTok Fad Sends DOGE Price Over $0.005

Blockchain9 hours ago

Tether Blacklists 39 ETH Addresses Worth Over $46 Million

venezuela-raises-petrol-prices-mandates-support-for-petro-at-gas-stations-3.jpg
Cannabis9 hours ago

CCC: Marijuana tax structure not worth disrupting

Blockchain9 hours ago

Ethereum users still waiting for ETH 2.0. But for how long?

Blockchain9 hours ago

Technicals Suggest Ethereum Must Stay Above $230 For Hopes of a Fresh Rally

Blockchain9 hours ago

Iranian government plans to tighten the crypto mining regulations.

Blockchain9 hours ago

DigiByte Holds Complete Support; Faces Strong Resistance at $0.0250

Blockchain9 hours ago

$147 million Bitcoin scammer still missing, CFTC plans to proceed case without him

Gaming9 hours ago

Hearthstone 17.6 update nerfs Galakrond Rogue and Demon Hunter

Blockchain9 hours ago

Bitfinex, Tether to Face Trial for Allegedly Hiding Lost Funds

Blockchain9 hours ago

TISE Reports Record-Breaking First Half Despite Covid-19 Crisis

Trending