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Creating Physical Experiences Online.

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As companies and brands are seeking to translate physical experiences such as town halls, conferences and art shows into the virtual world, what opportunities does the digital space offer to touch, move and inspire?

Tanya Wilson

The virtual space offers many opportunities to bring communities of like-minded people from around the world together at the same time for a shared experience. When designing virtual experiences, we shouldn’t start with the possibilities or limitations of the digital medium, but rather focus on the experience of the visitor.

  1. Visual Appeal

Promote the event exactly as you would a physical event. It needs to be an attractive proposition that is worth people’s time (even if they are obliged to come)

2. Create a Journey

More than ever people are looking for unique experiences for escapism and connection to others. Create anticipation by welcoming everyone at a set time in a virtual waiting room (such as Zoom) and create an impressive entrance.

1. Designing for a modern 3D world: A UX design guide for VR

2. Scripting Javascript Promise In Spark AR For Beginners

3. Build your first HoloLens 2 Application with Unity and MRTK 2.3.0

4. Virtual Reality: Do We Live In Our Brain’s Simulation Of The World?

By hosting the experience in a single space, the Akira exhibition created intimacy, but this could easily be extended to multiple rooms with a different experience in each one. Such as talks, fireside chats, film screening, quizzes — a timetable can incite visitors to convene at the same time in different spaces.

3. Tell a Story

Storytelling will draw your visitor into the experience and keep them engaged. Consider details such as lighting, sound, they contribute to connecting emotionally and creating something really memorable. A sign that you’re telling a great story is when journalists are willing to write about it.

Akira art show continues in absence of virus-hit Olympics

Today sees the launch of an interactive online exhibition that transports the visitor to an industrial complex set in…

www.digitalartsonline.co.uk

4. Tech Second

Imagine the experience then find the suitable tech. The Akira show was created in a real-time 3D creation platform, and the panoramic images were uploaded to a 360 virtual tour creator. The show can be enjoyed VR as well as on a browser.

The Akira show is open until 30 August 2020: http://theunusualnetwork.com/akira

Source: https://arvrjourney.com/creating-physical-experiences-online-7728bae2666b?source=rss—-d01820283d6d—4

AR/VR

MLB The Show heads to Game Pass, and Mario has passed away | GB Decides 190

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Join Transform 2021 for the most important themes in enterprise AI & Data. Learn more.


On this week’s episode of the GamesBeat Decides podcast, reviews editor Mike Minotti shares some deeply troubling information about the nature of the game Kingdom Hearts 358/2 Days.

Also, Mike and fellow editor Jeff Grubb talk about MLB The Show launching on Xbox Game Pass, Mario’s death, and Balan Wonderworld. Join us, won’t you?

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Source: https://venturebeat.com/2021/04/02/mlb-the-show-heads-to-game-pass-and-mario-has-passed-away-gb-decides-190/

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AR/VR

Solaris: Offworld Combat Gets PSVR Physical Launch In June, Planned Digital Release In May

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Solaris: Offworld Combat is coming to PSVR this June with a physical release from Perp Games. According to a First Contact Entertainment representative, the digital version is planned to release a month earlier in May.

Perp Games on Twitter: “We’re not finished just yet. Solaris Offworld Combat is the next game to be getting a physical box release. Coming in June to global markets! Will you be buying it? https://t.co/5sphrqsh10” / Twitter

Solaris: Offworld Combat on PSVR

Originally, Solaris was coming to PSVR late last year around the same time as the Quest and PC VR version of the game but got delayed. Now, it’s slated for release in just a couple of months.

The latest VR shooter from First Contact Entertainment (creators of Firewall Zero Hour) is a sci-fi competitive VR shooter that feels a bit like Quake in VR due to its speed and intense arena levels. It’s a very breezy, fast-paced game that’s accessible and easy to quickly jump in and out of. The closest comparison is probably Hyper Dash.

Soalris is a notable release because other than Firewall Zero Hour, there really haven’t been many options for shooter fans on PSVR. Alvo is coming soon too, but the headset is on its last legs at this point.

The PS Aim Controller continues to be one of the best things about the PSVR platform, so I’m all for seeing more games support it, but it’s a shame games like this didn’t hit PSVR earlier in its life cycle. Hopefully PSVR 2 on PS5 is backwards compatible and it can give late-life cycle games like this one new life when it releases.

Solaris is coming to PSVR very soon with a planned digital release in May and physical release from Perp Games in June. For more on this game make sure and read our Solaris: Offworld Combat review and stay tuned for all the latest in VR.

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Source: https://vrarnews.com/details/solaris-offworld-combat-gets-psvr-physical-launch-in-june-planned-digital-release-in-may-6067883a7b61f2d57cc2aa70?s=rss

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AR/VR

Black Box VR Developers Share Thoughts on the History and Future of VR Fitness

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The VR fitness genre is still relatively new, all things considered. Even though the space is still somewhat niche, it’s absolutely growing at a fast pace as seen by the number of games and players that continue to spring up. How did we get to this point though, you might ask?

Continue reading on VR Fitness Insider.

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Source: https://vrarnews.com/details/black-box-vr-developers-share-thoughts-on-the-history-and-future-of-vr-fitness-60677f1588a4542c7b3f4922?s=rss

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AR/VR

US Army Signs Contract For Wide-FoV HoloLens Headsets From Microsoft

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Microsoft won a large US Army contract to supply advanced AR headsets for frontline soldiers, based on the HoloLens platform.

The US Army’s Integrated Visual Augmentation System (IVAS) program aims to equip infantry with AR helmets for situational awareness and convenient display of sensor outputs.

The contract is worth up to $21.88 billion over 5-10 years. While the order has been widely reported as 120,000 units, a US Army statement to Breaking Defence suggests that is the maximum, not a fixed quantity.

Early evaluation units based on HoloLens 2

In 2018 Microsoft won the $480 million evaluation contract for just over 2500 units, based on HoloLens 2 with some modifications and an extra sensor.

The current, ruggedized, upgraded IVAS

The evaluation found the hardware not rugged enough for military use, and identified problems with the sensors at night. Since then the hardware has been significantly upgraded. It’s more ruggedized and houses many more sensors.

The field of view has been significantly increased from roughly 40°x30° to 80°x40°. That’s significantly wider than any other see-through AR headset on the market.

Reported use cases for the headset include:

  • overlaying icons on friendly units, objectives, threats, and points of interest
  • built-in night vision & thermal view modes
  • live picture-in-picture feeds from drones, including the Soldier Borne Sensors (SBS) personal drone
  • simulated weapons & enemies for training exercises
  • scanning nearby people for high temperature (COVID-19)
  • facial recognition for hostage rescue situations

The Army is also testing integrations with vehicles, such as soldiers being able to see-through the walls of the armored vehicle carrying them. That means on dismounting they’ll be situationally aware.

Some Microsoft employees have protested providing technology for the military, but that’s unlikely to have any effect given the enormous potential value of the contract.

IVAS is still in the late testing & evaluation stage, and the scale of deployment will depend on future budgets. But if things go to plan, frontline soldiers could be equipped with these game-changing AR capabilities by the end of the decade.

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Source: https://vrarnews.com/details/us-army-signs-contract-for-wide-fov-hololens-headsets-from-microsoft-60674ff1b6ff13366d9363db?s=rss

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