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Cyberpunk 2077 developer “changing its approach” for multiplayer

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CD Projekt Red has shaken up its plans for the future of Cyberpunk 2077, including shelving an idea for a standalone, triple-A multiplayer Cyberpunk game. President and joint-CEO Adam Kiciński explained the decision in the company’s strategy update, that released on March 30.

“Previously we hinted that our next triple-A would be a multiplayer Cyberpunk game, but we have decided to reconsider this now,” he said in the video conference uploaded to YouTube. “Given our new more systematic and agile approach, instead of primarily focusing on one big online experience or game, we are focusing on bringing online into all of our franchises one day.”

However, Kiciński explains that CDPR is incorporating multiplayer into its development of single-player titles, rather than working on standalone online experiences. “We are changing our approach towards multiplayer… ” he explains in a conference call uploaded to the CDPR website after the Strategy Update. “We want to roll out major changes step by step, and we will, of course, develop AAAs in parallel. So we’ll have parallel AAA development teams, and online as a different organisational unit, so to speak. Multiplayer and online components will one day enhance our future single-player games.”

This is a distinct change of direction from the standalone multiplayer title that CDPR was looking to make after Cyberpunk 2077, but a lot of things have changed in the wake of the game’s catastrophic release.

Kiciński says that CDPR is taking a “much more agile approach to game development,” by introducing parallel development into its studio by 2022. That means developers working on Witcher titles (for the moment that’s mobile title The Witcher: Monster Slayer and a next-gen update for The Witcher 3) will be able to use their skills and abilities on Cyberpunk updates – and vice versa. The development of NPC routines, for example, doesn’t need to be developed twice by two different teams, and will be shared going forwards.

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However, the studio is also changing their marketing strategies. “We’ll be changing how we communicate and market games externally, taking lessons from past marketing campaigns,” says Kiciński.

Michał Nowakowski, senior vice president of CDPR, went into further details. “We’ll wait until much closer to our game’s launch before we start showing things like trailers, demos, or going in-depth about mechanics,” he says, likely due to the fact that the announcement of Cyberpunk 2077 eight years before its release led to unprecedented hype and subsequent disappointment.

Nowakowski also explains that CDPR will try to “manage expectations across all platforms,” and promises to “showcase footage for our games on all platforms it will release on.” This will hopefully mean that we won’t end up in a situation where some consoles can barely run CDPR’s next AAA game.

For players lucky enough to secure a PlayStation 5 or Xbox Series console, a next-gen update could be a while off yet. “For Cyberpunk 2077 we are focused on improving the game with updates and patches,” Nowakowski says as a part of the game’s roadmap. “That’s our top priority right now. We also have free DLC in the pipeline. And once the game is at the standard we are aiming for, we will focus on releasing the next-gen update.”

The studio remains focused on developing single-player RPGs, but multiplayer elements are still on the cards for Cyberpunk – just not as a standalone title as previously promised.

“CD Projekt Red makes single-player, story-driven AAA RPGs – that’s not changing,” says Kiciński in the Strategy Update. “What is changing is our long-term approach to online. By this, we mean ensuring we are properly prepared to implement online elements in our games where they make sense. We don’t want to go overboard or lose our single player DNA. We want to take thoughtful steps to build robust online capabilities.”

CD Projekt Red says it is committed to learning from the mistakes it made with Cyberpunk 2077, and players can hope that more noticeable improvements will come as the game continues to be patched and updated.

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Source: https://www.theloadout.com/cyberpunk-2077/multiplayer-title-scrapped

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CS:GO Navi Chooses “b1t” For Their Five-man Lineup At RMR Tournaments

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Egor “flamie” Vasilev will be left out of RMR tournaments and DreamHack Masters Spring 2021.


Natus Vincere will be performing at the upcoming RMR tournaments with a change in its roster, due to the player-change penalty rules established by Valve. The team has announced through Twitter that they are moving away from the six-man roster approach to adhere to Valve’s new rules. Because of this, Egor “flamie” Vasilev will be left out of their roster for the upcoming RMR (Regional Major Ranking) tournaments and DreamHack Masters Spring 2021. On the other hand, Valeriy “b1t” Vakhovskiy will hold a permanent position on the team.

Flamie out, B1t in

Due to Valve rules stipulating penalties for using substitute players, NaVi’s rotating six-player roster was put in question. A team found in violation has to undergo a compounding penalty of 20% of the points earned at the event if they substitute at least one player during the tournament. In response, Na’Vi has said “Valve made it clear that they do not intend to change the rules. Na’Vi needs as many points as possible to qualify for the Major. In this regard, the team had to coordinate the final roster for the next tournament to avoid penalty points.”

Na’Vi will prepare for their upcoming challenges at a boot camp in Kyiv, Ukraine, from April 11-24. DreamHack Masters Spring, their first focus, will be held between April 29 and May 9. The later CIS RMR tournament is expected to take place in May, around the same time as the European and the North American tournaments. “Despite this, DreamHack is still an important tournament for NAVI,” the organization noted.

The decision to opt for b1t over flamie was not explained in detail. But the team’s coach, Andrii “B1ad3” Gorodenskyi, will be providing clarification in a YouTube video to be posted “next week.”

NaVi roster for DreamHack Spring:

  • Oleksandr ‘s1mple‘ Kostyliev
  • Denis ‘electronic‘ Sharipov
  • Ilya ‘Perfecto‘ Zalutskiy
  • Kirill ‘BoombI4‘ Mikhailov
  • Valeriy ‘b1t‘ Vakhovskiy
  • Andrii ‘B1ad3‘ Gorodenskyi (coach)

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://estnn.com/csgo-navi-chooses-b1t-for-their-five-man-lineup-at-rmr-tournaments/

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Twitch bans Adin Ross after ZIAS uses Homophobic slurs during his stream

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Adin Ross is a popular Twitch streamer and YouTuber who is known for playing Grand Theft Auto: Online RP & NBA 2K during his streams, having over 600,000+ followers on the platform. However, he has been under the spotlight recently due to various controversial events surrounding his streams and personal life. Just recently his channel fell victim to trolls who were using bots to follow his channel which resulted in his follower count going over 4 million followers.

Adin was streaming alongside ZIAS!, a famous YouTuber who is known for reacting to music videos and vlogging. During the stream, Zias answered a phone call and called Adin a “f*ggot” while he was reportedly away from his room. 

Adin immediately contacted a Twitch mod who said “it’s fine” to continue the stream as Adin was not the one who used the derogatory term, yet he was banned immediately while freestyling in front of 83,000 viewers. This isn’t the first time his channel was banned as he was previously banned for a week on June 8 2020 due to an unknown reason. 

His followers started the ‘#FreeAdin’ movement to clear his ban as they claim that it was unfair. Adin later tweeted the hashtag, stating “Free Adin #freeadin. Mfs don’t wanna see me win. All G tho… let’s hope it’s not a perm.”

It is unclear how long his suspension will last as it could be another week-long ban or even last up to 3 days.

Also Read | Cloud9 CEO Dismisses TenZ Buyout Rumors as High as $5 Million

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://www.talkesport.com/entertainment/twitch-bans-adin-ross/

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CoD: Players Call For Warzone HUD Update In Season 3

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Teamwork in Warzone can be hard, but this Reddit user may have solved all our problems.


It’s been just over a year since the release of Warzone, and while many players team up with a regular squad, some like to play with randoms online. In both scenarios, communication between your team can be hard, and Warzone’s UI does nothing to help that.

Well, Reddit user Abood_Abuoaid has created a new mockup for the Warzone UI, showing each player’s scorestreaks, plates, gas mask, etc.

this could be very helpful from CODWarzone

With over 5.5k Upvotes at the time of writing, this has proved to be very popular, with many players calling for the update to come soon. Warzone already shows if players have self revive, so adding the other icons shouldn’t be too much hassle for the developers.

This little addition to the Warzone UI would change the game drastically. Teamwork would be much easier, and the leader of the squad who’s always checking up on their teammates’ plate/UAV situation wouldn’t have to keep asking.

If we see this update, it’s likely to come with the Warzone map change that is rumored to happen soon. With a move to a Black Ops Cold War-themed Verdansk, many players will be excited to see what arrives in the coming months.

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://estnn.com/cod-players-call-for-warzone-hud-update-in-season-3/

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Top World of Warcraft teams clash in the AWC Shadowlands Circuit

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Throughout April 10, the top World of Warcraft teams continued to duke it out in the Arena World Championship Shadowlands Circuit. A place in the Season 1 Finals was at stake.

Arena World Championship Shadowlands Circuit Europe

Day 1 of the third week of round-robin matches began with games between Creed and Tegridy Damp in the Nagrand Arena. Creed won the first game and followed that up with two more victories.

Tegridy Damp tried to land a Freezing Trap for crowd control, but it was to no avail as the opposing team’s Demon Hunter landed The Hunt and helped end the third game.

Top World of Warcraft teams clash in the AWC Shadowlands Circuit Creed versus Tegridy Damp

Creed versus Tegridy Damp. Image via Blizzard Entertainment.

In the games between Blast Wave Bros and Ad Hoc Gaming, the latter team took the series with a quick 3-0. Against their opponent’s they played in the Nagrand Arena, Dalaran Sewers and Tiger’s Peak.

When Skill Capped faced Reload Esports, the first team was victorious in the Nagrand Arena. However, Reload Esports tied the score 1-1 at Hook Point. The third game took place in Empyrean Domain and had a nail-biting end, with Skill Capped earning another win.

Reload Esports had to win the next game, but the Dalaran Sewers arena went to their opponents. Meanwhile, the Method EU versus Cowana Gaming games were intense as both teams had a score of 2-2. Method EU won the fifth game in Empyrean Domain. This victory closed out the third week of Europe’s Arena World Championship games.

Arena World Championship Shadowlands Circuit North America

Over in the other region, the first round of games began with Unitas versus Cloud9. The latter team fought against their opponents in the Nagrand Arena, Ashamane’s Fall and Hook Point. They obtained victory with three consecutive wins.

Top World of Warcraft teams clash in the AWC Shadowlands Circuit North America Cloud9 Versus Unitas

Cloud9 versus Unitas. Image via Blizzard Entertainment.

World of Warcraft team Hamsters & Hares then clashed against OTK. While Hamsters & Hares earned a win in the first game, OTK tied the score 1-1 in the next arena.

OTK continued to turn the games around in the following two games, earning a score of 3-1.

The final game of the day came down to Method NA versus the Golden Guardians. Although the latter team fought valiantly in three different arenas, Method NA closed it out with a score of 3-0.

Top World of Warcraft teams clash in the AWC Shadowlands Circuit North America Method NA versus Golden Guadians

Method NA versus the Golden Guardians. Image via Blizzard Entertainment.

The first season of the Arena World Championship Shadowlands Circuit consists of four weekends. Once completed, each region’s top four World of Warcraft teams will head into the Season 1 Finals.

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://www.dailyesports.gg/top-world-of-warcraft-teams-clash-in-the-awc-shadowlands-circuit/

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